Citatio: Thesaurus Linguarum Hethaeorum digitalis, hethiter.net/: TLHdig KUB 16.29+ (2021-12-31)

KUB 16.29+ (CTH 578) [adapted by TLHdig]

KUB 16.29 {Frg. 1} + KUB 16.81 {Frg. 2}
Abbreviations (morphological glossing)

(Frg. 1)Vs. 1 [ ] KA GUB-ašstanding:ADV;
to rise:3SG.PST;
(stand):{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
to step:3SG.PRS={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
to rise:{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
to stand:3SG.PRS.MP={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
TI(-)x(-)x an-da-anto be warm:PTCP.ACC.SG.C;
inside:
KI.MINditto:ADV SIG₅-ruto put in order; to become good:3SG.IMP.MP DUTUSolar deity:{DN.HURR.ABS, DN(UNM)} AN-Esky:{a →(UNM), b →(UNM), c →(UNM), d →(UNM), e →(UNM), f →(UNM), g →(UNM), h →(UNM), i →(UNM), j →(UNM), k →(UNM), l →(UNM), m →(UNM)};
sky:{(UNM)}
GUB-išto rise:3SG.PST battle:{(UNM)};
to fight:3SG.PRS.IMPF;
to fight:3SG.PRS
(Rasur)

GUB-ašan-da-anKI.MINSIG₅-ruDUTUAN-EGUB-iš
standing
ADV
to rise
3SG.PST
(stand)
{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
to step
3SG.PRS={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
to rise
{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
to stand
3SG.PRS.MP={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
to be warm
PTCP.ACC.SG.C
inside
ditto
ADV
to put in order
to become good
3SG.IMP.MP
Solar deity
{DN.HURR.ABS, DN(UNM)}
sky
{a →(UNM), b →(UNM), c →(UNM), d →(UNM), e →(UNM), f →(UNM), g →(UNM), h →(UNM), i →(UNM), j →(UNM), k →(UNM), l →(UNM), m →(UNM)}
sky
{(UNM)}
to rise
3SG.PST
battle
{(UNM)}
to fight
3SG.PRS.IMPF
to fight
3SG.PRS

(Frg. 1)Vs. 2 [ ] ME-ašto take:3SG.PST;
to sit:3SG.PST;
hundred:QUANcar={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
water:{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
to take:{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
to sit:{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
na-at:{ CONNn=PPRO.3SG.N.NOM, CONNn=PPRO.3SG.N.ACC, CONNn=PPRO.3PL.N.NOM, CONNn=PPRO.3PL.N.ACC, CONNn=PPRO.3PL.C.NOM} KARAŠḪI.Aarmy camp:{(UNM)} SUM-anonion:{ACC.SG.C, GEN.PL};
to give:{PTCP.NOM.SG.N, PTCP.ACC.SG.N, PTCP.INDCL};
to give:PTCP.ACC.SG.C;
onion:{(UNM)};
to give:{3SG.PRS, 3SG.PST, 3PL.PRS};
to give:3SG.PRS;
to give:3SG.PRS.IMPF
x ḪUL-u-an-zato become evil:{FNL(ant).NOM.SG.C, VOC.SG};
to become evil:{NOM.SG.N, ACC.SG.N, ADV}
DUḪdivided:{(UNM)};
release:{(UNM)};
to release:3SG.PRS;
to release:{3SG.PRS, 3SG.PST, 3PL.PRS};
to release:3SG.PRS.MP
LUGAL:{DN(UNM), DN.HURR.ABS};
king:{(UNM)}
IGI-waeye:{FNL(u).NOM.PL.N, FNL(u).ACC.PL.N} ú-wa-tar-ra(offering term):{HURR.ABS.PL, HURR.RLT.PL.ABS};
to see:{VBN.NOM.SG.N, VBN.ACC.SG.N};
water:{NOM.SG.N, ACC.SG.N, STF}
ME-ašto take:3SG.PST;
to sit:3SG.PST;
hundred:QUANcar={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
water:{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
to take:{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
to sit:{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}

ME-ašna-atKARAŠḪI.ASUM-anḪUL-u-an-zaDUḪLUGALIGI-waú-wa-tar-raME-aš
to take
3SG.PST
to sit
3SG.PST
hundred
QUANcar={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
water
{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
to take
{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
to sit
{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}

{ CONNn=PPRO.3SG.N.NOM, CONNn=PPRO.3SG.N.ACC, CONNn=PPRO.3PL.N.NOM, CONNn=PPRO.3PL.N.ACC, CONNn=PPRO.3PL.C.NOM}
army camp
{(UNM)}
onion
{ACC.SG.C, GEN.PL}
to give
{PTCP.NOM.SG.N, PTCP.ACC.SG.N, PTCP.INDCL}
to give
PTCP.ACC.SG.C
onion
{(UNM)}
to give
{3SG.PRS, 3SG.PST, 3PL.PRS}
to give
3SG.PRS
to give
3SG.PRS.IMPF
to become evil
{FNL(ant).NOM.SG.C, VOC.SG}
to become evil
{NOM.SG.N, ACC.SG.N, ADV}
divided
{(UNM)}
release
{(UNM)}
to release
3SG.PRS
to release
{3SG.PRS, 3SG.PST, 3PL.PRS}
to release
3SG.PRS.MP

{DN(UNM), DN.HURR.ABS}
king
{(UNM)}
eye
{FNL(u).NOM.PL.N, FNL(u).ACC.PL.N}
(offering term)
{HURR.ABS.PL, HURR.RLT.PL.ABS}
to see
{VBN.NOM.SG.N, VBN.ACC.SG.N}
water
{NOM.SG.N, ACC.SG.N, STF}
to take
3SG.PST
to sit
3SG.PST
hundred
QUANcar={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
water
{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
to take
{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
to sit
{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}

(Frg. 1)Vs. 3 [ D]10Storm-god:{DN.HURR.ABS, DN(UNM)};
valor(?):{(UNM)};
:{GN(UNM), GN.HURR.ABS.SG}
GUB-išto rise:3SG.PST DINGIR.MAḪ-ašMother-goddess:{FNL(a).NOM.SG.C, GEN.SG, VOC.SG, GEN.PL, D/L.PL};
Mother-goddess:{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
IGIḪI.A-waeye:{FNL(u).NOM.PL.N, FNL(u).ACC.PL.N} ú-wa-tarto see:{VBN.NOM.SG.N, VBN.ACC.SG.N};
water:{NOM.SG.N, ACC.SG.N, STF}
SIG₅-iagood:{D/L.SG, STF};
to make alright:3SG.PRS;
good:{NOM.SG.N, ACC.SG.N, D/L.SG, STF};
(low-ranking) officer:D/L.SG;
good:D/L.SG;
good:{(UNM)};
(low-ranking) officer:{(UNM)};
to put in order; to become good:3SG.PRS.MP
ME-ašto take:3SG.PST;
to sit:3SG.PST;
hundred:QUANcar={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
water:{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
to take:{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
to sit:{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
na-at-kán:{ CONNn=PPRO.3SG.N.NOM=OBPk, CONNn=PPRO.3SG.N.ACC=OBPk, CONNn=PPRO.3PL.C.NOM=OBPk, CONNn=PPRO.3PL.N.NOM=OBPk, CONNn=PPRO.3PL.N.ACC=OBPk} KÚRenemy:{(UNM)} wa-aš-túlsin:{NOM.SG.N, ACC.SG.N, NOM.PL.N, ACC.PL.N, STF} GAR-rito sit:3SG.PRS.MP

D]10GUB-išDINGIR.MAḪ-ašIGIḪI.A-waú-wa-tarSIG₅-iaME-ašna-at-kánKÚRwa-aš-túlGAR-ri
Storm-god
{DN.HURR.ABS, DN(UNM)}
valor(?)
{(UNM)}

{GN(UNM), GN.HURR.ABS.SG}
to rise
3SG.PST
Mother-goddess
{FNL(a).NOM.SG.C, GEN.SG, VOC.SG, GEN.PL, D/L.PL}
Mother-goddess
{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
eye
{FNL(u).NOM.PL.N, FNL(u).ACC.PL.N}
to see
{VBN.NOM.SG.N, VBN.ACC.SG.N}
water
{NOM.SG.N, ACC.SG.N, STF}
good
{D/L.SG, STF}
to make alright
3SG.PRS
good
{NOM.SG.N, ACC.SG.N, D/L.SG, STF}
(low-ranking) officer
D/L.SG
good
D/L.SG
good
{(UNM)}
(low-ranking) officer
{(UNM)}
to put in order
to become good
3SG.PRS.MP
to take
3SG.PST
to sit
3SG.PST
hundred
QUANcar={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
water
{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
to take
{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
to sit
{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}

{ CONNn=PPRO.3SG.N.NOM=OBPk, CONNn=PPRO.3SG.N.ACC=OBPk, CONNn=PPRO.3PL.C.NOM=OBPk, CONNn=PPRO.3PL.N.NOM=OBPk, CONNn=PPRO.3PL.N.ACC=OBPk}
enemy
{(UNM)}
sin
{NOM.SG.N, ACC.SG.N, NOM.PL.N, ACC.PL.N, STF}
to sit
3SG.PRS.MP

(Frg. 1)Vs. 3b SIG₅good:{(UNM)};
(low-ranking) officer:{(UNM)};
to put in order; to become good:3SG.PRS.MP;
to make alright:3SG.PRS;
to become good:3SG.PRS;
to put in order; to become good:3SG.PRS


SIG₅
good
{(UNM)}
(low-ranking) officer
{(UNM)}
to put in order
to become good
3SG.PRS.MP
to make alright
3SG.PRS
to become good
3SG.PRS
to put in order
to become good
3SG.PRS

(Frg. 1)Vs. 4 [ ] kiš-ta-atto become:{2SG.PST.MP, 3SG.PST.MP};
to perish:{2SG.PST.MP, 3SG.PST.MP}
MUŠENḪI.A-ia-mubird:{(UNM)}={CNJadd=PPRO.1SG.DAT, QUOT=PPRO.1SG.ACC};
bird:{D/L.SG, FNL(i).ALL}={PPRO.1SG.ACC, PPRO.1SG.DAT}
ḪUL-u-ešto become evil:{ACC.PL.C, NOM.PL.C} KI.MINditto:ADV ma-a-an-ma-muas:={CNJctr=PPRO.1SG.ACC, CNJctr=PPRO.1SG.DAT} ŠA KURcountry:{GEN.SG, GEN.PL};
representation of a mountain:{GEN.SG, GEN.PL}
UGUUpper Land:{GN(UNM)};
up:ADV;
up:POSP;
up:{a → POSP, b → ADV, c → PREV};
up:PREV;
upper side:{(UNM)};
upper:{(UNM)}
ḫa-ḫar-wa:{GN(UNM), GN.VOC.SG, GN.STF, GN.HURR.ABS.SG}

kiš-ta-atMUŠENḪI.A-ia-muḪUL-u-ešKI.MINma-a-an-ma-muŠA KURUGUḫa-ḫar-wa
to become
{2SG.PST.MP, 3SG.PST.MP}
to perish
{2SG.PST.MP, 3SG.PST.MP}
bird
{(UNM)}={CNJadd=PPRO.1SG.DAT, QUOT=PPRO.1SG.ACC}
bird
{D/L.SG, FNL(i).ALL}={PPRO.1SG.ACC, PPRO.1SG.DAT}
to become evil
{ACC.PL.C, NOM.PL.C}
ditto
ADV
as
={CNJctr=PPRO.1SG.ACC, CNJctr=PPRO.1SG.DAT}
country
{GEN.SG, GEN.PL}
representation of a mountain
{GEN.SG, GEN.PL}
Upper Land
{GN(UNM)}
up
ADV
up
POSP
up
{a → POSP, b → ADV, c → PREV}
up
PREV
upper side
{(UNM)}
upper
{(UNM)}

{GN(UNM), GN.VOC.SG, GN.STF, GN.HURR.ABS.SG}

(Frg. 1)Vs. 5 [ KI]Nwork:{(UNM)};
sickle:{(UNM)};
to work:3SG.PRS
SIG₅-ruto put in order; to become good:3SG.IMP.MP GIŠDAGthrone:{(UNM)} GUB-išto rise:3SG.PST ŠA LUGAL:{GEN.SG, GEN.PL};
king:{GEN.SG, GEN.PL}
A-DÁM-MAred; red blood:{(UNM)} pár-na-aš-ša:{GN(UNM), GN.VOC.SG, GN.STF, GN.HURR.ABS.SG};
(offering term):HURR.DAT.PL;
house:{NOM.SG.C, GEN.SG, VOC.SG, GEN.PL, D/L.PL};
carpet:{NOM.SG.C, GEN.SG, VOC.SG, GEN.PL, D/L.PL};
house:GEN.SG
SIG₅good:{(UNM)};
(low-ranking) officer:{(UNM)};
to put in order; to become good:3SG.PRS.MP;
to make alright:3SG.PRS;
to become good:3SG.PRS;
to put in order; to become good:3SG.PRS
ME-ašto take:3SG.PST;
to sit:3SG.PST;
hundred:QUANcar={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
water:{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
to take:{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
to sit:{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
na-at:{ CONNn=PPRO.3SG.N.NOM, CONNn=PPRO.3SG.N.ACC, CONNn=PPRO.3PL.N.NOM, CONNn=PPRO.3PL.N.ACC, CONNn=PPRO.3PL.C.NOM} pa-ito give:{3SG.PRS, 2SG.IMP};
completely:
pa-išto give:3SG.PST

KI]NSIG₅-ruGIŠDAGGUB-išŠA LUGALA-DÁM-MApár-na-aš-šaSIG₅ME-ašna-atpa-ipa-iš
work
{(UNM)}
sickle
{(UNM)}
to work
3SG.PRS
to put in order
to become good
3SG.IMP.MP
throne
{(UNM)}
to rise
3SG.PST

{GEN.SG, GEN.PL}
king
{GEN.SG, GEN.PL}
red
red blood
{(UNM)}

{GN(UNM), GN.VOC.SG, GN.STF, GN.HURR.ABS.SG}
(offering term)
HURR.DAT.PL
house
{NOM.SG.C, GEN.SG, VOC.SG, GEN.PL, D/L.PL}
carpet
{NOM.SG.C, GEN.SG, VOC.SG, GEN.PL, D/L.PL}
house
GEN.SG
good
{(UNM)}
(low-ranking) officer
{(UNM)}
to put in order
to become good
3SG.PRS.MP
to make alright
3SG.PRS
to become good
3SG.PRS
to put in order
to become good
3SG.PRS
to take
3SG.PST
to sit
3SG.PST
hundred
QUANcar={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
water
{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
to take
{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
to sit
{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}

{ CONNn=PPRO.3SG.N.NOM, CONNn=PPRO.3SG.N.ACC, CONNn=PPRO.3PL.N.NOM, CONNn=PPRO.3PL.N.ACC, CONNn=PPRO.3PL.C.NOM}
to give
{3SG.PRS, 2SG.IMP}
completely
to give
3SG.PST

(Frg. 1)Vs. 6 [ K]ÚRenemy:{(UNM)} da-pí-anentire:{QUANall.ACC.SG.C, QUANall.NOM.SG.N, QUANall.ACC.SG.N};
entire:QUANall.D/L.SG
ZI-ansoul:ACC.SG.C;
soul:{(UNM)}
-iabattle:FNL(i).D/L.SG;
battle:D/L.SG;
battle:{(UNM)};
to fight:3SG.PRS.IMPF;
to fight:3SG.PRS
ME-ašto take:3SG.PST;
to sit:3SG.PST;
hundred:QUANcar={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
water:{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
to take:{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
to sit:{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
na-aš:{ CONNn=PPRO.3SG.C.NOM, CONNn=PPRO.3PL.C.ACC} EGIRbehind:D/L_hinter:POSP;
again:ADV;
behind:POSP;
behind:PREV;
last:{(UNM)}
KÚRenemy:{(UNM)} SUM-zaonion:ABL;
to give:PTCP.NOM.SG.C;
onion:{(UNM)};
to give:{3SG.PRS, 3SG.PST, 3PL.PRS};
to give:3SG.PRS;
to give:3SG.PRS.IMPF;
gift:{(UNM)}
(Rasur)

K]ÚRda-pí-anZI-an-iaME-ašna-ašEGIRKÚRSUM-za
enemy
{(UNM)}
entire
{QUANall.ACC.SG.C, QUANall.NOM.SG.N, QUANall.ACC.SG.N}
entire
QUANall.D/L.SG
soul
ACC.SG.C
soul
{(UNM)}
battle
FNL(i).D/L.SG
battle
D/L.SG
battle
{(UNM)}
to fight
3SG.PRS.IMPF
to fight
3SG.PRS
to take
3SG.PST
to sit
3SG.PST
hundred
QUANcar={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
water
{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
to take
{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
to sit
{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}

{ CONNn=PPRO.3SG.C.NOM, CONNn=PPRO.3PL.C.ACC}
behind
D/L_hinter
POSP
again
ADV
behind
POSP
behind
PREV
last
{(UNM)}
enemy
{(UNM)}
onion
ABL
to give
PTCP.NOM.SG.C
onion
{(UNM)}
to give
{3SG.PRS, 3SG.PST, 3PL.PRS}
to give
3SG.PRS
to give
3SG.PRS.IMPF
gift
{(UNM)}

(Frg. 1)Vs. 7 [ mu]-kiš-šar-rainvocation:{NOM.SG.N, ACC.SG.N, NOM.PL.N, ACC.PL.N, STF} ME-ašto take:3SG.PST;
to sit:3SG.PST;
hundred:QUANcar={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
water:{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
to take:{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
to sit:{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
na-an: CONNn=PPRO.3SG.C.ACC;
:{PNm(UNM)}
DUTUSolar deity:{DN.HURR.ABS, DN(UNM)} AN-Esky:{a →(UNM), b →(UNM), c →(UNM), d →(UNM), e →(UNM), f →(UNM), g →(UNM), h →(UNM), i →(UNM), j →(UNM), k →(UNM), l →(UNM), m →(UNM)};
sky:{(UNM)}
pa-išto give:3SG.PST SIG₅good:{(UNM)};
(low-ranking) officer:{(UNM)};
to put in order; to become good:3SG.PRS.MP;
to make alright:3SG.PRS;
to become good:3SG.PRS;
to put in order; to become good:3SG.PRS


mu]-kiš-šar-raME-ašna-anDUTUAN-Epa-išSIG₅
invocation
{NOM.SG.N, ACC.SG.N, NOM.PL.N, ACC.PL.N, STF}
to take
3SG.PST
to sit
3SG.PST
hundred
QUANcar={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
water
{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
to take
{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
to sit
{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}

CONNn=PPRO.3SG.C.ACC

{PNm(UNM)}
Solar deity
{DN.HURR.ABS, DN(UNM)}
sky
{a →(UNM), b →(UNM), c →(UNM), d →(UNM), e →(UNM), f →(UNM), g →(UNM), h →(UNM), i →(UNM), j →(UNM), k →(UNM), l →(UNM), m →(UNM)}
sky
{(UNM)}
to give
3SG.PST
good
{(UNM)}
(low-ranking) officer
{(UNM)}
to put in order
to become good
3SG.PRS.MP
to make alright
3SG.PRS
to become good
3SG.PRS
to put in order
to become good
3SG.PRS

(Frg. 1)Vs. 8 [ Q]A-TAM-MA-pátlikewise:ADV=FOC nuCONNn IGI-zi-išfront:{FNL(zi).NOM.SG.C, FNL(zi).VOC.SG} UDU.ŠIR-išram:{FNL(i).NOM.SG.C, VOC.SG, NOM.PL.C} SIG₅-ruto put in order; to become good:3SG.IMP.MP EGIR-mabehind:D/L_hinter:POSP;
again:ADV;
behind:POSP;
behind:PREV;
last:{(UNM)}
NU.SIG₅-duto become unfavourable:3SG.IMP IGI-zi-išfront:{FNL(zi).NOM.SG.C, FNL(zi).VOC.SG} UDU.ŠIR-išram:{FNL(i).NOM.SG.C, VOC.SG, NOM.PL.C}

Q]A-TAM-MA-pátnuIGI-zi-išUDU.ŠIR-išSIG₅-ruEGIR-maNU.SIG₅-duIGI-zi-išUDU.ŠIR-iš
likewise
ADV=FOC
CONNnfront
{FNL(zi).NOM.SG.C, FNL(zi).VOC.SG}
ram
{FNL(i).NOM.SG.C, VOC.SG, NOM.PL.C}
to put in order
to become good
3SG.IMP.MP
behind
D/L_hinter
POSP
again
ADV
behind
POSP
behind
PREV
last
{(UNM)}
to become unfavourable
3SG.IMP
front
{FNL(zi).NOM.SG.C, FNL(zi).VOC.SG}
ram
{FNL(i).NOM.SG.C, VOC.SG, NOM.PL.C}

