Citatio: Thesaurus Linguarum Hethaeorum digitalis, hethiter.net/: TLHdig KUB 16.75 (2021-12-31)

obv. II 1′ ] x x [

obv. II 2′ ] na-aš-kán:{ CONNn=PPRO.3SG.C.NOM=OBPk, CONNn=PPRO.3PL.C.ACC=OBPk} pé-anto give:{PTCP.NOM.SG.N, PTCP.ACC.SG.N, PTCP.INDCL};
before:;
to send:{PTCP.NOM.SG.N, PTCP.ACC.SG.N, PTCP.INDCL};
towards:
[

na-aš-kánpé-an

{ CONNn=PPRO.3SG.C.NOM=OBPk, CONNn=PPRO.3PL.C.ACC=OBPk}
to give
{PTCP.NOM.SG.N, PTCP.ACC.SG.N, PTCP.INDCL}
before

to send
{PTCP.NOM.SG.N, PTCP.ACC.SG.N, PTCP.INDCL}
towards

obv. II 3′ gu]n?-anto strike:{PTCP.NOM.SG.N, PTCP.ACC.SG.N, PTCP.INDCL};
copper ore:{NOM.SG.N, ACC.SG.N, STF};
dog-man:ACC.SG.C;
this:DEM1.ACC.SG.C
NI-MURto see:1PL.PST na-aš-kán:{ CONNn=PPRO.3SG.C.NOM=OBPk, CONNn=PPRO.3PL.C.ACC=OBPk} pé-anto give:{PTCP.NOM.SG.N, PTCP.ACC.SG.N, PTCP.INDCL};
before:;
to send:{PTCP.NOM.SG.N, PTCP.ACC.SG.N, PTCP.INDCL};
towards:
S[IG₅good:{(UNM)};
(low-ranking) officer:{(UNM)};
to put in order; to become good:3SG.PRS.MP;
to make alright:3SG.PRS;
to become good:3SG.PRS;
to put in order; to become good:3SG.PRS

gu]n?-anNI-MURna-aš-kánpé-anS[IG₅
to strike
{PTCP.NOM.SG.N, PTCP.ACC.SG.N, PTCP.INDCL}
copper ore
{NOM.SG.N, ACC.SG.N, STF}
dog-man
ACC.SG.C
this
DEM1.ACC.SG.C
to see
1PL.PST

{ CONNn=PPRO.3SG.C.NOM=OBPk, CONNn=PPRO.3PL.C.ACC=OBPk}
to give
{PTCP.NOM.SG.N, PTCP.ACC.SG.N, PTCP.INDCL}
before

to send
{PTCP.NOM.SG.N, PTCP.ACC.SG.N, PTCP.INDCL}
towards
good
{(UNM)}
(low-ranking) officer
{(UNM)}
to put in order
to become good
3SG.PRS.MP
to make alright
3SG.PRS
to become good
3SG.PRS
to put in order
to become good
3SG.PRS

obv. II 4′ 2?]-an:;
the second:;
two:
ar-ḫato stand:1SG.PRS.MP;
away:;
away from:;
border:{NOM.COLL.C, ACC.COLL.C};
border:{VOC.SG, ALL, STF}
pa-itto go:3SG.PST EGIR.KASKAL-NI(on the) return trip:{a →(UNM), b →(UNM), c →(UNM), d →(UNM), e →(UNM), f →(UNM), g →(UNM), h →(UNM), i →(UNM), j →(UNM), k →(UNM), l →(UNM), m →(UNM)} šal-wi₅-ni-in(oracle bird):ACC.SG.C;
:PNm.ACC.SG.C

2?]-anar-ḫapa-itEGIR.KASKAL-NIšal-wi₅-ni-in


the second

two
to stand
1SG.PRS.MP
away

away from

border
{NOM.COLL.C, ACC.COLL.C}
border
{VOC.SG, ALL, STF}
to go
3SG.PST
(on the) return trip
{a →(UNM), b →(UNM), c →(UNM), d →(UNM), e →(UNM), f →(UNM), g →(UNM), h →(UNM), i →(UNM), j →(UNM), k →(UNM), l →(UNM), m →(UNM)}
(oracle bird)
ACC.SG.C

