Citatio: Thesaurus Linguarum Hethaeorum digitalis, hethiter.net/: TLHdig IBoT 1.32 (2021-12-31)

Vs. 1 DUTU-ŠI:{a →(UNM)_PPRO.1SG.GEN, b →(UNM)_PPRO.1SG.GEN, c →(UNM)_PPRO.1SG.GEN, d →(UNM)_PPRO.1SG.GEN, e →(UNM)_PPRO.1SG.GEN, f →(UNM)_PPRO.1SG.GEN, g →(UNM)_PPRO.1SG.GEN, h →(UNM)_PPRO.1SG.GEN, i →(UNM)_PPRO.1SG.GEN, j →(UNM)_PPRO.1SG.GEN, k →(UNM)_PPRO.1SG.GEN, l →(UNM)_PPRO.1SG.GEN};
‘my sun’:{a →(UNM)_PPRO.1SG.GEN, b →(UNM)_PPRO.1SG.GEN, c →(UNM)_PPRO.1SG.GEN, d →(UNM)_PPRO.1SG.GEN, e →(UNM)_PPRO.1SG.GEN, f →(UNM)_PPRO.1SG.GEN, g →(UNM)_PPRO.1SG.GEN}
ke-e-da-nithis:DEM1.D/L.SG MU-tiyear:{FNL(t).D/L.SG, FNL(t).NOM.COLL, FNL(t).ACC.COLL} [INA KU]Rcountry:{D/L.SG, D/L.PL, ABL};
representation of a mountain:{D/L.SG, D/L.PL, ABL}
URUaz-z[i]:{GN(UNM), GN.HURR.ABS.SG} ú-[ez-z]ito come:3SG.PRS;
to cry:3SG.PRS
[DINGI]R[M]divinity:{(UNM)};
deity:{(UNM)};
ecstatic:{(UNM)};
god:{(UNM)};
god:{HURR.ABS.SG, STF}
URUkum-man-n[i]:GN.D/L.SG;
:{GN(UNM), GN.HURR.ABS.SG}

DUTU-ŠIke-e-da-niMU-ti[INA KU]RURUaz-z[i]ú-[ez-z]i[DINGI]R[M]URUkum-man-n[i]

{a →(UNM)_PPRO.1SG.GEN, b →(UNM)_PPRO.1SG.GEN, c →(UNM)_PPRO.1SG.GEN, d →(UNM)_PPRO.1SG.GEN, e →(UNM)_PPRO.1SG.GEN, f →(UNM)_PPRO.1SG.GEN, g →(UNM)_PPRO.1SG.GEN, h →(UNM)_PPRO.1SG.GEN, i →(UNM)_PPRO.1SG.GEN, j →(UNM)_PPRO.1SG.GEN, k →(UNM)_PPRO.1SG.GEN, l →(UNM)_PPRO.1SG.GEN}
‘my sun’
{a →(UNM)_PPRO.1SG.GEN, b →(UNM)_PPRO.1SG.GEN, c →(UNM)_PPRO.1SG.GEN, d →(UNM)_PPRO.1SG.GEN, e →(UNM)_PPRO.1SG.GEN, f →(UNM)_PPRO.1SG.GEN, g →(UNM)_PPRO.1SG.GEN}
this
DEM1.D/L.SG
year
{FNL(t).D/L.SG, FNL(t).NOM.COLL, FNL(t).ACC.COLL}
country
{D/L.SG, D/L.PL, ABL}
representation of a mountain
{D/L.SG, D/L.PL, ABL}

{GN(UNM), GN.HURR.ABS.SG}
to come
3SG.PRS
to cry
3SG.PRS
divinity
{(UNM)}
deity
{(UNM)}
ecstatic
{(UNM)}
god
{(UNM)}
god
{HURR.ABS.SG, STF}

GN.D/L.SG

{GN(UNM), GN.HURR.ABS.SG}

Vs. 2 ŠE-ruto be favourable:3SG.IMP.MP LUGAL!-uš-zaking:{FNL(u).NOM.SG.C, VOC.SG, ACC.PL.C} ZAG-tarrightness:{FNL(tar).NOM.SG.N, FNL(tar).ACC.SG.N, FNL(tar).NOM.PL.N, FNL(tar).ACC.PL.N} KASKALroad:{(UNM)};
to set on the road:3SG.PRS
battle:{(UNM)};
to fight:3SG.PRS.IMPF;
to fight:3SG.PRS
L[UGA]L:{DN(UNM), DN.HURR.ABS};
king:{(UNM)}
ME-ašto take:3SG.PST;
to sit:3SG.PST;
hundred:QUANcar={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
water:{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
to take:{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
to sit:{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
DINGIR[M]-ašdivinity:GEN.SG;
deity:{FNL(a).NOM.SG.C, GEN.SG, VOC.SG, GEN.PL, D/L.PL};
god:{FNL(a).NOM.SG.C, GEN.SG, VOC.SG, GEN.PL, D/L.PL};
divinity:{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
deity:{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
ecstatic:{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
god:{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
god:{HURR.ABS.SG, STF}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
2two:QUANcar nuCONNn DINGIRMEŠdivinity:{(UNM)};
deity:{(UNM)};
ecstatic:{(UNM)};
god:{(UNM)};
god:{HURR.ABS.SG, STF}
GUB-erto step:3PL.PST;
to rise:3PL.PST
SILIM-anhealthy:{FNL(a).ACC.SG.C, GEN.PL};
well-being:FNL(a).ACC.SG.C;
healthy:{(UNM)};
well-being:{(UNM)}
M[E-er]to take:3PL.PST;
to sit:3PL.PST