(Frg. 1)Vs. 9 [ ]x ZAG-ašborder:{FNL(a).NOM.SG.C, GEN.SG, VOC.SG, GEN.PL, D/L.PL};
right:{FNL(a).NOM.SG.C, GEN.SG, VOC.SG, GEN.PL, D/L.PL};
shoulder:{NOM.SG.C, GEN.SG, VOC.SG, GEN.PL, D/L.PL};
right:{GEN.SG, GEN.PL, D/L.PL};
shoulder:{NOM.SG.C, GEN.SG, GEN.PL, D/L.PL};
rightness:GEN.SG;
border:{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
right:{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
shoulder:{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
EGIR-išlast:{FNL(i).NOM.SG.C, FNL(i).VOC.SG} UDU.ŠIR-išram:{FNL(i).NOM.SG.C, VOC.SG, NOM.PL.C} EGIR-zilast:{FNL(zi).NOM.SG.N, FNL(zi).ACC.SG.N, FNL(z).D/L.SG, FNL(zi).STF, FNL(zi).ADV} ḫa-a-li(sth. pertaining to the body):D/L.SG;
(bread or pastry):{D/L.SG, STF};
wall:{NOM.SG.N, ACC.SG.N, NOM.PL.N, ACC.PL.N, D/L.SG, STF};
night watch:{NOM.SG.N, ACC.SG.N, NOM.PL.N, ACC.PL.N, D/L.SG, STF};
to kneel down:2SG.IMP
IGI-zi-išfront:{FNL(zi).NOM.SG.C, FNL(zi).VOC.SG} ZAG-ašborder:{FNL(a).NOM.SG.C, GEN.SG, VOC.SG, GEN.PL, D/L.PL};
right:{FNL(a).NOM.SG.C, GEN.SG, VOC.SG, GEN.PL, D/L.PL};
shoulder:{NOM.SG.C, GEN.SG, VOC.SG, GEN.PL, D/L.PL};
right:{GEN.SG, GEN.PL, D/L.PL};
shoulder:{NOM.SG.C, GEN.SG, GEN.PL, D/L.PL};
rightness:GEN.SG;
border:{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
right:{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
shoulder:{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
EGIR-mabehind:D/L_hinter:POSP;
again:ADV;
behind:POSP;
behind:PREV;
last:{(UNM)}
GÙB-ašleft side:{NOM.SG.C, GEN.SG, VOC.SG, GEN.PL, D/L.PL};
state of being left:GEN.SG;
left side:{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
to become unfavourable:3SG.PRS={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
state of being left:{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
left:{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}

ZAG-ašEGIR-išUDU.ŠIR-išEGIR-ziḫa-a-liIGI-zi-išZAG-ašEGIR-maGÙB-aš
border
{FNL(a).NOM.SG.C, GEN.SG, VOC.SG, GEN.PL, D/L.PL}
right
{FNL(a).NOM.SG.C, GEN.SG, VOC.SG, GEN.PL, D/L.PL}
shoulder
{NOM.SG.C, GEN.SG, VOC.SG, GEN.PL, D/L.PL}
right
{GEN.SG, GEN.PL, D/L.PL}
shoulder
{NOM.SG.C, GEN.SG, GEN.PL, D/L.PL}
rightness
GEN.SG
border
{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
right
{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
shoulder
{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
last
{FNL(i).NOM.SG.C, FNL(i).VOC.SG}
ram
{FNL(i).NOM.SG.C, VOC.SG, NOM.PL.C}
last
{FNL(zi).NOM.SG.N, FNL(zi).ACC.SG.N, FNL(z).D/L.SG, FNL(zi).STF, FNL(zi).ADV}
(sth. pertaining to the body)
D/L.SG
(bread or pastry)
{D/L.SG, STF}
wall
{NOM.SG.N, ACC.SG.N, NOM.PL.N, ACC.PL.N, D/L.SG, STF}
night watch
{NOM.SG.N, ACC.SG.N, NOM.PL.N, ACC.PL.N, D/L.SG, STF}
to kneel down
2SG.IMP
front
{FNL(zi).NOM.SG.C, FNL(zi).VOC.SG}
border
{FNL(a).NOM.SG.C, GEN.SG, VOC.SG, GEN.PL, D/L.PL}
right
{FNL(a).NOM.SG.C, GEN.SG, VOC.SG, GEN.PL, D/L.PL}
shoulder
{NOM.SG.C, GEN.SG, VOC.SG, GEN.PL, D/L.PL}
right
{GEN.SG, GEN.PL, D/L.PL}
shoulder
{NOM.SG.C, GEN.SG, GEN.PL, D/L.PL}
rightness
GEN.SG
border
{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
right
{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
shoulder
{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
behind
D/L_hinter
POSP
again
ADV
behind
POSP
behind
PREV
last
{(UNM)}
left side
{NOM.SG.C, GEN.SG, VOC.SG, GEN.PL, D/L.PL}
state of being left
GEN.SG
left side
{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
to become unfavourable
3SG.PRS={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
state of being left
{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
left
{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}

(Frg. 1)Vs. 10 [ ]x TUKUangry:{(UNM)};
to be angry:3SG.PRS;
anger:{(UNM)}
ši(mng. unkn.):D/L.SG;
(oracle term):{(ABBR)};
water:{HURR.ABS.SG, STF}
ta: CONNt;
to take:2SG.IMP;
entire:{(ABBR), ADV};
swelling(?):{(ABBR)}
EGIRbehind:D/L_hinter:POSP;
again:ADV;
behind:POSP;
behind:PREV;
last:{(UNM)}
SUMEŠ:{GN(UNM)};
(flesh) omen:{(UNM)};
meat:{(UNM)}
ni(oracle term):{(ABBR)};
:{GN(UNM), GN.HURR.ABS.SG}
NU.TUKU(there is) not):3SG.PRS ir-liš(symptom):NOM.SG.C(ABBR)


TUKUšitaEGIRSUMEŠniNU.TUKUir-liš
angry
{(UNM)}
to be angry
3SG.PRS
anger
{(UNM)}
(mng. unkn.)
D/L.SG
(oracle term)
{(ABBR)}
water
{HURR.ABS.SG, STF}

CONNt
to take
2SG.IMP
entire
{(ABBR), ADV}
swelling(?)
{(ABBR)}
behind
D/L_hinter
POSP
again
ADV
behind
POSP
behind
PREV
last
{(UNM)}

{GN(UNM)}
(flesh) omen
{(UNM)}
meat
{(UNM)}
(oracle term)
{(ABBR)}

{GN(UNM), GN.HURR.ABS.SG}
(there is) not)
3SG.PRS
(symptom)
NOM.SG.C(ABBR)

(Frg. 1)Vs. 11 [ pár-n]a-aš(?)house:{NOM.SG.C, GEN.SG, VOC.SG, GEN.PL, D/L.PL};
carpet:{NOM.SG.C, GEN.SG, VOC.SG, GEN.PL, D/L.PL};
house:GEN.SG
GISKIMḪI.Aomen:{(UNM)};
to give a sign:3SG.PRS
UL-manot:NEG=CNJctr MUNUS〉KI.SIKILyoung woman:{(UNM)} KASKAL-ašroad:{NOM.SG.C, GEN.SG, VOC.SG, GEN.PL, D/L.PL};
road:{FNL(a).NOM.SG.C, GEN.SG, VOC.SG, GEN.PL, D/L.PL};
road:{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
to set on the road:3SG.PRS={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
nuCONNn KINwork:{(UNM)};
sickle:{(UNM)};
to work:3SG.PRS
SIG₅-ruto put in order; to become good:3SG.IMP.MP LUGAL-uš-zaking:{FNL(u).NOM.SG.C, VOC.SG, ACC.PL.C} ZAG-tarrightness:{FNL(tar).NOM.SG.N, FNL(tar).ACC.SG.N, FNL(tar).NOM.PL.N, FNL(tar).ACC.PL.N} A-DÁM-MAred; red blood:{(UNM)} mi-nu-mar-rato make mild:{VBN.NOM.SG.N, VBN.ACC.SG.N};
flattery:{NOM.SG.N, ACC.SG.N, STF};
flattery:{VBN.NOM.SG.N, VBN.ACC.SG.N, VBN.STF}
ME-ašto take:3SG.PST;
to sit:3SG.PST;
hundred:QUANcar={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
water:{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
to take:{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
to sit:{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
nu-kánCONNn=OBPk GIG.GALmajor disease:{(UNM)}

pár-n]a-aš(?)GISKIMḪI.AUL-maMUNUS〉KI.SIKILKASKAL-ašnuKINSIG₅-ruLUGAL-uš-zaZAG-tarA-DÁM-MAmi-nu-mar-raME-ašnu-kánGIG.GAL
house
{NOM.SG.C, GEN.SG, VOC.SG, GEN.PL, D/L.PL}
carpet
{NOM.SG.C, GEN.SG, VOC.SG, GEN.PL, D/L.PL}
house
GEN.SG
omen
{(UNM)}
to give a sign
3SG.PRS
not
NEG=CNJctr
young woman
{(UNM)}
road
{NOM.SG.C, GEN.SG, VOC.SG, GEN.PL, D/L.PL}
road
{FNL(a).NOM.SG.C, GEN.SG, VOC.SG, GEN.PL, D/L.PL}
road
{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
to set on the road
3SG.PRS={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
CONNnwork
{(UNM)}
sickle
{(UNM)}
to work
3SG.PRS
to put in order
to become good
3SG.IMP.MP
king
{FNL(u).NOM.SG.C, VOC.SG, ACC.PL.C}
rightness
{FNL(tar).NOM.SG.N, FNL(tar).ACC.SG.N, FNL(tar).NOM.PL.N, FNL(tar).ACC.PL.N}
red
red blood
{(UNM)}
to make mild
{VBN.NOM.SG.N, VBN.ACC.SG.N}
flattery
{NOM.SG.N, ACC.SG.N, STF}
flattery
{VBN.NOM.SG.N, VBN.ACC.SG.N, VBN.STF}
to take
3SG.PST
to sit
3SG.PST
hundred
QUANcar={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
water
{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
to take
{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
to sit
{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
CONNn=OBPkmajor disease
{(UNM)}

(Frg. 1)Vs. 12 [ pár]-na-ašhouse:{NOM.SG.C, GEN.SG, VOC.SG, GEN.PL, D/L.PL};
carpet:{NOM.SG.C, GEN.SG, VOC.SG, GEN.PL, D/L.PL};
house:GEN.SG
SIG₅good:{(UNM)};
(low-ranking) officer:{(UNM)};
to put in order; to become good:3SG.PRS.MP;
to make alright:3SG.PRS;
to become good:3SG.PRS;
to put in order; to become good:3SG.PRS
TI-tar-ralife:{FNL(tar).NOM.SG.N, FNL(tar).ACC.SG.N, FNL(tar).NOM.PL.N, FNL(tar).ACC.PL.N} ME-ašto take:3SG.PST;
to sit:3SG.PST;
hundred:QUANcar={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
water:{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
to take:{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
to sit:{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
na-aš:{ CONNn=PPRO.3SG.C.NOM, CONNn=PPRO.3PL.C.ACC} D10-niStorm-god:DN.FNL(n).HITT.D/L.SG;
valor(?):FNL(n).D/L.SG;
:{PNm(UNM), PNm.D/L.SG, PNm.VOC.SG}
SUM-zaonion:ABL;
to give:PTCP.NOM.SG.C;
onion:{(UNM)};
to give:{3SG.PRS, 3SG.PST, 3PL.PRS};
to give:3SG.PRS;
to give:3SG.PRS.IMPF;
gift:{(UNM)}
3-ŠÚthree:;
thrice:;
third:
DINGIR-LUM-zagod:ABL;
god:{a →(UNM), b →(UNM), c →(UNM), d →(UNM), e →(UNM), f →(UNM), g →(UNM), h →(UNM), i →(UNM), j →(UNM), k →(UNM), l →(UNM), m →(UNM)};
god:{(UNM)}
da-pí-anentire:{QUANall.ACC.SG.C, QUANall.NOM.SG.N, QUANall.ACC.SG.N};
entire:QUANall.D/L.SG
ZI-ansoul:ACC.SG.C;
soul:{(UNM)}
MUyear:{(UNM)};
period of one year:{(UNM)}
ŠA LUGAL-iaroyal status:{GEN.SG, GEN.PL};
:{GEN.SG, GEN.PL};
king:{GEN.SG, GEN.PL}
A-DÁM-MAred; red blood:{(UNM)} ME-ašto take:3SG.PST;
to sit:3SG.PST;
hundred:QUANcar={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
water:{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
to take:{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
to sit:{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}

pár]-na-ašSIG₅TI-tar-raME-ašna-ašD10-niSUM-za3-ŠÚDINGIR-LUM-zada-pí-anZI-anMUŠA LUGAL-iaA-DÁM-MAME-aš
house
{NOM.SG.C, GEN.SG, VOC.SG, GEN.PL, D/L.PL}
carpet
{NOM.SG.C, GEN.SG, VOC.SG, GEN.PL, D/L.PL}
house
GEN.SG
good
{(UNM)}
(low-ranking) officer
{(UNM)}
to put in order
to become good
3SG.PRS.MP
to make alright
3SG.PRS
to become good
3SG.PRS
to put in order
to become good
3SG.PRS
life
{FNL(tar).NOM.SG.N, FNL(tar).ACC.SG.N, FNL(tar).NOM.PL.N, FNL(tar).ACC.PL.N}
to take
3SG.PST
to sit
3SG.PST
hundred
QUANcar={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
water
{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
to take
{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
to sit
{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}

{ CONNn=PPRO.3SG.C.NOM, CONNn=PPRO.3PL.C.ACC}
Storm-god
DN.FNL(n).HITT.D/L.SG
valor(?)
FNL(n).D/L.SG

{PNm(UNM), PNm.D/L.SG, PNm.VOC.SG}
onion
ABL
to give
PTCP.NOM.SG.C
onion
{(UNM)}
to give
{3SG.PRS, 3SG.PST, 3PL.PRS}
to give
3SG.PRS
to give
3SG.PRS.IMPF
gift
{(UNM)}
three

thrice

third
god
ABL
god
{a →(UNM), b →(UNM), c →(UNM), d →(UNM), e →(UNM), f →(UNM), g →(UNM), h →(UNM), i →(UNM), j →(UNM), k →(UNM), l →(UNM), m →(UNM)}
god
{(UNM)}
entire
{QUANall.ACC.SG.C, QUANall.NOM.SG.N, QUANall.ACC.SG.N}
entire
QUANall.D/L.SG
soul
ACC.SG.C
soul
{(UNM)}
year
{(UNM)}
period of one year
{(UNM)}
royal status
{GEN.SG, GEN.PL}

{GEN.SG, GEN.PL}
king
{GEN.SG, GEN.PL}
red
red blood
{(UNM)}
to take
3SG.PST
to sit
3SG.PST
hundred
QUANcar={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
water
{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
to take
{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
to sit
{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}

(Frg. 1)Vs. 13 [ ] GIŠDAGthrone:{(UNM)} SIG₅good:{(UNM)};
(low-ranking) officer:{(UNM)};
to put in order; to become good:3SG.PRS.MP;
to make alright:3SG.PRS;
to become good:3SG.PRS;
to put in order; to become good:3SG.PRS


GIŠDAGSIG₅
throne
{(UNM)}
good
{(UNM)}
(low-ranking) officer
{(UNM)}
to put in order
to become good
3SG.PRS.MP
to make alright
3SG.PRS
to become good
3SG.PRS
to put in order
to become good
3SG.PRS

(Frg. 1)Vs. 14 [ ]-i QA-TAM-MA-pátlikewise:ADV=FOC nuCONNn IGI-zi-išfront:{FNL(zi).NOM.SG.C, FNL(zi).VOC.SG} UDU.ŠIR-išram:{FNL(i).NOM.SG.C, VOC.SG, NOM.PL.C} SIG₅-ruto put in order; to become good:3SG.IMP.MP EGIR-mabehind:D/L_hinter:POSP;
again:ADV;
behind:POSP;
behind:PREV;
last:{(UNM)}
NU.SIG₅-duto become unfavourable:3SG.IMP IGI-zi-išfront:{FNL(zi).NOM.SG.C, FNL(zi).VOC.SG} UDU.ŠIR-išram:{FNL(i).NOM.SG.C, VOC.SG, NOM.PL.C} IGI-zi:{(ABBR)};
to see:;
to see:3SG.PRS;
to see:3PL.PRS;
front:{FNL(zi).NOM.SG.N, FNL(zi).ACC.SG.N, FNL(z).D/L.SG, FNL(zi).STF, FNL(zi).ADV}
ḫa-a-li(sth. pertaining to the body):D/L.SG;
(bread or pastry):{D/L.SG, STF};
wall:{NOM.SG.N, ACC.SG.N, NOM.PL.N, ACC.PL.N, D/L.SG, STF};
night watch:{NOM.SG.N, ACC.SG.N, NOM.PL.N, ACC.PL.N, D/L.SG, STF};
to kneel down:2SG.IMP

QA-TAM-MA-pátnuIGI-zi-išUDU.ŠIR-išSIG₅-ruEGIR-maNU.SIG₅-duIGI-zi-išUDU.ŠIR-išIGI-ziḫa-a-li
likewise
ADV=FOC
CONNnfront
{FNL(zi).NOM.SG.C, FNL(zi).VOC.SG}
ram
{FNL(i).NOM.SG.C, VOC.SG, NOM.PL.C}
to put in order
to become good
3SG.IMP.MP
behind
D/L_hinter
POSP
again
ADV
behind
POSP
behind
PREV
last
{(UNM)}
to become unfavourable
3SG.IMP
front
{FNL(zi).NOM.SG.C, FNL(zi).VOC.SG}
ram
{FNL(i).NOM.SG.C, VOC.SG, NOM.PL.C}

{(ABBR)}
to see

to see
3SG.PRS
to see
3PL.PRS
front
{FNL(zi).NOM.SG.N, FNL(zi).ACC.SG.N, FNL(z).D/L.SG, FNL(zi).STF, FNL(zi).ADV}
(sth. pertaining to the body)
D/L.SG
(bread or pastry)
{D/L.SG, STF}
wall
{NOM.SG.N, ACC.SG.N, NOM.PL.N, ACC.PL.N, D/L.SG, STF}
night watch
{NOM.SG.N, ACC.SG.N, NOM.PL.N, ACC.PL.N, D/L.SG, STF}
to kneel down
2SG.IMP

(Frg. 1)Vs. 15 ]-a-li 2-uštwo together:;
two:
ZAG-ašborder:{FNL(a).NOM.SG.C, GEN.SG, VOC.SG, GEN.PL, D/L.PL};
right:{FNL(a).NOM.SG.C, GEN.SG, VOC.SG, GEN.PL, D/L.PL};
shoulder:{NOM.SG.C, GEN.SG, VOC.SG, GEN.PL, D/L.PL};
right:{GEN.SG, GEN.PL, D/L.PL};
shoulder:{NOM.SG.C, GEN.SG, GEN.PL, D/L.PL};
rightness:GEN.SG;
border:{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
right:{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
shoulder:{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
IGI-zi:{(ABBR)};
to see:;
to see:3SG.PRS;
to see:3PL.PRS;
front:{FNL(zi).NOM.SG.N, FNL(zi).ACC.SG.N, FNL(z).D/L.SG, FNL(zi).STF, FNL(zi).ADV}
SUMEŠ:{GN(UNM)};
(flesh) omen:{(UNM)};
meat:{(UNM)}
ni(oracle term):{(ABBR)};
:{GN(UNM), GN.HURR.ABS.SG}
ši(mng. unkn.):D/L.SG;
(oracle term):{(ABBR)};
water:{HURR.ABS.SG, STF}
kethis:{DEM1.NOM.PL.N, DEM1.ACC.PL.N, DEM1.NOM.SG.N, DEM1.ACC.SG.N, DEM1.NOM.PL.C, DEM1.ACC.PL.C};
well-being:{(ABBR)}
KASKALroad:{(UNM)};
to set on the road:3SG.PRS
GAR-aš-za(oracle term):=REFL an-da-anto be warm:PTCP.ACC.SG.C;
inside:
ME-ašto take:3SG.PST;
to sit:3SG.PST;
hundred:QUANcar={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
water:{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
to take:{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
to sit:{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
GIŠTUKULtool:{(UNM)} D30Moon-god:{DN.HURR.ABS, DN(UNM)} EGIR-ŠÚafterwards:ADV;
behind:POSP_PPRO.3SG.D/L
NU.TUKU(there is) not):3SG.PRS ku-it-kisomeone:{INDFany.NOM.SG.N, INDFany.ACC.SG.N};
somehow:

2-ušZAG-ašIGI-ziSUMEŠnišikeKASKALGAR-aš-zaan-da-anME-ašGIŠTUKULD30EGIR-ŠÚNU.TUKUku-it-ki
two together

two
border
{FNL(a).NOM.SG.C, GEN.SG, VOC.SG, GEN.PL, D/L.PL}
right
{FNL(a).NOM.SG.C, GEN.SG, VOC.SG, GEN.PL, D/L.PL}
shoulder
{NOM.SG.C, GEN.SG, VOC.SG, GEN.PL, D/L.PL}
right
{GEN.SG, GEN.PL, D/L.PL}
shoulder
{NOM.SG.C, GEN.SG, GEN.PL, D/L.PL}
rightness
GEN.SG
border
{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
right
{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
shoulder
{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}