PNm.ACC.SG.C

obv. II 5′ gu]n-anto strike:{PTCP.NOM.SG.N, PTCP.ACC.SG.N, PTCP.INDCL};
copper ore:{NOM.SG.N, ACC.SG.N, STF};
dog-man:ACC.SG.C;
this:DEM1.ACC.SG.C
NI-MURto see:1PL.PST na-aš-kán:{ CONNn=PPRO.3SG.C.NOM=OBPk, CONNn=PPRO.3PL.C.ACC=OBPk} EGIRbehind:D/L_hinter:POSP;
again:ADV;
behind:POSP;
behind:PREV;
last:{(UNM)}
UGUUpper Land:{GN(UNM)};
up:ADV;
up:POSP;
up:{a → POSP, b → ADV, c → PREV};
up:PREV;
upper side:{(UNM)};
upper:{(UNM)}
ú-etto come:3SG.PST;
to build:2SG.IMP;
to cry:3SG.PST

gu]n-anNI-MURna-aš-kánEGIRUGUú-et
to strike
{PTCP.NOM.SG.N, PTCP.ACC.SG.N, PTCP.INDCL}
copper ore
{NOM.SG.N, ACC.SG.N, STF}
dog-man
ACC.SG.C
this
DEM1.ACC.SG.C
to see
1PL.PST

{ CONNn=PPRO.3SG.C.NOM=OBPk, CONNn=PPRO.3PL.C.ACC=OBPk}
behind
D/L_hinter
POSP
again
ADV
behind
POSP
behind
PREV
last
{(UNM)}
Upper Land
{GN(UNM)}
up
ADV
up
POSP
up
{a → POSP, b → ADV, c → PREV}
up
PREV
upper side
{(UNM)}
upper
{(UNM)}
to come
3SG.PST
to build
2SG.IMP
to cry
3SG.PST

obv. II 6′ ]-an tar-li₁₂stork(?):D/L.SG ú-etto come:3SG.PST;
to build:2SG.IMP;
to cry:3SG.PST
na-aš-kán:{ CONNn=PPRO.3SG.C.NOM=OBPk, CONNn=PPRO.3PL.C.ACC=OBPk} pé-anto give:{PTCP.NOM.SG.N, PTCP.ACC.SG.N, PTCP.INDCL};
before:;
to send:{PTCP.NOM.SG.N, PTCP.ACC.SG.N, PTCP.INDCL};
towards:
SIG₅-zato put in order; to become good:PTCP.NOM.SG.C;
right:HITT.ABL;
(low-ranking) officer:ABL;
good:{FNL(t).NOM.SG.C, VOC.SG};
to put in order; to become good:3SG.PRS.MP;
good:{(UNM)}
ú-e[t]to come:3SG.PST;
to build:2SG.IMP;
to cry:3SG.PST

tar-li₁₂ú-etna-aš-kánpé-anSIG₅-zaú-e[t]
stork(?)
D/L.SG
to come
3SG.PST
to build
2SG.IMP
to cry
3SG.PST

{ CONNn=PPRO.3SG.C.NOM=OBPk, CONNn=PPRO.3PL.C.ACC=OBPk}
to give
{PTCP.NOM.SG.N, PTCP.ACC.SG.N, PTCP.INDCL}
before

to send
{PTCP.NOM.SG.N, PTCP.ACC.SG.N, PTCP.INDCL}
towards
to put in order
to become good
PTCP.NOM.SG.C
right
HITT.ABL
(low-ranking) officer
ABL
good
{FNL(t).NOM.SG.C, VOC.SG}
to put in order
to become good
3SG.PRS.MP
good
{(UNM)}
to come
3SG.PST
to build
2SG.IMP
to cry
3SG.PST

obv. II 7′ ]-an gun-li ú-etto come:3SG.PST;
to build:2SG.IMP;
to cry:3SG.PST
UM-MAthus:ADV mir-ḫa-A.A:{PNm(UNM)} SI×S[Á-at-wa]to arrange:{FNL(a).2SG.PST, 3SG.PST};
to arrange:{2SG.PST.MP, 3SG.PST.MP}


gun-liú-etUM-MAmir-ḫa-A.ASI×S[Á-at-wa]
to come
3SG.PST
to build
2SG.IMP
to cry
3SG.PST
thus
ADV