ŠE-ruLUGAL!-uš-zaZAG-tarKASKALL[UGA]LME-ašDINGIR[M]-aš2nuDINGIRMEŠGUB-erSILIM-anM[E-er]
to be favourable
3SG.IMP.MP
king
{FNL(u).NOM.SG.C, VOC.SG, ACC.PL.C}
rightness
{FNL(tar).NOM.SG.N, FNL(tar).ACC.SG.N, FNL(tar).NOM.PL.N, FNL(tar).ACC.PL.N}
road
{(UNM)}
to set on the road
3SG.PRS
battle
{(UNM)}
to fight
3SG.PRS.IMPF
to fight
3SG.PRS

{DN(UNM), DN.HURR.ABS}
king
{(UNM)}
to take
3SG.PST
to sit
3SG.PST
hundred
QUANcar={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
water
{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
to take
{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
to sit
{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
divinity
GEN.SG
deity
{FNL(a).NOM.SG.C, GEN.SG, VOC.SG, GEN.PL, D/L.PL}
god
{FNL(a).NOM.SG.C, GEN.SG, VOC.SG, GEN.PL, D/L.PL}
divinity
{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
deity
{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
ecstatic
{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
god
{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
god
{HURR.ABS.SG, STF}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
two
QUANcar
CONNndivinity
{(UNM)}
deity
{(UNM)}
ecstatic
{(UNM)}
god
{(UNM)}
god
{HURR.ABS.SG, STF}
to step
3PL.PST
to rise
3PL.PST
healthy
{FNL(a).ACC.SG.C, GEN.PL}
well-being
FNL(a).ACC.SG.C
healthy
{(UNM)}
well-being
{(UNM)}
to take
3PL.PST
to sit
3PL.PST

Vs. 3 DGUL-šiGULš- deities:{DN(UNM), DN.HURR.ABS}={PPRO.3SG.D/L, POSS.3SG.D/L.SG} da: CONNt;
to take:2SG.IMP;
entire:{(ABBR), ADV};
swelling(?):{(ABBR)}
ZI-nisoul:D/L.SG.C 3-ŠÚthree:;
thrice:;
third:
DINGIR-zadeity:ABL;
ecstatic:{FNL(t).NOM.SG.C, VOC.SG};
god:ABL;
divinity:{(UNM)};
deity:{(UNM)};
ecstatic:{(UNM)};
god:{(UNM)};
god:{HURR.ABS.SG, STF}
da: CONNt;
to take:2SG.IMP;
entire:{(ABBR), ADV};
swelling(?):{(ABBR)}
ZIsoul:{(UNM)} DNAM.TARNamtaru (demon):{DN(UNM), DN.HURR.ABS} mi-marflattery:NOM.SG.N(ABBR), ACC.SG.N(ABBR) ME-ašto take:3SG.PST;
to sit:3SG.PST;
hundred:QUANcar={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
water:{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
to take:{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
to sit:{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
na-aš:{ CONNn=PPRO.3SG.C.NOM, CONNn=PPRO.3PL.C.ACC} DINGIR.MAḪ-[niMother-goddess:D/L.SG SUM-za]onion:ABL;
to give:PTCP.NOM.SG.C;
onion:{(UNM)};
to give:{3SG.PRS, 3SG.PST, 3PL.PRS};
to give:3SG.PRS;
to give:3SG.PRS.IMPF;
gift:{(UNM)}


DGUL-šidaZI-ni3-ŠÚDINGIR-zadaZIDNAM.TARmi-marME-ašna-ašDINGIR.MAḪ-[niSUM-za]
GULš- deities
{DN(UNM), DN.HURR.ABS}={PPRO.3SG.D/L, POSS.3SG.D/L.SG}

CONNt
to take
2SG.IMP
entire
{(ABBR), ADV}
swelling(?)
{(ABBR)}
soul
D/L.SG.C
three

thrice

third
deity
ABL
ecstatic
{FNL(t).NOM.SG.C, VOC.SG}
god
ABL
divinity
{(UNM)}
deity
{(UNM)}
ecstatic
{(UNM)}
god
{(UNM)}
god
{HURR.ABS.SG, STF}

CONNt
to take
2SG.IMP
entire
{(ABBR), ADV}
swelling(?)
{(ABBR)}
soul
{(UNM)}
Namtaru (demon)
{DN(UNM), DN.HURR.ABS}
flattery
NOM.SG.N(ABBR), ACC.SG.N(ABBR)
to take
3SG.PST
to sit
3SG.PST
hundred
QUANcar={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
water
{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
to take
{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
to sit
{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}