{(ABBR)}
to see

to see
3SG.PRS
to see
3PL.PRS
front
{FNL(zi).NOM.SG.N, FNL(zi).ACC.SG.N, FNL(z).D/L.SG, FNL(zi).STF, FNL(zi).ADV}

{GN(UNM)}
(flesh) omen
{(UNM)}
meat
{(UNM)}
(oracle term)
{(ABBR)}

{GN(UNM), GN.HURR.ABS.SG}
(mng. unkn.)
D/L.SG
(oracle term)
{(ABBR)}
water
{HURR.ABS.SG, STF}
this
{DEM1.NOM.PL.N, DEM1.ACC.PL.N, DEM1.NOM.SG.N, DEM1.ACC.SG.N, DEM1.NOM.PL.C, DEM1.ACC.PL.C}
well-being
{(ABBR)}
road
{(UNM)}
to set on the road
3SG.PRS
(oracle term)
=REFL
to be warm
PTCP.ACC.SG.C
inside
to take
3SG.PST
to sit
3SG.PST
hundred
QUANcar={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
water
{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
to take
{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
to sit
{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
tool
{(UNM)}
Moon-god
{DN.HURR.ABS, DN(UNM)}
afterwards
ADV
behind
POSP_PPRO.3SG.D/L
(there is) not)
3SG.PRS
someone
{INDFany.NOM.SG.N, INDFany.ACC.SG.N}
somehow

(Frg. 1)Vs. 16 [ ]x en-tíš(oracle term):HURR.ERG||HITT.NOM.SG.C GÙB-ašleft side:{NOM.SG.C, GEN.SG, VOC.SG, GEN.PL, D/L.PL};
state of being left:GEN.SG;
left side:{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
to become unfavourable:3SG.PRS={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
state of being left:{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
left:{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
ma-zé-ri-eš:HURR.ERG||HITT.NOM.SG.C ZAG-ašborder:{FNL(a).NOM.SG.C, GEN.SG, VOC.SG, GEN.PL, D/L.PL};
right:{FNL(a).NOM.SG.C, GEN.SG, VOC.SG, GEN.PL, D/L.PL};
shoulder:{NOM.SG.C, GEN.SG, VOC.SG, GEN.PL, D/L.PL};
right:{GEN.SG, GEN.PL, D/L.PL};
shoulder:{NOM.SG.C, GEN.SG, GEN.PL, D/L.PL};
rightness:GEN.SG;
border:{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
right:{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
shoulder:{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
EGIR-ŠÚafterwards:ADV;
behind:POSP_PPRO.3SG.D/L
NU.TUKU(there is) not):3SG.PRS


en-tíšGÙB-ašma-zé-ri-ešZAG-ašEGIR-ŠÚNU.TUKU
(oracle term)
HURR.ERG||HITT.NOM.SG.C
left side
{NOM.SG.C, GEN.SG, VOC.SG, GEN.PL, D/L.PL}
state of being left
GEN.SG
left side
{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
to become unfavourable
3SG.PRS={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
state of being left
{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
left
{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}

HURR.ERG||HITT.NOM.SG.C
border
{FNL(a).NOM.SG.C, GEN.SG, VOC.SG, GEN.PL, D/L.PL}
right
{FNL(a).NOM.SG.C, GEN.SG, VOC.SG, GEN.PL, D/L.PL}
shoulder
{NOM.SG.C, GEN.SG, VOC.SG, GEN.PL, D/L.PL}
right
{GEN.SG, GEN.PL, D/L.PL}
shoulder
{NOM.SG.C, GEN.SG, GEN.PL, D/L.PL}
rightness
GEN.SG
border
{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
right
{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
shoulder
{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
afterwards
ADV
behind
POSP_PPRO.3SG.D/L
(there is) not)
3SG.PRS

(Frg. 1)Vs. 17 [ ]x-ra-aš IGIḪI.A-waeye:{FNL(u).NOM.PL.N, FNL(u).ACC.PL.N} SAG.DU-ihead:D/L.SG ULnot:NEG -zito make:3SG.PRS nu!CONNn KINwork:{(UNM)};
sickle:{(UNM)};
to work:3SG.PRS
SIG₅-ruto put in order; to become good:3SG.IMP.MP SIG₅-u-an-zagood:{FNL(ant).NOM.SG.C, VOC.SG};
to put in order; to become good:FNL(u).PTCP.NOM.SG.C;
good:{NOM.SG.N, ACC.SG.N, ADV}
DGUL-ša-ašGULzanika- deities:{DN.FNL(š).GEN.PL, DN.FNL(š).D/L.PL};
GULš- deities:{DN.FNL(š).GEN.PL, DN.FNL(š).D/L.PL};
GULš- deities:{DN.NOM.SG.C, DN.NOM.PL.C, DN.ACC.PL.C, DN.GEN.SG, DN.GEN.PL, DN.D/L.PL}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
mi-nu-marto make mild:{VBN.NOM.SG.N, VBN.ACC.SG.N};
flattery:{NOM.SG.N, ACC.SG.N, STF};
flattery:{VBN.NOM.SG.N, VBN.ACC.SG.N, VBN.STF}

IGIḪI.A-waSAG.DU-iUL-zinu!KINSIG₅-ruSIG₅-u-an-zaDGUL-ša-ašmi-nu-mar
eye
{FNL(u).NOM.PL.N, FNL(u).ACC.PL.N}
head
D/L.SG
not
NEG
to make
3SG.PRS
CONNnwork
{(UNM)}
sickle
{(UNM)}
to work
3SG.PRS
to put in order
to become good
3SG.IMP.MP
good
{FNL(ant).NOM.SG.C, VOC.SG}
to put in order
to become good
FNL(u).PTCP.NOM.SG.C
good
{NOM.SG.N, ACC.SG.N, ADV}
GULzanika- deities
{DN.FNL(š).GEN.PL, DN.FNL(š).D/L.PL}
GULš- deities
{DN.FNL(š).GEN.PL, DN.FNL(š).D/L.PL}
GULš- deities
{DN.NOM.SG.C, DN.NOM.PL.C, DN.ACC.PL.C, DN.GEN.SG, DN.GEN.PL, DN.D/L.PL}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
to make mild
{VBN.NOM.SG.N, VBN.ACC.SG.N}
flattery
{NOM.SG.N, ACC.SG.N, STF}
flattery
{VBN.NOM.SG.N, VBN.ACC.SG.N, VBN.STF}

(Frg. 1)Vs. 18 [ ME-a]što take:3SG.PST;
to sit:3SG.PST;
hundred:QUANcar={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
water:{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
to take:{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
to sit:{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
nu-kánCONNn=OBPk EGIR-paagain:{a → ADV, b → POSP, c → PREV} GIŠDAGthrone:{(UNM)} 2two:QUANcar pa-zato go:{PTCP.NOM.SG.C, VOC.SG};
much:;
much:{(ABBR), ADV};
people:{(ABBR), ADV}
ZAG-tarrightness:{FNL(tar).NOM.SG.N, FNL(tar).ACC.SG.N, FNL(tar).NOM.PL.N, FNL(tar).ACC.PL.N} pár-na-ašhouse:{NOM.SG.C, GEN.SG, VOC.SG, GEN.PL, D/L.PL};
carpet:{NOM.SG.C, GEN.SG, VOC.SG, GEN.PL, D/L.PL};
house:GEN.SG
SIG₅good:{(UNM)};
(low-ranking) officer:{(UNM)};
to put in order; to become good:3SG.PRS.MP;
to make alright:3SG.PRS;
to become good:3SG.PRS;
to put in order; to become good:3SG.PRS
MU-naperiod of one year:FNL(n).ALL;
year:ACC.SG.C
ME-ašto take:3SG.PST;
to sit:3SG.PST;
hundred:QUANcar={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
water:{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
to take:{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
to sit:{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
nu-kánCONNn=OBPk DINGIRMEŠ-ašdivinity:GEN.SG;
deity:{FNL(a).NOM.SG.C, GEN.SG, VOC.SG, GEN.PL, D/L.PL};
god:{FNL(a).NOM.SG.C, GEN.SG, VOC.SG, GEN.PL, D/L.PL};
divinity:{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
deity:{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
ecstatic:{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
god:{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
god:{HURR.ABS.SG, STF}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}


ME-a]šnu-kánEGIR-paGIŠDAG2pa-zaZAG-tarpár-na-ašSIG₅MU-naME-ašnu-kánDINGIRMEŠ-aš
to take
3SG.PST
to sit
3SG.PST
hundred
QUANcar={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
water
{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
to take
{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
to sit
{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
CONNn=OBPkagain
{a → ADV, b → POSP, c → PREV}
throne
{(UNM)}
two
QUANcar
to go
{PTCP.NOM.SG.C, VOC.SG}
much

much
{(ABBR), ADV}
people
{(ABBR), ADV}
rightness
{FNL(tar).NOM.SG.N, FNL(tar).ACC.SG.N, FNL(tar).NOM.PL.N, FNL(tar).ACC.PL.N}
house
{NOM.SG.C, GEN.SG, VOC.SG, GEN.PL, D/L.PL}
carpet
{NOM.SG.C, GEN.SG, VOC.SG, GEN.PL, D/L.PL}
house
GEN.SG
good
{(UNM)}
(low-ranking) officer
{(UNM)}
to put in order
to become good
3SG.PRS.MP
to make alright
3SG.PRS
to become good
3SG.PRS
to put in order
to become good
3SG.PRS
period of one year
FNL(n).ALL
year
ACC.SG.C
to take
3SG.PST
to sit
3SG.PST
hundred
QUANcar={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
water
{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
to take
{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
to sit
{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
CONNn=OBPkdivinity
GEN.SG
deity
{FNL(a).NOM.SG.C, GEN.SG, VOC.SG, GEN.PL, D/L.PL}
god
{FNL(a).NOM.SG.C, GEN.SG, VOC.SG, GEN.PL, D/L.PL}
divinity
{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
deity
{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
ecstatic
{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
god
{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
god
{HURR.ABS.SG, STF}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}

(Frg. 1)Vs. 19 ]x-pát nuCONNn IGI-zi-išfront:{FNL(zi).NOM.SG.C, FNL(zi).VOC.SG} UDU.ŠIR-išram:{FNL(i).NOM.SG.C, VOC.SG, NOM.PL.C} SIG₅-ruto put in order; to become good:3SG.IMP.MP EGIR-mabehind:D/L_hinter:POSP;
again:ADV;
behind:POSP;
behind:PREV;
last:{(UNM)}
NU.SIG₅-duto become unfavourable:3SG.IMP IGI-zi-išfront:{FNL(zi).NOM.SG.C, FNL(zi).VOC.SG} UDU.ŠIR-išram:{FNL(i).NOM.SG.C, VOC.SG, NOM.PL.C} IGI-zi:{(ABBR)};
to see:;
to see:3SG.PRS;
to see:3PL.PRS;
front:{FNL(zi).NOM.SG.N, FNL(zi).ACC.SG.N, FNL(z).D/L.SG, FNL(zi).STF, FNL(zi).ADV}
ḫa-a-li(sth. pertaining to the body):D/L.SG;
(bread or pastry):{D/L.SG, STF};
wall:{NOM.SG.N, ACC.SG.N, NOM.PL.N, ACC.PL.N, D/L.SG, STF};
night watch:{NOM.SG.N, ACC.SG.N, NOM.PL.N, ACC.PL.N, D/L.SG, STF};
to kneel down:2SG.IMP

nuIGI-zi-išUDU.ŠIR-išSIG₅-ruEGIR-maNU.SIG₅-duIGI-zi-išUDU.ŠIR-išIGI-ziḫa-a-li
CONNnfront
{FNL(zi).NOM.SG.C, FNL(zi).VOC.SG}
ram
{FNL(i).NOM.SG.C, VOC.SG, NOM.PL.C}
to put in order
to become good
3SG.IMP.MP
behind
D/L_hinter
POSP
again
ADV
behind
POSP
behind
PREV
last
{(UNM)}
to become unfavourable
3SG.IMP
front
{FNL(zi).NOM.SG.C, FNL(zi).VOC.SG}
ram
{FNL(i).NOM.SG.C, VOC.SG, NOM.PL.C}

{(ABBR)}
to see

to see
3SG.PRS
to see
3PL.PRS
front
{FNL(zi).NOM.SG.N, FNL(zi).ACC.SG.N, FNL(z).D/L.SG, FNL(zi).STF, FNL(zi).ADV}
(sth. pertaining to the body)
D/L.SG
(bread or pastry)
{D/L.SG, STF}
wall
{NOM.SG.N, ACC.SG.N, NOM.PL.N, ACC.PL.N, D/L.SG, STF}
night watch
{NOM.SG.N, ACC.SG.N, NOM.PL.N, ACC.PL.N, D/L.SG, STF}
to kneel down
2SG.IMP

(Frg. 1)Vs. 20 ]x-aš EGIR-zilast:{FNL(zi).NOM.SG.N, FNL(zi).ACC.SG.N, FNL(z).D/L.SG, FNL(zi).STF, FNL(zi).ADV} ḫa-a-li(sth. pertaining to the body):D/L.SG;
(bread or pastry):{D/L.SG, STF};
wall:{NOM.SG.N, ACC.SG.N, NOM.PL.N, ACC.PL.N, D/L.SG, STF};
night watch:{NOM.SG.N, ACC.SG.N, NOM.PL.N, ACC.PL.N, D/L.SG, STF};
to kneel down:2SG.IMP
IGI-zi-išfront:{FNL(zi).NOM.SG.C, FNL(zi).VOC.SG} ZAG-ašborder:{FNL(a).NOM.SG.C, GEN.SG, VOC.SG, GEN.PL, D/L.PL};
right:{FNL(a).NOM.SG.C, GEN.SG, VOC.SG, GEN.PL, D/L.PL};
shoulder:{NOM.SG.C, GEN.SG, VOC.SG, GEN.PL, D/L.PL};
right:{GEN.SG, GEN.PL, D/L.PL};
shoulder:{NOM.SG.C, GEN.SG, GEN.PL, D/L.PL};
rightness:GEN.SG;
border:{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
right:{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
shoulder:{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
EGIR-išlast:{FNL(i).NOM.SG.C, FNL(i).VOC.SG} GÙB-ašleft side:{NOM.SG.C, GEN.SG, VOC.SG, GEN.PL, D/L.PL};
state of being left:GEN.SG;
left side:{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
to become unfavourable:3SG.PRS={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
state of being left:{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
left:{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}

EGIR-ziḫa-a-liIGI-zi-išZAG-ašEGIR-išGÙB-aš
last
{FNL(zi).NOM.SG.N, FNL(zi).ACC.SG.N, FNL(z).D/L.SG, FNL(zi).STF, FNL(zi).ADV}
(sth. pertaining to the body)
D/L.SG
(bread or pastry)
{D/L.SG, STF}
wall
{NOM.SG.N, ACC.SG.N, NOM.PL.N, ACC.PL.N, D/L.SG, STF}
night watch
{NOM.SG.N, ACC.SG.N, NOM.PL.N, ACC.PL.N, D/L.SG, STF}
to kneel down
2SG.IMP
front
{FNL(zi).NOM.SG.C, FNL(zi).VOC.SG}
border
{FNL(a).NOM.SG.C, GEN.SG, VOC.SG, GEN.PL, D/L.PL}
right
{FNL(a).NOM.SG.C, GEN.SG, VOC.SG, GEN.PL, D/L.PL}
shoulder
{NOM.SG.C, GEN.SG, VOC.SG, GEN.PL, D/L.PL}
right
{GEN.SG, GEN.PL, D/L.PL}
shoulder
{NOM.SG.C, GEN.SG, GEN.PL, D/L.PL}
rightness
GEN.SG
border
{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
right
{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
shoulder
{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
last
{FNL(i).NOM.SG.C, FNL(i).VOC.SG}
left side
{NOM.SG.C, GEN.SG, VOC.SG, GEN.PL, D/L.PL}
state of being left
GEN.SG
left side
{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
to become unfavourable
3SG.PRS={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
state of being left
{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
left
{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}

(Frg. 1)Vs. 21 ]x GAR-aš-za(oracle term):=REFL an-da-anto be warm:PTCP.ACC.SG.C;
inside:
ME-ašto take:3SG.PST;
to sit:3SG.PST;
hundred:QUANcar={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
water:{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
to take:{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
to sit:{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
ma-zé-ri-eš:HURR.ERG||HITT.NOM.SG.C ZAG-ašborder:{FNL(a).NOM.SG.C, GEN.SG, VOC.SG, GEN.PL, D/L.PL};
right:{FNL(a).NOM.SG.C, GEN.SG, VOC.SG, GEN.PL, D/L.PL};
shoulder:{NOM.SG.C, GEN.SG, VOC.SG, GEN.PL, D/L.PL};
right:{GEN.SG, GEN.PL, D/L.PL};
shoulder:{NOM.SG.C, GEN.SG, GEN.PL, D/L.PL};
rightness:GEN.SG;
border:{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
right:{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
shoulder:{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
EGIR-ŠÚafterwards:ADV;
behind:POSP_PPRO.3SG.D/L
zifrom this side:;
tapeworm larva(?):{(ABBR)};
:GN.D/L.SG;
:{GN(ABBR)};
:{PNf(ABBR)}
EGIRbehind:D/L_hinter:POSP;
again:ADV;
behind:POSP;
behind:PREV;
last:{(UNM)}
SUMEŠ:{GN(UNM)};
(flesh) omen:{(UNM)};
meat:{(UNM)}
ni(oracle term):{(ABBR)};
:{GN(UNM), GN.HURR.ABS.SG}
ši(mng. unkn.):D/L.SG;
(oracle term):{(ABBR)};
water:{HURR.ABS.SG, STF}
ir-liš(symptom):NOM.SG.C(ABBR) SAG.ME(technical term of extispicy):{(UNM)} *NU.SIG₅*unfavourable:3SG.PRS;
misfortune:{(UNM)};
to become unfavourable:3SG.PRS;
to become unfavourable:3SG.PRS.MP;
unfavourable:{(UNM)}
NU.SIG₅ wie halb getilgt, aber wohl gültig


GAR-aš-zaan-da-anME-ašma-zé-ri-ešZAG-ašEGIR-ŠÚziEGIRSUMEŠnišiir-lišSAG.ME*NU.SIG₅*
(oracle term)
=REFL
to be warm
PTCP.ACC.SG.C
inside
to take
3SG.PST
to sit
3SG.PST
hundred
QUANcar={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
water
{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
to take
{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
to sit
{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}

HURR.ERG||HITT.NOM.SG.C
border
{FNL(a).NOM.SG.C, GEN.SG, VOC.SG, GEN.PL, D/L.PL}
right
{FNL(a).NOM.SG.C, GEN.SG, VOC.SG, GEN.PL, D/L.PL}
shoulder
{NOM.SG.C, GEN.SG, VOC.SG, GEN.PL, D/L.PL}
right
{GEN.SG, GEN.PL, D/L.PL}
shoulder
{NOM.SG.C, GEN.SG, GEN.PL, D/L.PL}
rightness
GEN.SG
border
{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
right
{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
shoulder
{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
afterwards
ADV
behind
POSP_PPRO.3SG.D/L
from this side

tapeworm larva(?)
{(ABBR)}

GN.D/L.SG

{GN(ABBR)}

{PNf(ABBR)}
behind
D/L_hinter
POSP
again
ADV
behind
POSP
behind
PREV
last
{(UNM)}

{GN(UNM)}
(flesh) omen
{(UNM)}
meat
{(UNM)}
(oracle term)
{(ABBR)}

{GN(UNM), GN.HURR.ABS.SG}
(mng. unkn.)
D/L.SG
(oracle term)
{(ABBR)}
water
{HURR.ABS.SG, STF}
(symptom)
NOM.SG.C(ABBR)
(technical term of extispicy)
{(UNM)}
unfavourable
3SG.PRS
misfortune
{(UNM)}
to become unfavourable
3SG.PRS
to become unfavourable
3SG.PRS.MP
unfavourable
{(UNM)}

(Frg. 1)Vs. 22 [ ]x-wa SAG.DU-ihead:D/L.SG ULnot:NEG -zito make:3SG.PRS SIG₅-ruto put in order; to become good:3SG.IMP.MP GIG.GALmajor disease:{(UNM)} ŠA KÚRenemy:{GEN.SG, GEN.PL} IZIfire:{(UNM)} battle:{(UNM)};
to fight:3SG.PRS.IMPF;
to fight:3SG.PRS
IGI-waeye:{FNL(u).NOM.PL.N, FNL(u).ACC.PL.N} u-wa-tar-*ra*(offering term):{HURR.ABS.PL, HURR.RLT.PL.ABS};
to see:{VBN.NOM.SG.N, VBN.ACC.SG.N};
water:{NOM.SG.N, ACC.SG.N, STF}
letztes Zeichen wie halb getilt, aber wohl gültig