{PNm(UNM)}
to arrange
{FNL(a).2SG.PST, 3SG.PST}
to arrange
{2SG.PST.MP, 3SG.PST.MP}

obv. II 8′ IŠ-TU MUNUSŠU.GIold woman:{ABL, INS} 〈ER-TUM〉:{(UNM)} nuCONNn KINwork:{(UNM)};
sickle:{(UNM)};
to work:3SG.PRS
SIG₅-ruto put in order; to become good:3SG.IMP.MP DINGIRMEŠdivinity:{(UNM)};
deity:{(UNM)};
ecstatic:{(UNM)};
god:{(UNM)};
god:{HURR.ABS.SG, STF}
GUB-erto step:3PL.PST;
to rise:3PL.PST
TI-tarlife:{FNL(tar).NOM.SG.N, FNL(tar).ACC.SG.N, FNL(tar).NOM.PL.N, FNL(tar).ACC.PL.N}

IŠ-TU MUNUSŠU.GI〈ER-TUM〉nuKINSIG₅-ruDINGIRMEŠGUB-erTI-tar
old woman
{ABL, INS}

{(UNM)}
CONNnwork
{(UNM)}
sickle
{(UNM)}
to work
3SG.PRS
to put in order
to become good
3SG.IMP.MP
divinity
{(UNM)}
deity
{(UNM)}
ecstatic
{(UNM)}
god
{(UNM)}
god
{HURR.ABS.SG, STF}
to step
3PL.PST
to rise
3PL.PST
life
{FNL(tar).NOM.SG.N, FNL(tar).ACC.SG.N, FNL(tar).NOM.PL.N, FNL(tar).ACC.PL.N}

obv. II 9′ na-an: CONNn=PPRO.3SG.C.ACC;
:{PNm(UNM)}
pa-an-ga-u-imuch:D/L.SG;
people:D/L.SG
SUM-erto give:3PL.PST INA UD(Moonlight(?) (deified) in UD SAKAR “crescent moon”):{D/L.SG, D/L.PL, ABL};
day (deified):{D/L.SG, D/L.PL, ABL};
day:{D/L.SG, D/L.PL, ABL};
(moon) light(?) in UD SAKAR “crescent moon”:{D/L.SG, D/L.PL, ABL}
2KAMtwo:QUANcar GIŠDAG-išthrone:{FNL(i).NOM.SG.C, VOC.SG, NOM.PL.C};
throne:NOM.PL.C
GUB-[to rise:3SG.PST

na-anpa-an-ga-u-iSUM-erINA UD2KAMGIŠDAG-išGUB-[

CONNn=PPRO.3SG.C.ACC

{PNm(UNM)}
much
D/L.SG
people
D/L.SG
to give
3PL.PST
(Moonlight(?) (deified) in UD SAKAR “crescent moon”)
{D/L.SG, D/L.PL, ABL}
day (deified)
{D/L.SG, D/L.PL, ABL}
day
{D/L.SG, D/L.PL, ABL}
(moon) light(?) in UD SAKAR “crescent moon”
{D/L.SG, D/L.PL, ABL}
two
QUANcar
throne
{FNL(i).NOM.SG.C, VOC.SG, NOM.PL.C}
throne
NOM.PL.C
to rise
3SG.PST

obv. II 10′ ŠA LUGAL:{GEN.SG, GEN.PL};
king:{GEN.SG, GEN.PL}
A-DAM-MAred; red blood:{(UNM)} ME-ašto take:3SG.PST;
to sit:3SG.PST;
hundred:QUANcar={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
water:{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
to take:{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
to sit:{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
nu-kánCONNn=OBPk DINGIRMEŠ-ašdivinity:GEN.SG;
deity:{FNL(a).NOM.SG.C, GEN.SG, VOC.SG, GEN.PL, D/L.PL};
god:{FNL(a).NOM.SG.C, GEN.SG, VOC.SG, GEN.PL, D/L.PL};
divinity:{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
deity:{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
ecstatic:{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
god:{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
god:{HURR.ABS.SG, STF}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
INA UD(Moonlight(?) (deified) in UD SAKAR “crescent moon”):{D/L.SG, D/L.PL, ABL};
day (deified):{D/L.SG, D/L.PL, ABL};
day:{D/L.SG, D/L.PL, ABL};
(moon) light(?) in UD SAKAR “crescent moon”:{D/L.SG, D/L.PL, ABL}
3KAMthree:QUANcar