SAG.DU-iUL-ziSIG₅-ruGIG.GALŠA KÚRIZIIGI-wau-wa-tar-*ra*
head
D/L.SG
not
NEG
to make
3SG.PRS
to put in order
to become good
3SG.IMP.MP
major disease
{(UNM)}
enemy
{GEN.SG, GEN.PL}
fire
{(UNM)}
battle
{(UNM)}
to fight
3SG.PRS.IMPF
to fight
3SG.PRS
eye
{FNL(u).NOM.PL.N, FNL(u).ACC.PL.N}
(offering term)
{HURR.ABS.PL, HURR.RLT.PL.ABS}
to see
{VBN.NOM.SG.N, VBN.ACC.SG.N}
water
{NOM.SG.N, ACC.SG.N, STF}

(Frg. 1)Vs. 23 [ ]2?two:QUANcar D10Storm-god:{DN.HURR.ABS, DN(UNM)};
valor(?):{(UNM)};
:{GN(UNM), GN.HURR.ABS.SG}
GUB-išto rise:3SG.PST ŠA LUGAL:{GEN.SG, GEN.PL};
king:{GEN.SG, GEN.PL}
A.A-anstrength:{ACC.SG.C, GEN.PL};
strong:{NOM.SG.N, ACC.SG.N, ADV};
:PNm.ACC.SG.C;
water:{(UNM)};
strength:{(UNM)};
strong:{(UNM)};
:{PNm(UNM)}
KASKAL-iaroad:{(UNM)};
to set on the road:3SG.PRS
ME-ašto take:3SG.PST;
to sit:3SG.PST;
hundred:QUANcar={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
water:{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
to take:{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
to sit:{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
na-aš:{ CONNn=PPRO.3SG.C.NOM, CONNn=PPRO.3PL.C.ACC} KARAŠḪI.Aarmy camp:{(UNM)} SUM-zaonion:ABL;
to give:PTCP.NOM.SG.C;
onion:{(UNM)};
to give:{3SG.PRS, 3SG.PST, 3PL.PRS};
to give:3SG.PRS;
to give:3SG.PRS.IMPF;
gift:{(UNM)}
[


]2?D10GUB-išŠA LUGALA.A-anKASKAL-iaME-ašna-ašKARAŠḪI.ASUM-za
two
QUANcar
Storm-god
{DN.HURR.ABS, DN(UNM)}
valor(?)
{(UNM)}

{GN(UNM), GN.HURR.ABS.SG}
to rise
3SG.PST

{GEN.SG, GEN.PL}
king
{GEN.SG, GEN.PL}
strength
{ACC.SG.C, GEN.PL}
strong
{NOM.SG.N, ACC.SG.N, ADV}

PNm.ACC.SG.C
water
{(UNM)}
strength
{(UNM)}
strong
{(UNM)}

{PNm(UNM)}
road
{(UNM)}
to set on the road
3SG.PRS
to take
3SG.PST
to sit
3SG.PST
hundred
QUANcar={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
water
{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
to take
{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
to sit
{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}

{ CONNn=PPRO.3SG.C.NOM, CONNn=PPRO.3PL.C.ACC}
army camp
{(UNM)}
onion
ABL
to give
PTCP.NOM.SG.C
onion
{(UNM)}
to give
{3SG.PRS, 3SG.PST, 3PL.PRS}
to give
3SG.PRS
to give
3SG.PRS.IMPF
gift
{(UNM)}

(Frg. 1)Vs. 24 ]x nuCONNn IGI-zi-išfront:{FNL(zi).NOM.SG.C, FNL(zi).VOC.SG} UDU.ŠIR-išram:{FNL(i).NOM.SG.C, VOC.SG, NOM.PL.C} SIG₅-ruto put in order; to become good:3SG.IMP.MP EGIR-mabehind:D/L_hinter:POSP;
again:ADV;
behind:POSP;
behind:PREV;
last:{(UNM)}
NU.SIG₅-duto become unfavourable:3SG.IMP IGI-zi:{(ABBR)};
to see:;
to see:3SG.PRS;
to see:3PL.PRS;
front:{FNL(zi).NOM.SG.N, FNL(zi).ACC.SG.N, FNL(z).D/L.SG, FNL(zi).STF, FNL(zi).ADV}
ḫa-a-li(sth. pertaining to the body):D/L.SG;
(bread or pastry):{D/L.SG, STF};
wall:{NOM.SG.N, ACC.SG.N, NOM.PL.N, ACC.PL.N, D/L.SG, STF};
night watch:{NOM.SG.N, ACC.SG.N, NOM.PL.N, ACC.PL.N, D/L.SG, STF};
to kneel down:2SG.IMP
EGIR-iš-zalast:{FNL(i).NOM.SG.C, FNL(i).VOC.SG} UDU.ŠIR-išram:{FNL(i).NOM.SG.C, VOC.SG, NOM.PL.C}

nuIGI-zi-išUDU.ŠIR-išSIG₅-ruEGIR-maNU.SIG₅-duIGI-ziḫa-a-liEGIR-iš-zaUDU.ŠIR-iš
CONNnfront
{FNL(zi).NOM.SG.C, FNL(zi).VOC.SG}
ram
{FNL(i).NOM.SG.C, VOC.SG, NOM.PL.C}
to put in order
to become good
3SG.IMP.MP
behind
D/L_hinter
POSP
again
ADV
behind
POSP
behind
PREV
last
{(UNM)}
to become unfavourable
3SG.IMP

{(ABBR)}
to see

to see
3SG.PRS
to see
3PL.PRS
front
{FNL(zi).NOM.SG.N, FNL(zi).ACC.SG.N, FNL(z).D/L.SG, FNL(zi).STF, FNL(zi).ADV}
(sth. pertaining to the body)
D/L.SG
(bread or pastry)
{D/L.SG, STF}
wall
{NOM.SG.N, ACC.SG.N, NOM.PL.N, ACC.PL.N, D/L.SG, STF}
night watch
{NOM.SG.N, ACC.SG.N, NOM.PL.N, ACC.PL.N, D/L.SG, STF}
to kneel down
2SG.IMP
last
{FNL(i).NOM.SG.C, FNL(i).VOC.SG}
ram
{FNL(i).NOM.SG.C, VOC.SG, NOM.PL.C}

(Frg. 1)Vs. 25 ]x-an-kán la-ak-nu-utto cause to sway:{3SG.PST, 2SG.IMP} ša-aš-ta-zasleep; bed:ABL;
slatted frame(?):{NOM.SG.C, VOC.SG};
sleep; bed:{NOM.COLL.C, ACC.COLL.C};
sleep; bed:{VOC.SG, ALL, STF}
IGI-zi:{(ABBR)};
to see:;
to see:3SG.PRS;
to see:3PL.PRS;
front:{FNL(zi).NOM.SG.N, FNL(zi).ACC.SG.N, FNL(z).D/L.SG, FNL(zi).STF, FNL(zi).ADV}
ḫa-a-li(sth. pertaining to the body):D/L.SG;
(bread or pastry):{D/L.SG, STF};
wall:{NOM.SG.N, ACC.SG.N, NOM.PL.N, ACC.PL.N, D/L.SG, STF};
night watch:{NOM.SG.N, ACC.SG.N, NOM.PL.N, ACC.PL.N, D/L.SG, STF};
to kneel down:2SG.IMP
2-uštwo together:;
two:
GÙB-ašleft side:{NOM.SG.C, GEN.SG, VOC.SG, GEN.PL, D/L.PL};
state of being left:GEN.SG;
left side:{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
to become unfavourable:3SG.PRS={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
state of being left:{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
left:{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
EGIR-zilast:{FNL(zi).NOM.SG.N, FNL(zi).ACC.SG.N, FNL(z).D/L.SG, FNL(zi).STF, FNL(zi).ADV} ḫa-a-li(sth. pertaining to the body):D/L.SG;
(bread or pastry):{D/L.SG, STF};
wall:{NOM.SG.N, ACC.SG.N, NOM.PL.N, ACC.PL.N, D/L.SG, STF};
night watch:{NOM.SG.N, ACC.SG.N, NOM.PL.N, ACC.PL.N, D/L.SG, STF};
to kneel down:2SG.IMP
2-uštwo together:;
two:
ZAG-ašborder:{FNL(a).NOM.SG.C, GEN.SG, VOC.SG, GEN.PL, D/L.PL};
right:{FNL(a).NOM.SG.C, GEN.SG, VOC.SG, GEN.PL, D/L.PL};
shoulder:{NOM.SG.C, GEN.SG, VOC.SG, GEN.PL, D/L.PL};
right:{GEN.SG, GEN.PL, D/L.PL};
shoulder:{NOM.SG.C, GEN.SG, GEN.PL, D/L.PL};
rightness:GEN.SG;
border:{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
right:{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
shoulder:{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}

la-ak-nu-utša-aš-ta-zaIGI-ziḫa-a-li2-ušGÙB-ašEGIR-ziḫa-a-li2-ušZAG-aš
to cause to sway
{3SG.PST, 2SG.IMP}
sleep
bed
ABL
slatted frame(?)
{NOM.SG.C, VOC.SG}
sleep
bed
{NOM.COLL.C, ACC.COLL.C}
sleep
bed
{VOC.SG, ALL, STF}

{(ABBR)}
to see

to see
3SG.PRS
to see
3PL.PRS
front
{FNL(zi).NOM.SG.N, FNL(zi).ACC.SG.N, FNL(z).D/L.SG, FNL(zi).STF, FNL(zi).ADV}
(sth. pertaining to the body)
D/L.SG
(bread or pastry)
{D/L.SG, STF}
wall
{NOM.SG.N, ACC.SG.N, NOM.PL.N, ACC.PL.N, D/L.SG, STF}
night watch
{NOM.SG.N, ACC.SG.N, NOM.PL.N, ACC.PL.N, D/L.SG, STF}
to kneel down
2SG.IMP
two together

two
left side
{NOM.SG.C, GEN.SG, VOC.SG, GEN.PL, D/L.PL}
state of being left
GEN.SG
left side
{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
to become unfavourable
3SG.PRS={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
state of being left
{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
left
{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
last
{FNL(zi).NOM.SG.N, FNL(zi).ACC.SG.N, FNL(z).D/L.SG, FNL(zi).STF, FNL(zi).ADV}
(sth. pertaining to the body)
D/L.SG
(bread or pastry)
{D/L.SG, STF}
wall
{NOM.SG.N, ACC.SG.N, NOM.PL.N, ACC.PL.N, D/L.SG, STF}
night watch
{NOM.SG.N, ACC.SG.N, NOM.PL.N, ACC.PL.N, D/L.SG, STF}
to kneel down
2SG.IMP
two together

two
border
{FNL(a).NOM.SG.C, GEN.SG, VOC.SG, GEN.PL, D/L.PL}
right
{FNL(a).NOM.SG.C, GEN.SG, VOC.SG, GEN.PL, D/L.PL}
shoulder
{NOM.SG.C, GEN.SG, VOC.SG, GEN.PL, D/L.PL}
right
{GEN.SG, GEN.PL, D/L.PL}
shoulder
{NOM.SG.C, GEN.SG, GEN.PL, D/L.PL}
rightness
GEN.SG
border
{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
right
{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
shoulder
{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}

(Frg. 1)Vs. 26 T]IR?coils of the intestines:{(UNM)};
forest:{(UNM)}
1 KIŠtotality:{(UNM)} UD(Moonlight(?) (deified) in UD SAKAR “crescent moon”):{DN(UNM), DN.HURR.ABS};
day (deified):{DN(UNM), DN.HURR.ABS};
day:{(UNM)};
(moon) light(?) in UD SAKAR “crescent moon”:{(UNM)}
EGIRbehind:D/L_hinter:POSP;
again:ADV;
behind:POSP;
behind:PREV;
last:{(UNM)}
GAM-aš-kánlower:{GEN.SG, GEN.PL, D/L.PL} ZAG-zaright:ADV;
right of:POSP;
border:ABL;
right:ABL;
shoulder:ABL;
border:{(UNM)};
right:{(UNM)};
shoulder:{(UNM)}
UGUUpper Land:{GN(UNM)};
up:ADV;
up:POSP;
up:{a → POSP, b → ADV, c → PREV};
up:PREV;
upper side:{(UNM)};
upper:{(UNM)}
ú-da-ašto bring (here):{3SG.PST, 2SG.PST};
:{GN.NOM.SG.C, GN.GEN.SG}
GIŠŠÚ.A-ḫichair:{FNL(ḫ).D/L.SG, FNL(ḫ).ALL};
seat:{FNL(-i).HURR.ABS.SG, STF}
GÙB-anleft side:{ACC.SG.C, GEN.PL};
left:{FNL(a).ACC.SG.C, FNL(a).NOM.SG.N, FNL(a).ACC.SG.N, FNL(a).ADV};
left side:{(UNM)};
to become unfavourable:3SG.PRS;
state of being left:{(UNM)};
left:{(UNM)}
EGIR-ŠÚafterwards:ADV;
behind:POSP_PPRO.3SG.D/L
šu-ri-i-iš(feature of the exta):{NOM.SG.C, VOC.SG};
(feature of the exta):HITT.NOM.SG.C;
(feature of the exta):{NOM.SG.C, VOC.SG, NOM.PL.C};
(mng. unkn.):HURR.ERG||HITT.NOM.SG.C


T]IR?KIŠUDEGIRGAM-aš-kánZAG-zaUGUú-da-ašGIŠŠÚ.A-ḫiGÙB-anEGIR-ŠÚšu-ri-i-iš
coils of the intestines
{(UNM)}
forest
{(UNM)}
totality
{(UNM)}
(Moonlight(?) (deified) in UD SAKAR “crescent moon”)
{DN(UNM), DN.HURR.ABS}
day (deified)
{DN(UNM), DN.HURR.ABS}
day
{(UNM)}
(moon) light(?) in UD SAKAR “crescent moon”
{(UNM)}
behind
D/L_hinter
POSP
again
ADV
behind
POSP
behind
PREV
last
{(UNM)}
lower
{GEN.SG, GEN.PL, D/L.PL}
right
ADV
right of
POSP
border
ABL
right
ABL
shoulder
ABL
border
{(UNM)}
right
{(UNM)}
shoulder
{(UNM)}
Upper Land
{GN(UNM)}
up
ADV
up
POSP
up
{a → POSP, b → ADV, c → PREV}
up
PREV
upper side
{(UNM)}
upper
{(UNM)}
to bring (here)
{3SG.PST, 2SG.PST}

{GN.NOM.SG.C, GN.GEN.SG}
chair
{FNL(ḫ).D/L.SG, FNL(ḫ).ALL}
seat
{FNL(-i).HURR.ABS.SG, STF}
left side
{ACC.SG.C, GEN.PL}
left
{FNL(a).ACC.SG.C, FNL(a).NOM.SG.N, FNL(a).ACC.SG.N, FNL(a).ADV}
left side
{(UNM)}
to become unfavourable
3SG.PRS
state of being left
{(UNM)}
left
{(UNM)}
afterwards
ADV
behind
POSP_PPRO.3SG.D/L
(feature of the exta)
{NOM.SG.C, VOC.SG}
(feature of the exta)
HITT.NOM.SG.C
(feature of the exta)
{NOM.SG.C, VOC.SG, NOM.PL.C}
(mng. unkn.)
HURR.ERG||HITT.NOM.SG.C

(Frg. 1)Vs. 27 [ ]x UGUUpper Land:{GN(UNM)};
up:ADV;
up:POSP;
up:{a → POSP, b → ADV, c → PREV};
up:PREV;
upper side:{(UNM)};
upper:{(UNM)}
ULnot:NEG za-ḫa-a[n-z]ito strike:3PL.PRS nuCONNn KINwork:{(UNM)};
sickle:{(UNM)};
to work:3SG.PRS
SIG₅-ruto put in order; to become good:3SG.IMP.MP DINGIRMEŠdivinity:{(UNM)};
deity:{(UNM)};
ecstatic:{(UNM)};
god:{(UNM)};
god:{HURR.ABS.SG, STF}
GUB-erto step:3PL.PST;
to rise:3PL.PST
mu-kiš-šarinvocation:{NOM.SG.N, ACC.SG.N, NOM.PL.N, ACC.PL.N, STF} kam-ma-ra-an-nacloud:{ACC.SG.C, GEN.PL} ME-erto take:3PL.PST;
to sit:3PL.PST

UGUULza-ḫa-a[n-z]inuKINSIG₅-ruDINGIRMEŠGUB-ermu-kiš-šarkam-ma-ra-an-naME-er
Upper Land
{GN(UNM)}
up
ADV
up
POSP
up
{a → POSP, b → ADV, c → PREV}
up
PREV
upper side
{(UNM)}
upper
{(UNM)}
not
NEG
to strike
3PL.PRS
CONNnwork
{(UNM)}
sickle
{(UNM)}
to work
3SG.PRS
to put in order
to become good
3SG.IMP.MP
divinity
{(UNM)}
deity
{(UNM)}
ecstatic
{(UNM)}
god
{(UNM)}
god
{HURR.ABS.SG, STF}
to step
3PL.PST
to rise
3PL.PST
invocation
{NOM.SG.N, ACC.SG.N, NOM.PL.N, ACC.PL.N, STF}
cloud
{ACC.SG.C, GEN.PL}
to take
3PL.PST
to sit
3PL.PST

(Frg. 1)Vs. 28 [ ZI-n]isoul:D/L.SG.C 2two:QUANcar DINGIR-LUM-zagod:ABL;
god:{a →(UNM), b →(UNM), c →(UNM), d →(UNM), e →(UNM), f →(UNM), g →(UNM), h →(UNM), i →(UNM), j →(UNM), k →(UNM), l →(UNM), m →(UNM)};
god:{(UNM)}
da-p[í-a]nentire:{QUANall.ACC.SG.C, QUANall.NOM.SG.N, QUANall.ACC.SG.N};
entire:QUANall.D/L.SG
ZI-ansoul:ACC.SG.C;
soul:{(UNM)}
mi-nu-marto make mild:{VBN.NOM.SG.N, VBN.ACC.SG.N};
flattery:{NOM.SG.N, ACC.SG.N, STF};
flattery:{VBN.NOM.SG.N, VBN.ACC.SG.N, VBN.STF}
TI-tar-ralife:{FNL(tar).NOM.SG.N, FNL(tar).ACC.SG.N, FNL(tar).NOM.PL.N, FNL(tar).ACC.PL.N} ME-ašto take:3SG.PST;
to sit:3SG.PST;
hundred:QUANcar={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
water:{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
to take:{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
to sit:{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
nu-kánCONNn=OBPk DINGIRMEŠ-ašdivinity:GEN.SG;
deity:{FNL(a).NOM.SG.C, GEN.SG, VOC.SG, GEN.PL, D/L.PL};
god:{FNL(a).NOM.SG.C, GEN.SG, VOC.SG, GEN.PL, D/L.PL};
divinity:{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
deity:{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
ecstatic:{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
god:{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
god:{HURR.ABS.SG, STF}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}

ZI-n]i2DINGIR-LUM-zada-p[í-a]nZI-anmi-nu-marTI-tar-raME-ašnu-kánDINGIRMEŠ-aš
soul
D/L.SG.C
two
QUANcar
god
ABL
god
{a →(UNM), b →(UNM), c →(UNM), d →(UNM), e →(UNM), f →(UNM), g →(UNM), h →(UNM), i →(UNM), j →(UNM), k →(UNM), l →(UNM), m →(UNM)}
god
{(UNM)}
entire
{QUANall.ACC.SG.C, QUANall.NOM.SG.N, QUANall.ACC.SG.N}
entire
QUANall.D/L.SG
soul
ACC.SG.C
soul
{(UNM)}
to make mild
{VBN.NOM.SG.N, VBN.ACC.SG.N}
flattery
{NOM.SG.N, ACC.SG.N, STF}
flattery
{VBN.NOM.SG.N, VBN.ACC.SG.N, VBN.STF}
life
{FNL(tar).NOM.SG.N, FNL(tar).ACC.SG.N, FNL(tar).NOM.PL.N, FNL(tar).ACC.PL.N}
to take
3SG.PST
to sit
3SG.PST
hundred
QUANcar={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
water
{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
to take
{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
to sit
{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
CONNn=OBPkdivinity
GEN.SG
deity
{FNL(a).NOM.SG.C, GEN.SG, VOC.SG, GEN.PL, D/L.PL}
god
{FNL(a).NOM.SG.C, GEN.SG, VOC.SG, GEN.PL, D/L.PL}
divinity
{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
deity
{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
ecstatic
{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
god
{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
god
{HURR.ABS.SG, STF}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}

(Frg. 1)Vs. 29 [ -a]n ME-ašto take:3SG.PST;
to sit:3SG.PST;
hundred:QUANcar={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
water:{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
to take:{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
to sit:{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
na-aš:{ CONNn=PPRO.3SG.C.NOM, CONNn=PPRO.3PL.C.ACC} pa-ito give:{3SG.PRS, 2SG.IMP};
completely:
SUM-zaonion:ABL;
to give:PTCP.NOM.SG.C;
onion:{(UNM)};
to give:{3SG.PRS, 3SG.PST, 3PL.PRS};
to give:3SG.PRS;
to give:3SG.PRS.IMPF;
gift:{(UNM)}


ME-ašna-ašpa-iSUM-za
to take
3SG.PST
to sit
3SG.PST
hundred
QUANcar={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
water
{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
to take
{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
to sit
{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}

{ CONNn=PPRO.3SG.C.NOM, CONNn=PPRO.3PL.C.ACC}
to give
{3SG.PRS, 2SG.IMP}
completely
onion
ABL
to give
PTCP.NOM.SG.C
onion
{(UNM)}
to give
{3SG.PRS, 3SG.PST, 3PL.PRS}
to give
3SG.PRS
to give
3SG.PRS.IMPF
gift
{(UNM)}

(Frg. 1)Vs. 30 ] IGI-zi:{(ABBR)};
to see:;
to see:3SG.PRS;
to see:3PL.PRS;
front:{FNL(zi).NOM.SG.N, FNL(zi).ACC.SG.N, FNL(z).D/L.SG, FNL(zi).STF, FNL(zi).ADV}
SUMEŠ:{GN(UNM)};
(flesh) omen:{(UNM)};
meat:{(UNM)}
SIG₅-ruto put in order; to become good:3SG.IMP.MP EGIR-mabehind:D/L_hinter:POSP;
again:ADV;
behind:POSP;
behind:PREV;
last:{(UNM)}
NU.SIG₅-duto become unfavourable:3SG.IMP IGI-zi:{(ABBR)};
to see:;
to see:3SG.PRS;
to see:3PL.PRS;
front:{FNL(zi).NOM.SG.N, FNL(zi).ACC.SG.N, FNL(z).D/L.SG, FNL(zi).STF, FNL(zi).ADV}
SUMEŠ:{GN(UNM)};
(flesh) omen:{(UNM)};
meat:{(UNM)}
ni(oracle term):{(ABBR)};
:{GN(UNM), GN.HURR.ABS.SG}
SAG.UŠregular:{(UNM)};
enduring rock complex:{(UNM)}
ZAG-anborder:{FNL(a).ACC.SG.C, GEN.PL};
right:{FNL(a).ACC.SG.C, FNL(a).NOM.SG.N, FNL(a).ACC.SG.N, FNL(a).ADV};
shoulder:{ACC.SG.C, GEN.PL};
shoulder:{FNL(an).ACC.SG.C, FNL(an).NOM.SG.N, FNL(an).ACC.SG.N};
border:{(UNM)};
right:{(UNM)};
shoulder:{(UNM)};
to make right:3SG.PRS;
to become favourable:3SG.PRS
tu-ta-mi-it-ta(oracle term):{HURR.ABS.SG, STF}

IGI-ziSUMEŠSIG₅-ruEGIR-maNU.SIG₅-duIGI-ziSUMEŠniSAG.UŠZAG-antu-ta-mi-it-ta

{(ABBR)}
to see

to see
3SG.PRS
to see
3PL.PRS
front
{FNL(zi).NOM.SG.N, FNL(zi).ACC.SG.N, FNL(z).D/L.SG, FNL(zi).STF, FNL(zi).ADV}

{GN(UNM)}
(flesh) omen
{(UNM)}
meat
{(UNM)}
to put in order
to become good
3SG.IMP.MP
behind
D/L_hinter
POSP
again
ADV
behind
POSP
behind
PREV
last
{(UNM)}
to become unfavourable
3SG.IMP

{(ABBR)}
to see

to see
3SG.PRS
to see
3PL.PRS
front
{FNL(zi).NOM.SG.N, FNL(zi).ACC.SG.N, FNL(z).D/L.SG, FNL(zi).STF, FNL(zi).ADV}

{GN(UNM)}
(flesh) omen
{(UNM)}
meat
{(UNM)}
(oracle term)
{(ABBR)}

{GN(UNM), GN.HURR.ABS.SG}
regular
{(UNM)}
enduring rock complex
{(UNM)}
border
{FNL(a).ACC.SG.C, GEN.PL}
right
{FNL(a).ACC.SG.C, FNL(a).NOM.SG.N, FNL(a).ACC.SG.N, FNL(a).ADV}
shoulder
{ACC.SG.C, GEN.PL}
shoulder
{FNL(an).ACC.SG.C, FNL(an).NOM.SG.N, FNL(an).ACC.SG.N}
border
{(UNM)}
right
{(UNM)}
shoulder
{(UNM)}
to make right
3SG.PRS
to become favourable
3SG.PRS
(oracle term)
{HURR.ABS.SG, STF}

(Frg. 2+1) Vs. 31 ḪUL-zato become evil:{FNL(t).NOM.SG.C, VOC.SG};
to become evil:ABL;
to do evil:3SG.PRS;
to become evil:{(UNM)};
evil:{(UNM)};
to become evil:3SG.PRS
GAMbelow:{a → ADV, b → POSP, c → PREV};
lower:{(UNM)}
x[ ]-eš mar-šu-uḫ-li-ta-aš-ši-eš(mng. unkn.):{HITT.ADJG.NOM.PL.C, HITT.ADJG.ACC.PL.C, LUW||HITT.ADJG.NOM.SG.C} GIŠŠÚ.A-ḫichair:{FNL(ḫ).D/L.SG, FNL(ḫ).ALL};
seat:{FNL(-i).HURR.ABS.SG, STF}
GÙB-anleft side:{ACC.SG.C, GEN.PL};
left:{FNL(a).ACC.SG.C, FNL(a).NOM.SG.N, FNL(a).ACC.SG.N, FNL(a).ADV};
left side:{(UNM)};
to become unfavourable:3SG.PRS;
state of being left:{(UNM)};
left:{(UNM)}
EGIR-ŠÚafterwards:ADV;
behind:POSP_PPRO.3SG.D/L
šu-ri-i-iš(feature of the exta):{NOM.SG.C, VOC.SG};
(feature of the exta):HITT.NOM.SG.C;
(feature of the exta):{NOM.SG.C, VOC.SG, NOM.PL.C};
(mng. unkn.):HURR.ERG||HITT.NOM.SG.C


ḪUL-zaGAMmar-šu-uḫ-li-ta-aš-ši-ešGIŠŠÚ.A-ḫiGÙB-anEGIR-ŠÚšu-ri-i-iš
to become evil
{FNL(t).NOM.SG.C, VOC.SG}
to become evil
ABL
to do evil
3SG.PRS
to become evil
{(UNM)}
evil
{(UNM)}
to become evil
3SG.PRS
below
{a → ADV, b → POSP, c → PREV}
lower
{(UNM)}
(mng. unkn.)
{HITT.ADJG.NOM.PL.C, HITT.ADJG.ACC.PL.C, LUW||HITT.ADJG.NOM.SG.C}
chair
{FNL(ḫ).D/L.SG, FNL(ḫ).ALL}
seat
{FNL(-i).HURR.ABS.SG, STF}
left side
{ACC.SG.C, GEN.PL}
left
{FNL(a).ACC.SG.C, FNL(a).NOM.SG.N, FNL(a).ACC.SG.N, FNL(a).ADV}
left side
{(UNM)}
to become unfavourable
3SG.PRS
state of being left
{(UNM)}
left
{(UNM)}
afterwards
ADV
behind
POSP_PPRO.3SG.D/L
(feature of the exta)
{NOM.SG.C, VOC.SG}
(feature of the exta)
HITT.NOM.SG.C
(feature of the exta)
{NOM.SG.C, VOC.SG, NOM.PL.C}
(mng. unkn.)
HURR.ERG||HITT.NOM.SG.C

(Frg. 2+1) Vs. 32 ŠEbarley:{(UNM)};
favourable:{(UNM)};
to be favourable:3SG.PRS.MP
SAGfirst:{(UNM)};
palace official:{(UNM)};
head:{(UNM)};
:{PNm(UNM)}
ḫa-ḫar-wa-kán:{GN(UNM), GN.VOC.SG, GN.STF, GN.HURR.ABS.SG} ku-i[twhich:{REL.NOM.SG.N, REL.ACC.SG.N};
who?:{INT.NOM.SG.N, INT.ACC.SG.N};
because:
] ZIsoul:{(UNM)} BAD-an-ma-aš-šiif:CNJ;
lord:{FNL(a).ACC.SG.C, GEN.PL};
to leave:{PTCP.NOM.SG.N, PTCP.ACC.SG.N, PTCP.INDCL};
to leave:PTCP.ACC.SG.C;
if:CNJ={CNJctr=PPRO.3SG.C.NOM=PPRO.3SG.D/L, CNJctr=PPRO.3PL.C.ACC=PPRO.3SG.D/L};
lord:{FNL(a).ACC.SG.C, GEN.PL}={CNJctr=PPRO.3SG.C.NOM=PPRO.3SG.D/L, CNJctr=PPRO.3PL.C.ACC=PPRO.3SG.D/L};
to leave:{PTCP.NOM.SG.N, PTCP.ACC.SG.N, PTCP.INDCL}={CNJctr=PPRO.3SG.C.NOM=PPRO.3SG.D/L, CNJctr=PPRO.3PL.C.ACC=PPRO.3SG.D/L};
to leave:PTCP.ACC.SG.C={CNJctr=PPRO.3SG.C.NOM=PPRO.3SG.D/L, CNJctr=PPRO.3PL.C.ACC=PPRO.3SG.D/L};
if:CNJ=={CNJctr=PPRO.3SG.C.NOM=PPRO.3SG.D/L, CNJctr=PPRO.3PL.C.ACC=PPRO.3SG.D/L}
IŠ-TU KÚRenemy:{ABL, INS} ULnot:NEG DUGUD-eš-zito become heavy:3SG.PRS nuCONNn KINwork:{(UNM)};
sickle:{(UNM)};
to work:3SG.PRS
SIG₅-ruto put in order; to become good:3SG.IMP.MP

ŠESAGḫa-ḫar-wa-kánku-i[tZIBAD-an-ma-aš-šiIŠ-TU KÚRULDUGUD-eš-zinuKINSIG₅-ru
barley
{(UNM)}
favourable
{(UNM)}
to be favourable
3SG.PRS.MP
first
{(UNM)}
palace official
{(UNM)}
head
{(UNM)}

{PNm(UNM)}

{GN(UNM), GN.VOC.SG, GN.STF, GN.HURR.ABS.SG}
which
{REL.NOM.SG.N, REL.ACC.SG.N}
who?
{INT.NOM.SG.N, INT.ACC.SG.N}
because
soul
{(UNM)}
if
CNJ
lord
{FNL(a).ACC.SG.C, GEN.PL}
to leave
{PTCP.NOM.SG.N, PTCP.ACC.SG.N, PTCP.INDCL}
to leave
PTCP.ACC.SG.C
if
CNJ={CNJctr=PPRO.3SG.C.NOM=PPRO.3SG.D/L, CNJctr=PPRO.3PL.C.ACC=PPRO.3SG.D/L}
lord
{FNL(a).ACC.SG.C, GEN.PL}={CNJctr=PPRO.3SG.C.NOM=PPRO.3SG.D/L, CNJctr=PPRO.3PL.C.ACC=PPRO.3SG.D/L}
to leave
{PTCP.NOM.SG.N, PTCP.ACC.SG.N, PTCP.INDCL}={CNJctr=PPRO.3SG.C.NOM=PPRO.3SG.D/L, CNJctr=PPRO.3PL.C.ACC=PPRO.3SG.D/L}
to leave
PTCP.ACC.SG.C={CNJctr=PPRO.3SG.C.NOM=PPRO.3SG.D/L, CNJctr=PPRO.3PL.C.ACC=PPRO.3SG.D/L}
if
CNJ=={CNJctr=PPRO.3SG.C.NOM=PPRO.3SG.D/L, CNJctr=PPRO.3PL.C.ACC=PPRO.3SG.D/L}
enemy
{ABL, INS}
not
NEG
to become heavy
3SG.PRS
CONNnwork
{(UNM)}
sickle
{(UNM)}
to work
3SG.PRS
to put in order
to become good
3SG.IMP.MP

(Frg. 2+1) Vs. 33 KARAŠḪI.A-ma-ašarmy camp:{(UNM)};
army camp:{(UNM)}={CNJctr=PPRO.3SG.C.NOM, CNJctr=PPRO.3PL.C.ACC};
army camp:{(UNM)}=={CNJctr=PPRO.3SG.C.NOM, CNJctr=PPRO.3PL.C.ACC};
army camp:{(UNM)}==={CNJctr=PPRO.3SG.C.NOM, CNJctr=PPRO.3PL.C.ACC}
ZAG-tarrightness:{FNL(tar).NOM.SG.N, FNL(tar).ACC.SG.N, FNL(tar).NOM.PL.N, FNL(tar).ACC.PL.N} KASKALroad:{(UNM)};
to set on the road:3SG.PRS
LU[GAL-iaroyal status:{D/L.SG, ALL, NOM.PL.N, ACC.PL.N};
:DN.D/L.SG;
king:D/L.SG;
:{DN(UNM), DN.HURR.ABS};
king:{(UNM)}
M]E-erto take:3PL.PST;
to sit:3PL.PST
na-aš:{ CONNn=PPRO.3SG.C.NOM, CONNn=PPRO.3PL.C.ACC} D10-niStorm-god:DN.FNL(n).HITT.D/L.SG;
valor(?):FNL(n).D/L.SG;
:{PNm(UNM), PNm.D/L.SG, PNm.VOC.SG}
SUM-zaonion:ABL;
to give:PTCP.NOM.SG.C;
onion:{(UNM)};
to give:{3SG.PRS, 3SG.PST, 3PL.PRS};
to give:3SG.PRS;
to give:3SG.PRS.IMPF;
gift:{(UNM)}
2two:QUANcar KÚR-zaenemy:ABL;
enemy:{(UNM)}
ZAG-tarrightness:{FNL(tar).NOM.SG.N, FNL(tar).ACC.SG.N, FNL(tar).NOM.PL.N, FNL(tar).ACC.PL.N} battle:{(UNM)};
to fight:3SG.PRS.IMPF;
to fight:3SG.PRS
mi-nu-mar-rato make mild:{VBN.NOM.SG.N, VBN.ACC.SG.N};
flattery:{NOM.SG.N, ACC.SG.N, STF};
flattery:{VBN.NOM.SG.N, VBN.ACC.SG.N, VBN.STF}
ME-ašto take:3SG.PST;
to sit:3SG.PST;
hundred:QUANcar={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
water:{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
to take:{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
to sit:{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
na-aš:{ CONNn=PPRO.3SG.C.NOM, CONNn=PPRO.3PL.C.ACC} DINGIR.MAḪ-niMother-goddess:D/L.SG SUM-zaonion:ABL;
to give:PTCP.NOM.SG.C;
onion:{(UNM)};
to give:{3SG.PRS, 3SG.PST, 3PL.PRS};
to give:3SG.PRS;
to give:3SG.PRS.IMPF;
gift:{(UNM)}

KARAŠḪI.A-ma-ašZAG-tarKASKALLU[GAL-iaM]E-erna-ašD10-niSUM-za2KÚR-zaZAG-tarmi-nu-mar-raME-ašna-ašDINGIR.MAḪ-niSUM-za
army camp
{(UNM)}
army camp
{(UNM)}={CNJctr=PPRO.3SG.C.NOM, CNJctr=PPRO.3PL.C.ACC}
army camp
{(UNM)}=={CNJctr=PPRO.3SG.C.NOM, CNJctr=PPRO.3PL.C.ACC}
army camp
{(UNM)}==={CNJctr=PPRO.3SG.C.NOM, CNJctr=PPRO.3PL.C.ACC}
rightness
{FNL(tar).NOM.SG.N, FNL(tar).ACC.SG.N, FNL(tar).NOM.PL.N, FNL(tar).ACC.PL.N}
road
{(UNM)}
to set on the road
3SG.PRS
royal status
{D/L.SG, ALL, NOM.PL.N, ACC.PL.N}

DN.D/L.SG
king
D/L.SG

{DN(UNM), DN.HURR.ABS}
king
{(UNM)}
to take
3PL.PST
to sit
3PL.PST

{ CONNn=PPRO.3SG.C.NOM, CONNn=PPRO.3PL.C.ACC}
Storm-god
DN.FNL(n).HITT.D/L.SG
valor(?)
FNL(n).D/L.SG

{PNm(UNM), PNm.D/L.SG, PNm.VOC.SG}
onion
ABL
to give
PTCP.NOM.SG.C
onion
{(UNM)}
to give
{3SG.PRS, 3SG.PST, 3PL.PRS}
to give
3SG.PRS
to give
3SG.PRS.IMPF
gift
{(UNM)}
two
QUANcar
enemy
ABL
enemy
{(UNM)}
rightness
{FNL(tar).NOM.SG.N, FNL(tar).ACC.SG.N, FNL(tar).NOM.PL.N, FNL(tar).ACC.PL.N}
battle
{(UNM)}
to fight
3SG.PRS.IMPF
to fight
3SG.PRS
to make mild
{VBN.NOM.SG.N, VBN.ACC.SG.N}
flattery
{NOM.SG.N, ACC.SG.N, STF}
flattery
{VBN.NOM.SG.N, VBN.ACC.SG.N, VBN.STF}
to take
3SG.PST
to sit
3SG.PST
hundred
QUANcar={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
water
{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
to take
{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
to sit
{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}

{ CONNn=PPRO.3SG.C.NOM, CONNn=PPRO.3PL.C.ACC}
Mother-goddess
D/L.SG
onion
ABL
to give
PTCP.NOM.SG.C
onion
{(UNM)}
to give
{3SG.PRS, 3SG.PST, 3PL.PRS}
to give
3SG.PRS
to give
3SG.PRS.IMPF
gift
{(UNM)}

(Frg. 2+1) Vs. 34 3-ŠÚthree:;
thrice:;
third:
KARAŠḪI.A-ma-ašarmy camp:{(UNM)};
army camp:{(UNM)}={CNJctr=PPRO.3SG.C.NOM, CNJctr=PPRO.3PL.C.ACC};
army camp:{(UNM)}=={CNJctr=PPRO.3SG.C.NOM, CNJctr=PPRO.3PL.C.ACC};
army camp:{(UNM)}==={CNJctr=PPRO.3SG.C.NOM, CNJctr=PPRO.3PL.C.ACC}
ZAG-ta[rrightness:{FNL(tar).NOM.SG.N, FNL(tar).ACC.SG.N, FNL(tar).NOM.PL.N, FNL(tar).ACC.PL.N} ]a SIG₅good:{(UNM)};
(low-ranking) officer:{(UNM)};
to put in order; to become good:3SG.PRS.MP;
to make alright:3SG.PRS;
to become good:3SG.PRS;
to put in order; to become good:3SG.PRS
ME-erto take:3PL.PST;
to sit:3PL.PST
nu-kánCONNn=OBPk DINGIRMEŠ-ašdivinity:GEN.SG;
deity:{FNL(a).NOM.SG.C, GEN.SG, VOC.SG, GEN.PL, D/L.PL};
god:{FNL(a).NOM.SG.C, GEN.SG, VOC.SG, GEN.PL, D/L.PL};
divinity:{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
deity:{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
ecstatic:{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
god:{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
god:{HURR.ABS.SG, STF}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
SIG₅good:{(UNM)};
(low-ranking) officer:{(UNM)};
to put in order; to become good:3SG.PRS.MP;
to make alright:3SG.PRS;
to become good:3SG.PRS;
to put in order; to become good:3SG.PRS


3-ŠÚKARAŠḪI.A-ma-ašZAG-ta[rSIG₅ME-ernu-kánDINGIRMEŠ-ašSIG₅
three

thrice

third
army camp
{(UNM)}
army camp
{(UNM)}={CNJctr=PPRO.3SG.C.NOM, CNJctr=PPRO.3PL.C.ACC}
army camp
{(UNM)}=={CNJctr=PPRO.3SG.C.NOM, CNJctr=PPRO.3PL.C.ACC}
army camp
{(UNM)}==={CNJctr=PPRO.3SG.C.NOM, CNJctr=PPRO.3PL.C.ACC}
rightness
{FNL(tar).NOM.SG.N, FNL(tar).ACC.SG.N, FNL(tar).NOM.PL.N, FNL(tar).ACC.PL.N}
good
{(UNM)}
(low-ranking) officer
{(UNM)}
to put in order
to become good
3SG.PRS.MP
to make alright
3SG.PRS
to become good
3SG.PRS
to put in order
to become good
3SG.PRS
to take
3PL.PST
to sit
3PL.PST
CONNn=OBPkdivinity
GEN.SG
deity
{FNL(a).NOM.SG.C, GEN.SG, VOC.SG, GEN.PL, D/L.PL}
god
{FNL(a).NOM.SG.C, GEN.SG, VOC.SG, GEN.PL, D/L.PL}
divinity
{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
deity
{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
ecstatic
{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
god
{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
god
{HURR.ABS.SG, STF}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
good
{(UNM)}
(low-ranking) officer
{(UNM)}
to put in order
to become good
3SG.PRS.MP
to make alright
3SG.PRS
to become good
3SG.PRS
to put in order
to become good
3SG.PRS