ŠA LUGALA-DAM-MAME-ašnu-kánDINGIRMEŠ-ašINA UD3KAM

{GEN.SG, GEN.PL}
king
{GEN.SG, GEN.PL}
red
red blood
{(UNM)}
to take
3SG.PST
to sit
3SG.PST
hundred
QUANcar={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
water
{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
to take
{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
to sit
{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
CONNn=OBPkdivinity
GEN.SG
deity
{FNL(a).NOM.SG.C, GEN.SG, VOC.SG, GEN.PL, D/L.PL}
god
{FNL(a).NOM.SG.C, GEN.SG, VOC.SG, GEN.PL, D/L.PL}
divinity
{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
deity
{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
ecstatic
{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
god
{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
god
{HURR.ABS.SG, STF}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
(Moonlight(?) (deified) in UD SAKAR “crescent moon”)
{D/L.SG, D/L.PL, ABL}
day (deified)
{D/L.SG, D/L.PL, ABL}
day
{D/L.SG, D/L.PL, ABL}
(moon) light(?) in UD SAKAR “crescent moon”
{D/L.SG, D/L.PL, ABL}
three
QUANcar

obv. II 11′ KÚR-zaenemy:ABL;
enemy:{(UNM)}
ták-šu-la-tarfriendliness:{NOM.SG.N, ACC.SG.N, NOM.PL.N, ACC.PL.N, STF} ME-ašto take:3SG.PST;
to sit:3SG.PST;
hundred:QUANcar={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
water:{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
to take:{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
to sit:{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
nuCONNn BÀDwall:{(UNM)};
fortified:{(UNM)};
to fortify:3SG.PRS;
(city) wall:{(UNM)}
za-a-išto cross over:3SG.PST na-at!:{ CONNn=PPRO.3SG.N.NOM, CONNn=PPRO.3SG.N.ACC, CONNn=PPRO.3PL.N.NOM, CONNn=PPRO.3PL.N.ACC, CONNn=PPRO.3PL.C.NOM} [

KÚR-zaták-šu-la-tarME-ašnuBÀDza-a-išna-at!
enemy
ABL
enemy
{(UNM)}
friendliness
{NOM.SG.N, ACC.SG.N, NOM.PL.N, ACC.PL.N, STF}
to take
3SG.PST
to sit
3SG.PST
hundred
QUANcar={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
water
{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
to take
{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
to sit
{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
CONNnwall
{(UNM)}
fortified
{(UNM)}
to fortify
3SG.PRS
(city) wall
{(UNM)}
to cross over
3SG.PST

{ CONNn=PPRO.3SG.N.NOM, CONNn=PPRO.3SG.N.ACC, CONNn=PPRO.3PL.N.NOM, CONNn=PPRO.3PL.N.ACC, CONNn=PPRO.3PL.C.NOM}

obv. II 12′ ZAG-zaright:ADV;
right of:POSP;
border:ABL;
right:ABL;
shoulder:ABL;
border:{(UNM)};
right:{(UNM)};
shoulder:{(UNM)}
GAR-rito sit:3SG.PRS.MP SIG₅good:{(UNM)};
(low-ranking) officer:{(UNM)};
to put in order; to become good:3SG.PRS.MP;
to make alright:3SG.PRS;
to become good:3SG.PRS;
to put in order; to become good:3SG.PRS


ZAG-zaGAR-riSIG₅
right
ADV
right of
POSP
border
ABL
right
ABL
shoulder
ABL
border
{(UNM)}
right
{(UNM)}
shoulder
{(UNM)}
to sit
3SG.PRS.MP
good
{(UNM)}
(low-ranking) officer
{(UNM)}
to put in order
to become good
3SG.PRS.MP
to make alright
3SG.PRS
to become good
3SG.PRS
to put in order
to become good
3SG.PRS

obv. II blank paragraph until ruled edge of the tablet

rev. III ruled edge


rev. III blank paragraph, 3 lines


rev. III blank paragraph, ca. 10 lines


rev. III 1′ ]-nu-un

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