(Frg. 2+1) Vs. 35 IŠ-TU ḪALextispicy expert:{ABL, INS} ER-TUM:{(UNM)} QA-TAM-MA-pátlikewise:ADV=FOC [ ] SUMEŠ:{GN(UNM)};
(flesh) omen:{(UNM)};
meat:{(UNM)}
SIG₅-ruto put in order; to become good:3SG.IMP.MP EGIR-mabehind:D/L_hinter:POSP;
again:ADV;
behind:POSP;
behind:PREV;
last:{(UNM)}
NU.SIG₅-duto become unfavourable:3SG.IMP IGI-zi:{(ABBR)};
to see:;
to see:3SG.PRS;
to see:3PL.PRS;
front:{FNL(zi).NOM.SG.N, FNL(zi).ACC.SG.N, FNL(z).D/L.SG, FNL(zi).STF, FNL(zi).ADV}
SUMEŠ:{GN(UNM)};
(flesh) omen:{(UNM)};
meat:{(UNM)}
ni-kánsister:{ACC.SG.C, GEN.PL};
to drink one’s fill:2SG.IMP;
(oracle term):{(ABBR)};
:{GN(UNM), GN.HURR.ABS.SG}
ZAG-naright:{FNL(n).ALL, FNL(n).NOM.PL.N, FNL(n).ACC.PL.N};
rightness:FNL(n).ALL;
rightness:{(UNM)};
border:ACC.SG.C;
shoulder:{ACC.SG.C, GEN.PL}
pé-eš-ši-atto throw:{2SG.PST, 3SG.PST};
to rub:2SG.PRS={PPRO.3SG.N.NOM, PPRO.3SG.N.ACC, PPRO.3PL.C.NOM, PPRO.3PL.N.NOM, PPRO.3PL.N.ACC};
to throw:2SG.IMP={PPRO.3SG.N.NOM, PPRO.3SG.N.ACC, PPRO.3PL.C.NOM, PPRO.3PL.N.NOM, PPRO.3PL.N.ACC};
to rub:2SG.IMP={CNJadd=PPRO.3SG.N.NOM, CNJadd=PPRO.3SG.N.ACC, CNJadd=PPRO.3PL.C.NOM, CNJadd=PPRO.3PL.N.NOM, CNJadd=PPRO.3PL.N.ACC}

IŠ-TU ḪALER-TUMQA-TAM-MA-pátSUMEŠSIG₅-ruEGIR-maNU.SIG₅-duIGI-ziSUMEŠni-kánZAG-napé-eš-ši-at
extispicy expert
{ABL, INS}

{(UNM)}
likewise
ADV=FOC

{GN(UNM)}
(flesh) omen
{(UNM)}
meat
{(UNM)}
to put in order
to become good
3SG.IMP.MP
behind
D/L_hinter
POSP
again
ADV
behind
POSP
behind
PREV
last
{(UNM)}
to become unfavourable
3SG.IMP

{(ABBR)}
to see

to see
3SG.PRS
to see
3PL.PRS
front
{FNL(zi).NOM.SG.N, FNL(zi).ACC.SG.N, FNL(z).D/L.SG, FNL(zi).STF, FNL(zi).ADV}

{GN(UNM)}
(flesh) omen
{(UNM)}
meat
{(UNM)}
sister
{ACC.SG.C, GEN.PL}
to drink one’s fill
2SG.IMP
(oracle term)
{(ABBR)}

{GN(UNM), GN.HURR.ABS.SG}
right
{FNL(n).ALL, FNL(n).NOM.PL.N, FNL(n).ACC.PL.N}
rightness
FNL(n).ALL
rightness
{(UNM)}
border
ACC.SG.C
shoulder
{ACC.SG.C, GEN.PL}
to throw
{2SG.PST, 3SG.PST}
to rub
2SG.PRS={PPRO.3SG.N.NOM, PPRO.3SG.N.ACC, PPRO.3PL.C.NOM, PPRO.3PL.N.NOM, PPRO.3PL.N.ACC}
to throw
2SG.IMP={PPRO.3SG.N.NOM, PPRO.3SG.N.ACC, PPRO.3PL.C.NOM, PPRO.3PL.N.NOM, PPRO.3PL.N.ACC}
to rub
2SG.IMP={CNJadd=PPRO.3SG.N.NOM, CNJadd=PPRO.3SG.N.ACC, CNJadd=PPRO.3PL.C.NOM, CNJadd=PPRO.3PL.N.NOM, CNJadd=PPRO.3PL.N.ACC}

(Frg. 2+1) Vs. 36 GÙB-zi-ašto become unfavourable:3SG.PRS={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
left side:ABL={CNJadd=PPRO.3SG.C.NOM, CNJadd=PPRO.3PL.C.ACC}
ar-ḫa-anborder:{ACC.SG.C, GEN.PL};
to go around:{PTCP.NOM.SG.N, PTCP.ACC.SG.N, PTCP.INDCL}
IGIeye:{(UNM)};
to see:3SG.PRS;
to see:{3SG.PRS, 3SG.PST, 3PL.PRS};
front:{(UNM)};
sight:{(UNM)};
complete:{(UNM)}
x x[ -i]š EGIRbehind:D/L_hinter:POSP;
again:ADV;
behind:POSP;
behind:PREV;
last:{(UNM)}
SUMEŠ:{GN(UNM)};
(flesh) omen:{(UNM)};
meat:{(UNM)}
ni(oracle term):{(ABBR)};
:{GN(UNM), GN.HURR.ABS.SG}
NU.TUKU(there is) not):3SG.PRS GIŠŠÚ.A-ḫichair:{FNL(ḫ).D/L.SG, FNL(ḫ).ALL};
seat:{FNL(-i).HURR.ABS.SG, STF}
GÙB-anleft side:{ACC.SG.C, GEN.PL};
left:{FNL(a).ACC.SG.C, FNL(a).NOM.SG.N, FNL(a).ACC.SG.N, FNL(a).ADV};
left side:{(UNM)};
to become unfavourable:3SG.PRS;
state of being left:{(UNM)};
left:{(UNM)}
EGIR-ŠÚafterwards:ADV;
behind:POSP_PPRO.3SG.D/L
šu-ri-i-iš(feature of the exta):{NOM.SG.C, VOC.SG};
(feature of the exta):HITT.NOM.SG.C;
(feature of the exta):{NOM.SG.C, VOC.SG, NOM.PL.C};
(mng. unkn.):HURR.ERG||HITT.NOM.SG.C


GÙB-zi-ašar-ḫa-anIGIEGIRSUMEŠniNU.TUKUGIŠŠÚ.A-ḫiGÙB-anEGIR-ŠÚšu-ri-i-iš
to become unfavourable
3SG.PRS={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
left side
ABL={CNJadd=PPRO.3SG.C.NOM, CNJadd=PPRO.3PL.C.ACC}
border
{ACC.SG.C, GEN.PL}
to go around
{PTCP.NOM.SG.N, PTCP.ACC.SG.N, PTCP.INDCL}
eye
{(UNM)}
to see
3SG.PRS
to see
{3SG.PRS, 3SG.PST, 3PL.PRS}
front
{(UNM)}
sight
{(UNM)}
complete
{(UNM)}
behind
D/L_hinter
POSP
again
ADV
behind
POSP
behind
PREV
last
{(UNM)}

{GN(UNM)}
(flesh) omen
{(UNM)}
meat
{(UNM)}
(oracle term)
{(ABBR)}

{GN(UNM), GN.HURR.ABS.SG}
(there is) not)
3SG.PRS
chair
{FNL(ḫ).D/L.SG, FNL(ḫ).ALL}
seat
{FNL(-i).HURR.ABS.SG, STF}
left side
{ACC.SG.C, GEN.PL}
left
{FNL(a).ACC.SG.C, FNL(a).NOM.SG.N, FNL(a).ACC.SG.N, FNL(a).ADV}
left side
{(UNM)}
to become unfavourable
3SG.PRS
state of being left
{(UNM)}
left
{(UNM)}
afterwards
ADV
behind
POSP_PPRO.3SG.D/L
(feature of the exta)
{NOM.SG.C, VOC.SG}
(feature of the exta)
HITT.NOM.SG.C
(feature of the exta)
{NOM.SG.C, VOC.SG, NOM.PL.C}
(mng. unkn.)
HURR.ERG||HITT.NOM.SG.C

(Frg. 2+1) Vs. 37 ma-a-anas: A-NA DUTU-ŠI:{D/L.SG, D/L.PL, ALL};
‘my sun’:{D/L.SG, D/L.PL, ALL}
da-[ ]x-x-x-za x [ Š]A LUGAL:{GEN.SG, GEN.PL};
king:{GEN.SG, GEN.PL}
da-pí-anentire:{QUANall.ACC.SG.C, QUANall.NOM.SG.N, QUANall.ACC.SG.N};
entire:QUANall.D/L.SG
ZI-ansoul:ACC.SG.C;
soul:{(UNM)}
ME-ašto take:3SG.PST;
to sit:3SG.PST;
hundred:QUANcar={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
water:{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
to take:{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
to sit:{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
na-aš:{ CONNn=PPRO.3SG.C.NOM, CONNn=PPRO.3PL.C.ACC} A-NAto:{D/L.SG, D/L.PL, ALL} [

ma-a-anA-NA DUTU-ŠIŠ]A LUGALda-pí-anZI-anME-ašna-ašA-NA
as

{D/L.SG, D/L.PL, ALL}
‘my sun’
{D/L.SG, D/L.PL, ALL}

{GEN.SG, GEN.PL}
king
{GEN.SG, GEN.PL}
entire
{QUANall.ACC.SG.C, QUANall.NOM.SG.N, QUANall.ACC.SG.N}
entire
QUANall.D/L.SG
soul
ACC.SG.C
soul
{(UNM)}
to take
3SG.PST
to sit
3SG.PST
hundred
QUANcar={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
water
{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
to take
{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
to sit
{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}

{ CONNn=PPRO.3SG.C.NOM, CONNn=PPRO.3PL.C.ACC}
to
{D/L.SG, D/L.PL, ALL}

(Frg. 2+1) Vs. 38 2two:QUANcar pa-zato go:{PTCP.NOM.SG.C, VOC.SG};
much:;
much:{(ABBR), ADV};
people:{(ABBR), ADV}
EGIR-anafterwards:{a → ADV, b → POSP, c → PREV};
behind:D/L_hinter:POSP;
again:ADV;
behind:POSP;
behind:PREV;
last:{(UNM)}
ar-ḫato stand:1SG.PRS.MP;
away:;
away from:;
border:{NOM.COLL.C, ACC.COLL.C};
border:{VOC.SG, ALL, STF}
[ ] 3three:QUANcar DINGIR.MAḪ-ašMother-goddess:{FNL(a).NOM.SG.C, GEN.SG, VOC.SG, GEN.PL, D/L.PL};
Mother-goddess:{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
GUB-išto rise:3SG.PST TI-ta[rlife:{FNL(tar).NOM.SG.N, FNL(tar).ACC.SG.N, FNL(tar).NOM.PL.N, FNL(tar).ACC.PL.N}


2pa-zaEGIR-anar-ḫa3DINGIR.MAḪ-ašGUB-išTI-ta[r
two
QUANcar
to go
{PTCP.NOM.SG.C, VOC.SG}
much

much
{(ABBR), ADV}
people
{(ABBR), ADV}
afterwards
{a → ADV, b → POSP, c → PREV}
behind
D/L_hinter
POSP
again
ADV
behind
POSP
behind
PREV
last
{(UNM)}
to stand
1SG.PRS.MP
away

away from

border
{NOM.COLL.C, ACC.COLL.C}
border
{VOC.SG, ALL, STF}
three
QUANcar
Mother-goddess
{FNL(a).NOM.SG.C, GEN.SG, VOC.SG, GEN.PL, D/L.PL}
Mother-goddess
{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
to rise
3SG.PST
life
{FNL(tar).NOM.SG.N, FNL(tar).ACC.SG.N, FNL(tar).NOM.PL.N, FNL(tar).ACC.PL.N}

(Frg. 2) Vs. 39 IŠ-TU ḪALextispicy expert:{ABL, INS} ER-TUM:{(UNM)} QA-[TAM-MAlikewise:ADV

IŠ-TU ḪALER-TUMQA-[TAM-MA
extispicy expert
{ABL, INS}

{(UNM)}
likewise
ADV

(Frg. 2) Vs. 40 ši(mng. unkn.):D/L.SG;
(oracle term):{(ABBR)};
water:{HURR.ABS.SG, STF}
ta: CONNt;
to take:2SG.IMP;
entire:{(ABBR), ADV};
swelling(?):{(ABBR)}
GÙB-zato the left:ADV;
left side:ABL;
left side:{(UNM)};
to become unfavourable:3SG.PRS;
state of being left:{(UNM)};
left:{(UNM)}
RA-IṢto strike:3SG.PRS;
beaten:{a →(UNM), b →(UNM)}
x[


šitaGÙB-zaRA-IṢ
(mng. unkn.)
D/L.SG
(oracle term)
{(ABBR)}
water
{HURR.ABS.SG, STF}

CONNt
to take
2SG.IMP
entire
{(ABBR), ADV}
swelling(?)
{(ABBR)}
to the left
ADV
left side
ABL
left side
{(UNM)}
to become unfavourable
3SG.PRS
state of being left
{(UNM)}
left
{(UNM)}
to strike
3SG.PRS
beaten
{a →(UNM), b →(UNM)}

(Frg. 2) Vs. 41 ma-a-an-kánas: mi-n[u-marto make mild:{VBN.NOM.SG.N, VBN.ACC.SG.N};
flattery:{NOM.SG.N, ACC.SG.N, STF};
flattery:{VBN.NOM.SG.N, VBN.ACC.SG.N, VBN.STF}

ma-a-an-kánmi-n[u-mar
as
to make mild
{VBN.NOM.SG.N, VBN.ACC.SG.N}
flattery
{NOM.SG.N, ACC.SG.N, STF}
flattery
{VBN.NOM.SG.N, VBN.ACC.SG.N, VBN.STF}

(Frg. 2) Vs. 42 2two:QUANcar DUTUSolar deity:{DN.HURR.ABS, DN(UNM)} AN-Esky:{a →(UNM), b →(UNM), c →(UNM), d →(UNM), e →(UNM), f →(UNM), g →(UNM), h →(UNM), i →(UNM), j →(UNM), k →(UNM), l →(UNM), m →(UNM)};
sky:{(UNM)}
G[UB-išto rise:3SG.PST


2DUTUAN-EG[UB-iš
two
QUANcar
Solar deity
{DN.HURR.ABS, DN(UNM)}
sky
{a →(UNM), b →(UNM), c →(UNM), d →(UNM), e →(UNM), f →(UNM), g →(UNM), h →(UNM), i →(UNM), j →(UNM), k →(UNM), l →(UNM), m →(UNM)}
sky
{(UNM)}
to rise
3SG.PST

(Frg. 2) Vs. 43 IŠ-TU ḪALextispicy expert:{ABL, INS} ER-TUM:{(UNM)} [


IŠ-TU ḪALER-TUM
extispicy expert
{ABL, INS}

{(UNM)}

(Frg. 2) Vs. 44 ER-TUM:{(UNM)} DUTU-ŠI:{a →(UNM)_PPRO.1SG.GEN, b →(UNM)_PPRO.1SG.GEN, c →(UNM)_PPRO.1SG.GEN, d →(UNM)_PPRO.1SG.GEN, e →(UNM)_PPRO.1SG.GEN, f →(UNM)_PPRO.1SG.GEN, g →(UNM)_PPRO.1SG.GEN, h →(UNM)_PPRO.1SG.GEN, i →(UNM)_PPRO.1SG.GEN, j →(UNM)_PPRO.1SG.GEN, k →(UNM)_PPRO.1SG.GEN, l →(UNM)_PPRO.1SG.GEN};
‘my sun’:{a →(UNM)_PPRO.1SG.GEN, b →(UNM)_PPRO.1SG.GEN, c →(UNM)_PPRO.1SG.GEN, d →(UNM)_PPRO.1SG.GEN, e →(UNM)_PPRO.1SG.GEN, f →(UNM)_PPRO.1SG.GEN, g →(UNM)_PPRO.1SG.GEN}
[

ER-TUMDUTU-ŠI

{(UNM)}

{a →(UNM)_PPRO.1SG.GEN, b →(UNM)_PPRO.1SG.GEN, c →(UNM)_PPRO.1SG.GEN, d →(UNM)_PPRO.1SG.GEN, e →(UNM)_PPRO.1SG.GEN, f →(UNM)_PPRO.1SG.GEN, g →(UNM)_PPRO.1SG.GEN, h →(UNM)_PPRO.1SG.GEN, i →(UNM)_PPRO.1SG.GEN, j →(UNM)_PPRO.1SG.GEN, k →(UNM)_PPRO.1SG.GEN, l →(UNM)_PPRO.1SG.GEN}
‘my sun’
{a →(UNM)_PPRO.1SG.GEN, b →(UNM)_PPRO.1SG.GEN, c →(UNM)_PPRO.1SG.GEN, d →(UNM)_PPRO.1SG.GEN, e →(UNM)_PPRO.1SG.GEN, f →(UNM)_PPRO.1SG.GEN, g →(UNM)_PPRO.1SG.GEN}

(Frg. 2) Vs. 45 EGIRbehind:D/L_hinter:POSP;
again:ADV;
behind:POSP;
behind:PREV;
last:{(UNM)}
S[UMEŠ:{GN(UNM)};
(flesh) omen:{(UNM)};
meat:{(UNM)}

EGIRS[UMEŠ
behind
D/L_hinter
POSP
again
ADV
behind
POSP
behind
PREV
last
{(UNM)}

{GN(UNM)}
(flesh) omen
{(UNM)}
meat
{(UNM)}

(Frg. 2) Vs. Vs. bricht ab

Rs. (Frg. 2) 1′ 2[Utwice:QUANmul


2[U
twice
QUANmul

Rs. (Frg. 2) 2′ x NU.TUKU-kán(there is) not):3SG.PRS=OBPk x-[

NU.TUKU-kán
(there is) not)
3SG.PRS=OBPk

Rs. (Frg. 2) 3′ pár-na-aš-ša:{GN(UNM), GN.VOC.SG, GN.STF, GN.HURR.ABS.SG};
(offering term):HURR.DAT.PL;
house:{NOM.SG.C, GEN.SG, VOC.SG, GEN.PL, D/L.PL};
carpet:{NOM.SG.C, GEN.SG, VOC.SG, GEN.PL, D/L.PL};
house:GEN.SG
S[IG₅good:{(UNM)};
(low-ranking) officer:{(UNM)};
to put in order; to become good:3SG.PRS.MP;
to make alright:3SG.PRS;
to become good:3SG.PRS;
to put in order; to become good:3SG.PRS


pár-na-aš-šaS[IG₅

{GN(UNM), GN.VOC.SG, GN.STF, GN.HURR.ABS.SG}
(offering term)
HURR.DAT.PL
house
{NOM.SG.C, GEN.SG, VOC.SG, GEN.PL, D/L.PL}
carpet
{NOM.SG.C, GEN.SG, VOC.SG, GEN.PL, D/L.PL}
house
GEN.SG
good
{(UNM)}
(low-ranking) officer
{(UNM)}
to put in order
to become good
3SG.PRS.MP
to make alright
3SG.PRS
to become good
3SG.PRS
to put in order
to become good
3SG.PRS

Rs. (Frg. 2) 4′ ḫe-e-ušrain:{NOM.SG.C, VOC.SG, NOM.PL.C, ACC.PL.C} kam-ma-ra-ašcloud:{NOM.SG.C, GEN.SG, VOC.SG, GEN.PL, D/L.PL} ke-e-d[a-nithis:DEM1.D/L.SG

ḫe-e-uškam-ma-ra-aške-e-d[a-ni
rain
{NOM.SG.C, VOC.SG, NOM.PL.C, ACC.PL.C}
cloud
{NOM.SG.C, GEN.SG, VOC.SG, GEN.PL, D/L.PL}
this
DEM1.D/L.SG

Rs. (Frg. 2) 5′ 2two:QUANcar pa-zato go:{PTCP.NOM.SG.C, VOC.SG};
much:;
much:{(ABBR), ADV};
people:{(ABBR), ADV}
ZAG-tarrightness:{FNL(tar).NOM.SG.N, FNL(tar).ACC.SG.N, FNL(tar).NOM.PL.N, FNL(tar).ACC.PL.N} ḫe-e-ušrain:{NOM.SG.C, VOC.SG, NOM.PL.C, ACC.PL.C} DGUL[a-


2pa-zaZAG-tarḫe-e-uš
two
QUANcar
to go
{PTCP.NOM.SG.C, VOC.SG}
much

much
{(ABBR), ADV}
people
{(ABBR), ADV}
rightness
{FNL(tar).NOM.SG.N, FNL(tar).ACC.SG.N, FNL(tar).NOM.PL.N, FNL(tar).ACC.PL.N}
rain
{NOM.SG.C, VOC.SG, NOM.PL.C, ACC.PL.C}

Rs. (Frg. 2) 6′ nuCONNn zi-nu-um-me-eš-ni-macoming to an end:D/L.SG=CNJctr -zito make:3SG.PRS NU.S[IG₅-duto become unfavourable:3SG.IMP

nuzi-nu-um-me-eš-ni-ma-ziNU.S[IG₅-du
CONNncoming to an end
D/L.SG=CNJctr
to make
3SG.PRS
to become unfavourable
3SG.IMP

Rs. (Frg. 2) 7′ 2two:QUANcar GIŠDAGthrone:{(UNM)} GUB-išto rise:3SG.PST ŠA LUGAL:{GEN.SG, GEN.PL};
king:{GEN.SG, GEN.PL}
A-DÁM-MAred; red blood:{(UNM)} ME-ašto take:3SG.PST;
to sit:3SG.PST;
hundred:QUANcar={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
water:{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
to take:{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
to sit:{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
x-[

2GIŠDAGGUB-išŠA LUGALA-DÁM-MAME-aš
two
QUANcar
throne
{(UNM)}
to rise
3SG.PST

{GEN.SG, GEN.PL}
king
{GEN.SG, GEN.PL}
red
red blood
{(UNM)}
to take
3SG.PST
to sit
3SG.PST
hundred
QUANcar={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
water
{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
to take
{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
to sit
{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}

(Frg. 2+1) Rs. 8′/1′ nuCONNn ITUmonth:{(UNM)} 2KAMtwo:QUANcar UD(Moonlight(?) (deified) in UD SAKAR “crescent moon”):{DN(UNM), DN.HURR.ABS};
day (deified):{DN(UNM), DN.HURR.ABS};
day:{(UNM)};
(moon) light(?) in UD SAKAR “crescent moon”:{(UNM)}
3KAM-mathree:QUANcar=CNJctr -zito make:3SG.PRS NU.SIG₅-duto become unfavourable:3SG.IMP LUGAL-u[š-zaking:{FNL(u).NOM.SG.C, VOC.SG, ACC.PL.C} ]x x x x x [ ] x x x x

nuITU2KAMUD3KAM-ma-ziNU.SIG₅-duLUGAL-u[š-za
CONNnmonth
{(UNM)}
two
QUANcar
(Moonlight(?) (deified) in UD SAKAR “crescent moon”)
{DN(UNM), DN.HURR.ABS}
day (deified)
{DN(UNM), DN.HURR.ABS}
day
{(UNM)}
(moon) light(?) in UD SAKAR “crescent moon”
{(UNM)}
three
QUANcar=CNJctr
to make
3SG.PRS
to become unfavourable
3SG.IMP
king
{FNL(u).NOM.SG.C, VOC.SG, ACC.PL.C}

(Frg. 2+1) Rs. 9′/2′ 2two:QUANcar LUGAL-za:DN.ABL;
:{DN(UNM), DN.HURR.ABS};
king:{(UNM)}
ZAG-tarrightness:{FNL(tar).NOM.SG.N, FNL(tar).ACC.SG.N, FNL(tar).NOM.PL.N, FNL(tar).ACC.PL.N} da-pí-anentire:{QUANall.ACC.SG.C, QUANall.NOM.SG.N, QUANall.ACC.SG.N};
entire:QUANall.D/L.SG
ZI-ansoul:ACC.SG.C;
soul:{(UNM)}
ME-ašto take:3SG.PST;
to sit:3SG.PST;
hundred:QUANcar={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
water:{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
to take:{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
to sit:{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
nu-kánCONNn=OBPk GIG.[TUR?minor disease:{(UNM)} ]3-ŠÚthree:;
thrice:;
third:
DINGIR-LUM-zagod:ABL;
god:{a →(UNM), b →(UNM), c →(UNM), d →(UNM), e →(UNM), f →(UNM), g →(UNM), h →(UNM), i →(UNM), j →(UNM), k →(UNM), l →(UNM), m →(UNM)};
god:{(UNM)}
EGIRbehind:D/L_hinter:POSP;
again:ADV;
behind:POSP;
behind:PREV;
last:{(UNM)}
ar-ḫato stand:1SG.PRS.MP;
away:;
away from:;
border:{NOM.COLL.C, ACC.COLL.C};
border:{VOC.SG, ALL, STF}
[ka]r-pí-inanger:ACC.SG.C SIG₅-iagood:{D/L.SG, STF};
to make alright:3SG.PRS;
good:{NOM.SG.N, ACC.SG.N, D/L.SG, STF};
(low-ranking) officer:D/L.SG;
good:D/L.SG;
good:{(UNM)};
(low-ranking) officer:{(UNM)};
to put in order; to become good:3SG.PRS.MP
ME-ašto take:3SG.PST;
to sit:3SG.PST;
hundred:QUANcar={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
water:{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
to take:{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
to sit:{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
na-aš:{ CONNn=PPRO.3SG.C.NOM, CONNn=PPRO.3PL.C.ACC} D10-[niStorm-god:DN.FNL(n).HITT.D/L.SG;
valor(?):FNL(n).D/L.SG;
:{PNm(UNM), PNm.D/L.SG, PNm.VOC.SG}


2LUGAL-zaZAG-tarda-pí-anZI-anME-ašnu-kánGIG.[TUR?]3-ŠÚDINGIR-LUM-zaEGIRar-ḫa[ka]r-pí-inSIG₅-iaME-ašna-ašD10-[ni
two
QUANcar

DN.ABL

{DN(UNM), DN.HURR.ABS}
king
{(UNM)}
rightness
{FNL(tar).NOM.SG.N, FNL(tar).ACC.SG.N, FNL(tar).NOM.PL.N, FNL(tar).ACC.PL.N}
entire
{QUANall.ACC.SG.C, QUANall.NOM.SG.N, QUANall.ACC.SG.N}
entire
QUANall.D/L.SG
soul
ACC.SG.C
soul
{(UNM)}
to take
3SG.PST
to sit
3SG.PST
hundred
QUANcar={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
water
{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
to take
{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
to sit
{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
CONNn=OBPkminor disease
{(UNM)}
three

thrice

third
god
ABL
god
{a →(UNM), b →(UNM), c →(UNM), d →(UNM), e →(UNM), f →(UNM), g →(UNM), h →(UNM), i →(UNM), j →(UNM), k →(UNM), l →(UNM), m →(UNM)}
god
{(UNM)}
behind
D/L_hinter
POSP
again
ADV
behind
POSP
behind
PREV
last
{(UNM)}
to stand
1SG.PRS.MP
away

away from

border
{NOM.COLL.C, ACC.COLL.C}
border
{VOC.SG, ALL, STF}
anger
ACC.SG.C
good
{D/L.SG, STF}
to make alright
3SG.PRS
good
{NOM.SG.N, ACC.SG.N, D/L.SG, STF}
(low-ranking) officer
D/L.SG
good
D/L.SG
good
{(UNM)}
(low-ranking) officer
{(UNM)}
to put in order
to become good
3SG.PRS.MP
to take
3SG.PST
to sit
3SG.PST
hundred
QUANcar={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
water
{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
to take
{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
to sit
{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}

{ CONNn=PPRO.3SG.C.NOM, CONNn=PPRO.3PL.C.ACC}
Storm-god
DN.FNL(n).HITT.D/L.SG
valor(?)
FNL(n).D/L.SG

{PNm(UNM), PNm.D/L.SG, PNm.VOC.SG}

(Frg. 2+1) Rs. 10′/3′ nuCONNn ITUmonth:{(UNM)} 2KAMtwo:QUANcar UD(Moonlight(?) (deified) in UD SAKAR “crescent moon”):{DN(UNM), DN.HURR.ABS};
day (deified):{DN(UNM), DN.HURR.ABS};
day:{(UNM)};
(moon) light(?) in UD SAKAR “crescent moon”:{(UNM)}
7KAM-maseven:QUANcar=CNJctr -zito make:3SG.PRS NU.SIG₅-duto become unfavourable:3SG.IMP LUGAL-za:DN.ABL;
:{DN(UNM), DN.HURR.ABS};
king:{(UNM)}
ZAG-t[a]rrightness:{FNL(tar).NOM.SG.N, FNL(tar).ACC.SG.N, FNL(tar).NOM.PL.N, FNL(tar).ACC.PL.N} KUR-e-ašcountry:{FNL(e).GEN.SG, FNL(e).GEN.PL, FNL(e).D/L.PL};
country:{FNL(e).NOM.SG.N, FNL(e).ACC.SG.N, FNL(e).NOM.PL.N, FNL(e).ACC.PL.N, FNL(e).D/L.SG}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
(Rasur) a-aš-šugood:{NOM.SG.N, ACC.SG.N, NOM.PL.N, ACC.PL.N, STF, ADV};
belongings:{NOM.SG.N, ACC.SG.N, NOM.PL.N, ACC.PL.N, STF};
column:{LUW.NOM.SG.N, LUW.ACC.SG.N}
ḫe-e-unrain:ACC.SG.C kam-ma-ra-an-nacloud:{ACC.SG.C, GEN.PL} ME-ašto take:3SG.PST;
to sit:3SG.PST;
hundred:QUANcar={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
water:{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
to take:{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
to sit:{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
nu-[kánCONNn=OBPk DINGI]R-LIM-nigod:FNL(n).D/L.SG;
divinity:FNL(n).D/L.SG
da-entire:QUANall.D/L.SG ZI-n[i]soul:D/L.SG.C

nuITU2KAMUD7KAM-ma-ziNU.SIG₅-duLUGAL-zaZAG-t[a]rKUR-e-aša-aš-šuḫe-e-unkam-ma-ra-an-naME-ašnu-[kánDINGI]R-LIM-nida-ZI-n[i]
CONNnmonth
{(UNM)}
two
QUANcar
(Moonlight(?) (deified) in UD SAKAR “crescent moon”)
{DN(UNM), DN.HURR.ABS}
day (deified)
{DN(UNM), DN.HURR.ABS}
day
{(UNM)}
(moon) light(?) in UD SAKAR “crescent moon”
{(UNM)}
seven
QUANcar=CNJctr
to make
3SG.PRS
to become unfavourable
3SG.IMP

DN.ABL

{DN(UNM), DN.HURR.ABS}
king
{(UNM)}
rightness
{FNL(tar).NOM.SG.N, FNL(tar).ACC.SG.N, FNL(tar).NOM.PL.N, FNL(tar).ACC.PL.N}
country
{FNL(e).GEN.SG, FNL(e).GEN.PL, FNL(e).D/L.PL}
country
{FNL(e).NOM.SG.N, FNL(e).ACC.SG.N, FNL(e).NOM.PL.N, FNL(e).ACC.PL.N, FNL(e).D/L.SG}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
good
{NOM.SG.N, ACC.SG.N, NOM.PL.N, ACC.PL.N, STF, ADV}
belongings
{NOM.SG.N, ACC.SG.N, NOM.PL.N, ACC.PL.N, STF}
column
{LUW.NOM.SG.N, LUW.ACC.SG.N}
rain
ACC.SG.C
cloud
{ACC.SG.C, GEN.PL}
to take
3SG.PST
to sit
3SG.PST
hundred
QUANcar={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
water
{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
to take
{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
to sit
{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
CONNn=OBPkgod
FNL(n).D/L.SG
divinity
FNL(n).D/L.SG
entire
QUANall.D/L.SG
soul
D/L.SG.C

(Frg. 2+1) Rs. 11′/4′ 2two:QUANcar pa-zato go:{PTCP.NOM.SG.C, VOC.SG};
much:;
much:{(ABBR), ADV};
people:{(ABBR), ADV}
GÙB-tarstate of being left:{FNL(tar).NOM.SG.N, FNL(tar).ACC.SG.N, FNL(tar).NOM.PL.N, FNL(tar).ACC.PL.N} IZIfire:{(UNM)} PAB-nu-mar-rato protect:{FNL(nu).VBN.NOM.SG.N, FNL(nu).VBN.ACC.SG.N} ME-ašto take:3SG.PST;
to sit:3SG.PST;
hundred:QUANcar={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
water:{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
to take:{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
to sit:{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
na-aš:{ CONNn=PPRO.3SG.C.NOM, CONNn=PPRO.3PL.C.ACC} DIN[GIR.M]AḪ-niMother-goddess:D/L.SG SUM-zaonion:ABL;
to give:PTCP.NOM.SG.C;
onion:{(UNM)};
to give:{3SG.PRS, 3SG.PST, 3PL.PRS};
to give:3SG.PRS;
to give:3SG.PRS.IMPF;
gift:{(UNM)}
3-ŠÚthree:;
thrice:;
third:
SIG₅-u-an-zagood:{FNL(ant).NOM.SG.C, VOC.SG};
to put in order; to become good:FNL(u).PTCP.NOM.SG.C;
good:{NOM.SG.N, ACC.SG.N, ADV}
ŠA DINGIRMEŠdivinity:{GEN.SG, GEN.PL};
deity:{GEN.SG, GEN.PL};
ecstatic:{GEN.SG, GEN.PL};
god:{GEN.SG, GEN.PL}
mi-nu-marto make mild:{VBN.NOM.SG.N, VBN.ACC.SG.N};
flattery:{NOM.SG.N, ACC.SG.N, STF};
flattery:{VBN.NOM.SG.N, VBN.ACC.SG.N, VBN.STF}
TI-ta[r-ralife:{FNL(tar).NOM.SG.N, FNL(tar).ACC.SG.N, FNL(tar).NOM.PL.N, FNL(tar).ACC.PL.N} n]a-aš:{ CONNn=PPRO.3SG.C.NOM, CONNn=PPRO.3PL.C.ACC} LUGAL:{DN(UNM), DN.HURR.ABS};
king:{(UNM)}
SUM-zaonion:ABL;
to give:PTCP.NOM.SG.C;
onion:{(UNM)};
to give:{3SG.PRS, 3SG.PST, 3PL.PRS};
to give:3SG.PRS;
to give:3SG.PRS.IMPF;
gift:{(UNM)}
[


2pa-zaGÙB-tarIZIPAB-nu-mar-raME-ašna-ašDIN[GIR.M]AḪ-niSUM-za3-ŠÚSIG₅-u-an-zaŠA DINGIRMEŠmi-nu-marTI-ta[r-ran]a-ašLUGALSUM-za
two
QUANcar
to go
{PTCP.NOM.SG.C, VOC.SG}
much

much
{(ABBR), ADV}
people
{(ABBR), ADV}
state of being left
{FNL(tar).NOM.SG.N, FNL(tar).ACC.SG.N, FNL(tar).NOM.PL.N, FNL(tar).ACC.PL.N}
fire
{(UNM)}
to protect
{FNL(nu).VBN.NOM.SG.N, FNL(nu).VBN.ACC.SG.N}
to take
3SG.PST
to sit
3SG.PST
hundred
QUANcar={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
water
{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
to take
{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
to sit
{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}

{ CONNn=PPRO.3SG.C.NOM, CONNn=PPRO.3PL.C.ACC}
Mother-goddess
D/L.SG
onion
ABL
to give
PTCP.NOM.SG.C
onion
{(UNM)}
to give
{3SG.PRS, 3SG.PST, 3PL.PRS}
to give
3SG.PRS
to give
3SG.PRS.IMPF
gift
{(UNM)}
three

thrice

third
good
{FNL(ant).NOM.SG.C, VOC.SG}
to put in order
to become good
FNL(u).PTCP.NOM.SG.C
good
{NOM.SG.N, ACC.SG.N, ADV}
divinity
{GEN.SG, GEN.PL}
deity
{GEN.SG, GEN.PL}
ecstatic
{GEN.SG, GEN.PL}
god
{GEN.SG, GEN.PL}
to make mild
{VBN.NOM.SG.N, VBN.ACC.SG.N}
flattery
{NOM.SG.N, ACC.SG.N, STF}
flattery
{VBN.NOM.SG.N, VBN.ACC.SG.N, VBN.STF}
life
{FNL(tar).NOM.SG.N, FNL(tar).ACC.SG.N, FNL(tar).NOM.PL.N, FNL(tar).ACC.PL.N}

{ CONNn=PPRO.3SG.C.NOM, CONNn=PPRO.3PL.C.ACC}

{DN(UNM), DN.HURR.ABS}
king
{(UNM)}
onion
ABL
to give
PTCP.NOM.SG.C
onion
{(UNM)}
to give
{3SG.PRS, 3SG.PST, 3PL.PRS}
to give
3SG.PRS
to give
3SG.PRS.IMPF
gift
{(UNM)}

(Frg. 2+1) Rs. 12′/5′ DINGIR-LIM-ašgod:{FNL(a).NOM.SG.C, GEN.SG, VOC.SG, GEN.PL, D/L.PL};
divinity:GEN.SG;
god:{HITT.NOM.SG.C, HITT.GEN.SG, HITT.GEN.PL, HITT.D/L.PL};
god:{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
godsman(?):{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
divinity:{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
ZI-zasoul:{NOM.SG.C, VOC.SG, ABL};
soul:{(UNM)}
ta-ra-an-zato speak:{PTCP.NOM.SG.C, VOC.SG};
to speak:{PTCP.NOM.SG.N, PTCP.ACC.SG.N, PTCP.INDCL}
SIG₅-ruto put in order; to become good:3SG.IMP.MP DINGIR.[MAḪ?]-ašMother-goddess:{FNL(a).NOM.SG.C, GEN.SG, VOC.SG, GEN.PL, D/L.PL};
Mother-goddess:{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
GUB-išto rise:3SG.PST ŠA DINGIRMEŠdivinity:{GEN.SG, GEN.PL};
deity:{GEN.SG, GEN.PL};
ecstatic:{GEN.SG, GEN.PL};
god:{GEN.SG, GEN.PL}
mi-nu-marḪI.Ato make mild:{VBN.NOM.SG.N, VBN.ACC.SG.N};
flattery:{NOM.SG.N, ACC.SG.N, STF};
flattery:{VBN.NOM.SG.N, VBN.ACC.SG.N, VBN.STF}
ME-ašto take:3SG.PST;
to sit:3SG.PST;
hundred:QUANcar={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
water:{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
to take:{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
to sit:{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
na-aš:{ CONNn=PPRO.3SG.C.NOM, CONNn=PPRO.3PL.C.ACC} A-NAto:{D/L.SG, D/L.PL, ALL} [ ] SUM-zaonion:ABL;
to give:PTCP.NOM.SG.C;
onion:{(UNM)};
to give:{3SG.PRS, 3SG.PST, 3PL.PRS};
to give:3SG.PRS;
to give:3SG.PRS.IMPF;
gift:{(UNM)}
[2two:QUANcar D]INGIRMEŠdivinity:{(UNM)};
deity:{(UNM)};
ecstatic:{(UNM)};
god:{(UNM)};
god:{HURR.ABS.SG, STF}
GUB-erto step:3PL.PST;
to rise:3PL.PST
[ ] LUGAL:{DN(UNM), DN.HURR.ABS};
king:{(UNM)}
KASKAL-iaroad:{(UNM)};
to set on the road:3SG.PRS
ME-erto take:3PL.PST;
to sit:3PL.PST

DINGIR-LIM-ašZI-zata-ra-an-zaSIG₅-ruDINGIR.[MAḪ?]-ašGUB-išŠA DINGIRMEŠmi-nu-marḪI.AME-ašna-ašA-NASUM-za[2D]INGIRMEŠGUB-erLUGALKASKAL-iaME-er
god
{FNL(a).NOM.SG.C, GEN.SG, VOC.SG, GEN.PL, D/L.PL}
divinity
GEN.SG
god
{HITT.NOM.SG.C, HITT.GEN.SG, HITT.GEN.PL, HITT.D/L.PL}
god
{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
godsman(?)
{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
divinity
{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
soul
{NOM.SG.C, VOC.SG, ABL}
soul
{(UNM)}
to speak
{PTCP.NOM.SG.C, VOC.SG}
to speak
{PTCP.NOM.SG.N, PTCP.ACC.SG.N, PTCP.INDCL}
to put in order
to become good
3SG.IMP.MP
Mother-goddess
{FNL(a).NOM.SG.C, GEN.SG, VOC.SG, GEN.PL, D/L.PL}
Mother-goddess
{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
to rise
3SG.PST
divinity
{GEN.SG, GEN.PL}
deity
{GEN.SG, GEN.PL}
ecstatic
{GEN.SG, GEN.PL}
god
{GEN.SG, GEN.PL}
to make mild
{VBN.NOM.SG.N, VBN.ACC.SG.N}
flattery
{NOM.SG.N, ACC.SG.N, STF}
flattery
{VBN.NOM.SG.N, VBN.ACC.SG.N, VBN.STF}
to take
3SG.PST
to sit
3SG.PST
hundred
QUANcar={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
water
{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
to take
{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
to sit
{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}

{ CONNn=PPRO.3SG.C.NOM, CONNn=PPRO.3PL.C.ACC}
to
{D/L.SG, D/L.PL, ALL}
onion
ABL
to give
PTCP.NOM.SG.C
onion
{(UNM)}
to give
{3SG.PRS, 3SG.PST, 3PL.PRS}
to give
3SG.PRS
to give
3SG.PRS.IMPF
gift
{(UNM)}
two
QUANcar
divinity
{(UNM)}
deity
{(UNM)}
ecstatic
{(UNM)}
god
{(UNM)}
god
{HURR.ABS.SG, STF}
to step
3PL.PST
to rise
3PL.PST

{DN(UNM), DN.HURR.ABS}
king
{(UNM)}
road
{(UNM)}
to set on the road
3SG.PRS
to take
3PL.PST
to sit
3PL.PST

(Frg. 2+1) Rs. 13′/6′ na-aš:{ CONNn=PPRO.3SG.C.NOM, CONNn=PPRO.3PL.C.ACC} pa-ito give:{3SG.PRS, 2SG.IMP};
completely:
SUM-zaonion:ABL;
to give:PTCP.NOM.SG.C;
onion:{(UNM)};
to give:{3SG.PRS, 3SG.PST, 3PL.PRS};
to give:3SG.PRS;
to give:3SG.PRS.IMPF;
gift:{(UNM)}
3three:QUANcar GIG.TURminor disease:{(UNM)} DUḪdivided:{(UNM)};
release:{(UNM)};
to release:3SG.PRS;
to release:{3SG.PRS, 3SG.PST, 3PL.PRS};
to release:3SG.PRS.MP
KÚRenemy:{(UNM)} KASKAL-i[a]road:{(UNM)};
to set on the road:3SG.PRS
ME-ašto take:3SG.PST;
to sit:3SG.PST;
hundred:QUANcar={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
water:{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
to take:{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
to sit:{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
nu-kánCONNn=OBPk an-dato be warm:3PL.PRS.MP;
to be warm:{PTCP.NOM.PL.N, PTCP.ACC.PL.N, PTCP.STF};
therein:;
:;
inside:
SUD-li₁₂empty:{(UNM)};
empty:{FNL(li).NOM.SG.N, FNL(li).ACC.SG.N, FNL(l).D/L.SG, FNL(li).STF, FNL(li).ADV}
SIG₅good:{(UNM)};
(low-ranking) officer:{(UNM)};
to put in order; to become good:3SG.PRS.MP;
to make alright:3SG.PRS;
to become good:3SG.PRS;
to put in order; to become good:3SG.PRS


na-ašpa-iSUM-za3GIG.TURDUḪKÚRKASKAL-i[a]ME-ašnu-kánan-daSUD-li₁₂SIG₅

{ CONNn=PPRO.3SG.C.NOM, CONNn=PPRO.3PL.C.ACC}
to give
{3SG.PRS, 2SG.IMP}
completely
onion
ABL
to give
PTCP.NOM.SG.C
onion
{(UNM)}
to give
{3SG.PRS, 3SG.PST, 3PL.PRS}
to give
3SG.PRS
to give
3SG.PRS.IMPF
gift
{(UNM)}
three
QUANcar
minor disease
{(UNM)}
divided
{(UNM)}
release
{(UNM)}
to release
3SG.PRS
to release
{3SG.PRS, 3SG.PST, 3PL.PRS}
to release
3SG.PRS.MP
enemy
{(UNM)}
road
{(UNM)}
to set on the road
3SG.PRS
to take
3SG.PST
to sit
3SG.PST
hundred
QUANcar={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
water
{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
to take
{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
to sit
{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
CONNn=OBPkto be warm
3PL.PRS.MP
to be warm
{PTCP.NOM.PL.N, PTCP.ACC.PL.N, PTCP.STF}
therein



inside
empty
{(UNM)}
empty
{FNL(li).NOM.SG.N, FNL(li).ACC.SG.N, FNL(l).D/L.SG, FNL(li).STF, FNL(li).ADV}
good
{(UNM)}
(low-ranking) officer
{(UNM)}
to put in order
to become good
3SG.PRS.MP
to make alright
3SG.PRS
to become good
3SG.PRS
to put in order
to become good
3SG.PRS

(Frg. 2+1) Rs. 14′/7′ UN-aš-mamankind:GEN.SG;
human:{FNL(a).NOM.SG.C, GEN.SG, VOC.SG, GEN.PL, D/L.PL}
ZI-zasoul:{NOM.SG.C, VOC.SG, ABL};
soul:{(UNM)}
NU.SIG₅-duto become unfavourable:3SG.IMP pa-zato go:{PTCP.NOM.SG.C, VOC.SG};
much:;
much:{(ABBR), ADV};
people:{(ABBR), ADV}
ZAG-tarrightness:{FNL(tar).NOM.SG.N, FNL(tar).ACC.SG.N, FNL(tar).NOM.PL.N, FNL(tar).ACC.PL.N} I[Z]I-iafire:{(UNM)} ME-ašto take:3SG.PST;
to sit:3SG.PST;
hundred:QUANcar={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
water:{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
to take:{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
to sit:{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
nu-kánCONNn=OBPk an-dato be warm:3PL.PRS.MP;
to be warm:{PTCP.NOM.PL.N, PTCP.ACC.PL.N, PTCP.STF};
therein:;
:;
inside:
SUD-li₁₂empty:{(UNM)};
empty:{FNL(li).NOM.SG.N, FNL(li).ACC.SG.N, FNL(l).D/L.SG, FNL(li).STF, FNL(li).ADV}
2two:QUANcar DINGIRMEŠdivinity:{(UNM)};
deity:{(UNM)};
ecstatic:{(UNM)};
god:{(UNM)};
god:{HURR.ABS.SG, STF}
GUB-erto step:3PL.PST;
to rise:3PL.PST
ŠA LUGAL:{GEN.SG, GEN.PL};
king:{GEN.SG, GEN.PL}
A-DÁM-MAred; red blood:{(UNM)} ME-erto take:3PL.PST;
to sit:3PL.PST
na-at:{ CONNn=PPRO.3SG.N.NOM, CONNn=PPRO.3SG.N.ACC, CONNn=PPRO.3PL.N.NOM, CONNn=PPRO.3PL.N.ACC, CONNn=PPRO.3PL.C.NOM} pa-ito give:{3SG.PRS, 2SG.IMP};
completely:
SUM-anonion:{ACC.SG.C, GEN.PL};
to give:{PTCP.NOM.SG.N, PTCP.ACC.SG.N, PTCP.INDCL};
to give:PTCP.ACC.SG.C;
onion:{(UNM)};
to give:{3SG.PRS, 3SG.PST, 3PL.PRS};
to give:3SG.PRS;
to give:3SG.PRS.IMPF

UN-aš-maZI-zaNU.SIG₅-dupa-zaZAG-tarI[Z]I-iaME-ašnu-kánan-daSUD-li₁₂2DINGIRMEŠGUB-erŠA LUGALA-DÁM-MAME-erna-atpa-iSUM-an
mankind
GEN.SG
human
{FNL(a).NOM.SG.C, GEN.SG, VOC.SG, GEN.PL, D/L.PL}
soul
{NOM.SG.C, VOC.SG, ABL}
soul
{(UNM)}
to become unfavourable
3SG.IMP
to go
{PTCP.NOM.SG.C, VOC.SG}
much

much
{(ABBR), ADV}
people
{(ABBR), ADV}
rightness
{FNL(tar).NOM.SG.N, FNL(tar).ACC.SG.N, FNL(tar).NOM.PL.N, FNL(tar).ACC.PL.N}
fire
{(UNM)}
to take
3SG.PST
to sit
3SG.PST
hundred
QUANcar={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
water
{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
to take
{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
to sit
{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
CONNn=OBPkto be warm
3PL.PRS.MP
to be warm
{PTCP.NOM.PL.N, PTCP.ACC.PL.N, PTCP.STF}
therein



inside
empty
{(UNM)}
empty
{FNL(li).NOM.SG.N, FNL(li).ACC.SG.N, FNL(l).D/L.SG, FNL(li).STF, FNL(li).ADV}
two
QUANcar
divinity
{(UNM)}
deity
{(UNM)}
ecstatic
{(UNM)}
god
{(UNM)}
god
{HURR.ABS.SG, STF}
to step
3PL.PST
to rise
3PL.PST

{GEN.SG, GEN.PL}
king
{GEN.SG, GEN.PL}
red
red blood
{(UNM)}
to take
3PL.PST
to sit
3PL.PST

{ CONNn=PPRO.3SG.N.NOM, CONNn=PPRO.3SG.N.ACC, CONNn=PPRO.3PL.N.NOM, CONNn=PPRO.3PL.N.ACC, CONNn=PPRO.3PL.C.NOM}
to give
{3SG.PRS, 2SG.IMP}
completely
onion
{ACC.SG.C, GEN.PL}
to give
{PTCP.NOM.SG.N, PTCP.ACC.SG.N, PTCP.INDCL}
to give
PTCP.ACC.SG.C
onion
{(UNM)}
to give
{3SG.PRS, 3SG.PST, 3PL.PRS}
to give
3SG.PRS
to give
3SG.PRS.IMPF

(Frg. 2+1) Rs. 15′/8′ 3-ŠUthrice:QUANmul DINGIR-LUM-zagod:ABL;
god:{a →(UNM), b →(UNM), c →(UNM), d →(UNM), e →(UNM), f →(UNM), g →(UNM), h →(UNM), i →(UNM), j →(UNM), k →(UNM), l →(UNM), m →(UNM)};
god:{(UNM)}
EGIR-anafterwards:{a → ADV, b → POSP, c → PREV};
behind:D/L_hinter:POSP;
again:ADV;
behind:POSP;
behind:PREV;
last:{(UNM)}
ar-ḫato stand:1SG.PRS.MP;
away:;
away from:;
border:{NOM.COLL.C, ACC.COLL.C};
border:{VOC.SG, ALL, STF}
kar-pí-[i]nanger:ACC.SG.C ME-ašto take:3SG.PST;
to sit:3SG.PST;
hundred:QUANcar={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
water:{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
to take:{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
to sit:{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
nu-kánCONNn=OBPk an-dato be warm:3PL.PRS.MP;
to be warm:{PTCP.NOM.PL.N, PTCP.ACC.PL.N, PTCP.STF};
therein:;
:;
inside:
SIG₅-u-igood:D/L.SG [ ]


3-ŠUDINGIR-LUM-zaEGIR-anar-ḫakar-pí-[i]nME-ašnu-kánan-daSIG₅-u-i
thrice
QUANmul
god
ABL
god
{a →(UNM), b →(UNM), c →(UNM), d →(UNM), e →(UNM), f →(UNM), g →(UNM), h →(UNM), i →(UNM), j →(UNM), k →(UNM), l →(UNM), m →(UNM)}
god
{(UNM)}
afterwards
{a → ADV, b → POSP, c → PREV}
behind
D/L_hinter
POSP
again
ADV
behind
POSP
behind
PREV
last
{(UNM)}
to stand
1SG.PRS.MP
away

away from

border
{NOM.COLL.C, ACC.COLL.C}
border
{VOC.SG, ALL, STF}
anger
ACC.SG.C
to take
3SG.PST
to sit
3SG.PST
hundred
QUANcar={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
water
{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
to take
{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
to sit
{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
CONNn=OBPkto be warm
3PL.PRS.MP
to be warm
{PTCP.NOM.PL.N, PTCP.ACC.PL.N, PTCP.STF}
therein



inside
good
D/L.SG

(Frg. 2+1) Rs. Feld von ca. 24 Zeilen unbeschrieben


(Frg. 1)Rs. 9′ [ ]-x ti-ia-zito step:3SG.PRS NU.ŠE-duto become unfavourable:3SG.IMP GIŠDAGthrone:{(UNM)} GUB-išto rise:3SG.PST ŠA LUGAL:{GEN.SG, GEN.PL};
king:{GEN.SG, GEN.PL}
A-DÁM-MAred; red blood:{(UNM)} A.A-nastrength:{ACC.SG.C, GEN.PL} ME-ašto take:3SG.PST;
to sit:3SG.PST;
hundred:QUANcar={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
water:{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
to take:{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
to sit:{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
na-aš:{ CONNn=PPRO.3SG.C.NOM, CONNn=PPRO.3PL.C.ACC} D10-niStorm-god:DN.FNL(n).HITT.D/L.SG;
valor(?):FNL(n).D/L.SG;
:{PNm(UNM), PNm.D/L.SG, PNm.VOC.SG}
SUM-zaonion:ABL;
to give:PTCP.NOM.SG.C;
onion:{(UNM)};
to give:{3SG.PRS, 3SG.PST, 3PL.PRS};
to give:3SG.PRS;
to give:3SG.PRS.IMPF;
gift:{(UNM)}

ti-ia-ziNU.ŠE-duGIŠDAGGUB-išŠA LUGALA-DÁM-MAA.A-naME-ašna-ašD10-niSUM-za
to step
3SG.PRS
to become unfavourable
3SG.IMP
throne
{(UNM)}
to rise
3SG.PST

{GEN.SG, GEN.PL}
king
{GEN.SG, GEN.PL}
red
red blood
{(UNM)}
strength
{ACC.SG.C, GEN.PL}
to take
3SG.PST
to sit
3SG.PST
hundred
QUANcar={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
water
{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
to take
{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
to sit
{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}

{ CONNn=PPRO.3SG.C.NOM, CONNn=PPRO.3PL.C.ACC}
Storm-god
DN.FNL(n).HITT.D/L.SG
valor(?)
FNL(n).D/L.SG

{PNm(UNM), PNm.D/L.SG, PNm.VOC.SG}
onion
ABL
to give
PTCP.NOM.SG.C
onion
{(UNM)}
to give
{3SG.PRS, 3SG.PST, 3PL.PRS}
to give
3SG.PRS
to give
3SG.PRS.IMPF
gift
{(UNM)}

(Frg. 1)Rs. 10′ [ UR]UGIDRU-ma-aš:{GN(UNM)};
staff:{(UNM)};
:{GN(UNM)}={CNJctr=PPRO.3SG.C.NOM, CNJctr=PPRO.3PL.C.ACC};
staff:{(UNM)}={CNJctr=PPRO.3SG.C.NOM, CNJctr=PPRO.3PL.C.ACC};
:{GN(UNM)}=={CNJctr=PPRO.3SG.C.NOM, CNJctr=PPRO.3PL.C.ACC};
staff:{(UNM)}==={CNJctr=PPRO.3SG.C.NOM, CNJctr=PPRO.3PL.C.ACC};
:{GN(UNM)}===={CNJctr=PPRO.3SG.C.NOM, CNJctr=PPRO.3PL.C.ACC}
ZAG-tarrightness:{FNL(tar).NOM.SG.N, FNL(tar).ACC.SG.N, FNL(tar).NOM.PL.N, FNL(tar).ACC.PL.N} KASKAL-iaroad:{(UNM)};
to set on the road:3SG.PRS
ME-erto take:3PL.PST;
to sit:3PL.PST
nu-kánCONNn=OBPk GIG.GALmajor disease:{(UNM)} 3three:QUANcar KÚR-zaenemy:ABL;
enemy:{(UNM)}
ZAG-tarrightness:{FNL(tar).NOM.SG.N, FNL(tar).ACC.SG.N, FNL(tar).NOM.PL.N, FNL(tar).ACC.PL.N} -iabattle:FNL(i).D/L.SG;
battle:D/L.SG;
battle:{(UNM)};
to fight:3SG.PRS.IMPF;
to fight:3SG.PRS
ME-ašto take:3SG.PST;
to sit:3SG.PST;
hundred:QUANcar={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
water:{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
to take:{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
to sit:{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
na-aš:{ CONNn=PPRO.3SG.C.NOM, CONNn=PPRO.3PL.C.ACC} pa-ito give:{3SG.PRS, 2SG.IMP};
completely:
SUM-zaonion:ABL;
to give:PTCP.NOM.SG.C;
onion:{(UNM)};
to give:{3SG.PRS, 3SG.PST, 3PL.PRS};
to give:3SG.PRS;
to give:3SG.PRS.IMPF;
gift:{(UNM)}

UR]UGIDRU-ma-ašZAG-tarKASKAL-iaME-ernu-kánGIG.GAL3KÚR-zaZAG-tar-iaME-ašna-ašpa-iSUM-za

{GN(UNM)}
staff
{(UNM)}

{GN(UNM)}={CNJctr=PPRO.3SG.C.NOM, CNJctr=PPRO.3PL.C.ACC}
staff
{(UNM)}={CNJctr=PPRO.3SG.C.NOM, CNJctr=PPRO.3PL.C.ACC}

{GN(UNM)}=={CNJctr=PPRO.3SG.C.NOM, CNJctr=PPRO.3PL.C.ACC}
staff
{(UNM)}==={CNJctr=PPRO.3SG.C.NOM, CNJctr=PPRO.3PL.C.ACC}

{GN(UNM)}===={CNJctr=PPRO.3SG.C.NOM, CNJctr=PPRO.3PL.C.ACC}
rightness
{FNL(tar).NOM.SG.N, FNL(tar).ACC.SG.N, FNL(tar).NOM.PL.N, FNL(tar).ACC.PL.N}
road
{(UNM)}
to set on the road
3SG.PRS
to take
3PL.PST
to sit
3PL.PST
CONNn=OBPkmajor disease
{(UNM)}
three
QUANcar
enemy
ABL
enemy
{(UNM)}
rightness
{FNL(tar).NOM.SG.N, FNL(tar).ACC.SG.N, FNL(tar).NOM.PL.N, FNL(tar).ACC.PL.N}
battle
FNL(i).D/L.SG
battle
D/L.SG
battle
{(UNM)}
to fight
3SG.PRS.IMPF
to fight
3SG.PRS
to take
3SG.PST
to sit
3SG.PST
hundred
QUANcar={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
water
{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
to take
{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
to sit
{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}

{ CONNn=PPRO.3SG.C.NOM, CONNn=PPRO.3PL.C.ACC}
to give
{3SG.PRS, 2SG.IMP}
completely
onion
ABL
to give
PTCP.NOM.SG.C
onion
{(UNM)}
to give
{3SG.PRS, 3SG.PST, 3PL.PRS}
to give
3SG.PRS
to give
3SG.PRS.IMPF
gift
{(UNM)}

(Frg. 1)Rs. 11?′ [ ]x-ma ti-ia-zito step:3SG.PRS SIG₅-ruto put in order; to become good:3SG.IMP.MP KÚR-zaenemy:ABL;
enemy:{(UNM)}
ZAG-tarrightness:{FNL(tar).NOM.SG.N, FNL(tar).ACC.SG.N, FNL(tar).NOM.PL.N, FNL(tar).ACC.PL.N} MEhundred:QUANcar;
water:{(UNM)};
to take:{3SG.PRS, 3SG.PST, 3PL.PRS};
to sit:{3SG.PRS, 3SG.PST, 3PL.PRS}
IZI-iafire:{(UNM)} ME-ašto take:3SG.PST;
to sit:3SG.PST;
hundred:QUANcar={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
water:{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
to take:{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
to sit:{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
na-aš:{ CONNn=PPRO.3SG.C.NOM, CONNn=PPRO.3PL.C.ACC} pa-ito give:{3SG.PRS, 2SG.IMP};
completely:
SUM-zaonion:ABL;
to give:PTCP.NOM.SG.C;
onion:{(UNM)};
to give:{3SG.PRS, 3SG.PST, 3PL.PRS};
to give:3SG.PRS;
to give:3SG.PRS.IMPF;
gift:{(UNM)}

ti-ia-ziSIG₅-ruKÚR-zaZAG-tarMEIZI-iaME-ašna-ašpa-iSUM-za
to step
3SG.PRS
to put in order
to become good
3SG.IMP.MP
enemy
ABL
enemy
{(UNM)}
rightness
{FNL(tar).NOM.SG.N, FNL(tar).ACC.SG.N, FNL(tar).NOM.PL.N, FNL(tar).ACC.PL.N}
hundred
QUANcar
water
{(UNM)}
to take
{3SG.PRS, 3SG.PST, 3PL.PRS}
to sit
{3SG.PRS, 3SG.PST, 3PL.PRS}
fire
{(UNM)}
to take
3SG.PST
to sit
3SG.PST
hundred
QUANcar={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
water
{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
to take
{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
to sit
{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}

{ CONNn=PPRO.3SG.C.NOM, CONNn=PPRO.3PL.C.ACC}
to give
{3SG.PRS, 2SG.IMP}
completely
onion
ABL
to give
PTCP.NOM.SG.C
onion
{(UNM)}
to give
{3SG.PRS, 3SG.PST, 3PL.PRS}
to give
3SG.PRS
to give
3SG.PRS.IMPF
gift
{(UNM)}

(Frg. 1)Rs. ca. 10 Zeilen bis zum Rand unbeschrieben


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