{ CONNn=PPRO.3SG.C.NOM, CONNn=PPRO.3PL.C.ACC}
Mother-goddess
D/L.SG
onion
ABL
to give
PTCP.NOM.SG.C
onion
{(UNM)}
to give
{3SG.PRS, 3SG.PST, 3PL.PRS}
to give
3SG.PRS
to give
3SG.PRS.IMPF
gift
{(UNM)}

Vs. 4 TA IGI.MUŠENbird obsever:{a → ABL_von:POSP, b → INS_von:POSP} ER-TUM:{(UNM)} QA-TAM-MA-pátlikewise:ADV=FOC nuCONNn MUŠENḪI.Abird:{(UNM)} SI×SÁ-an-duto arrange:3PL.IMP 2two:QUANcar šu-lu-pí-uš(oracle bird):ACC.PL.C;
(oracle bird):{NOM.SG.N, ACC.SG.N, D/L.SG, NOM.PL.N, ACC.PL.N, STF, ADV}
pé-anto give:{PTCP.NOM.SG.N, PTCP.ACC.SG.N, PTCP.INDCL};
before:;
to send:{PTCP.NOM.SG.N, PTCP.ACC.SG.N, PTCP.INDCL};
towards:
S[IG₅-zato put in order; to become good:PTCP.NOM.SG.C;
right:HITT.ABL;
(low-ranking) officer:ABL;
good:{FNL(t).NOM.SG.C, VOC.SG};
to put in order; to become good:3SG.PRS.MP;
good:{(UNM)}
ú-e-er]to come:3PL.PST

TA IGI.MUŠENER-TUMQA-TAM-MA-pátnuMUŠENḪI.ASI×SÁ-an-du2šu-lu-pí-ušpé-anS[IG₅-zaú-e-er]
bird obsever
{a → ABL_von
POSP, b → INS_von
POSP}

{(UNM)}
likewise
ADV=FOC
CONNnbird
{(UNM)}
to arrange
3PL.IMP
two
QUANcar
(oracle bird)
ACC.PL.C
(oracle bird)
{NOM.SG.N, ACC.SG.N, D/L.SG, NOM.PL.N, ACC.PL.N, STF, ADV}
to give
{PTCP.NOM.SG.N, PTCP.ACC.SG.N, PTCP.INDCL}
before

to send
{PTCP.NOM.SG.N, PTCP.ACC.SG.N, PTCP.INDCL}
towards
to put in order
to become good
PTCP.NOM.SG.C
right
HITT.ABL
(low-ranking) officer
ABL
good
{FNL(t).NOM.SG.C, VOC.SG}
to put in order
to become good
3SG.PRS.MP
good
{(UNM)}
to come
3PL.PST

Vs. 5 na-at:{ CONNn=PPRO.3SG.N.NOM, CONNn=PPRO.3SG.N.ACC, CONNn=PPRO.3PL.N.NOM, CONNn=PPRO.3PL.N.ACC, CONNn=PPRO.3PL.C.NOM} 2-an:;
the second:;
two:
ar-ḫato stand:1SG.PRS.MP;
away:;
away from:;
border:{NOM.COLL.C, ACC.COLL.C};
border:{VOC.SG, ALL, STF}
(Rasur) pa-a-erto go:3PL.PST al-li-ia-aš-kán(mng. unkn.):{HITT.GEN.SG, HITT.GEN.PL, HITT.D/L.PL, HITT.ACC.PL.C};
(bread or pastry):{GEN.SG, NOM.PL.C, GEN.PL, ACC.PL.C, D/L.PL};
(kind of oracle bird):{NOM.SG.C, GEN.SG, VOC.SG, GEN.PL, D/L.PL};
:{DN.NOM.SG.C, DN.GEN.SG, DN.VOC.SG}
pé-anto give:{PTCP.NOM.SG.N, PTCP.ACC.SG.N, PTCP.INDCL};
before:;
to send:{PTCP.NOM.SG.N, PTCP.ACC.SG.N, PTCP.INDCL};
towards:
SIG₅-zato put in order; to become good:PTCP.NOM.SG.C;
right:HITT.ABL;
(low-ranking) officer:ABL;
good:{FNL(t).NOM.SG.C, VOC.SG};
to put in order; to become good:3SG.PRS.MP;
good:{(UNM)}
ú-etto come:3SG.PST;
to build:2SG.IMP;
to cry:3SG.PST
na-aš:{ CONNn=PPRO.3SG.C.NOM, CONNn=PPRO.3PL.C.ACC} 2-an:;
the second:;
two:
a[r-ḫato stand:1SG.PRS.MP;
away:;
away from:;
border:{NOM.COLL.C, ACC.COLL.C};
border:{VOC.SG, ALL, STF}
pa-it]to go:3SG.PST

na-at2-anar-ḫapa-a-eral-li-ia-aš-kánpé-anSIG₅-zaú-etna-aš2-ana[r-ḫapa-it]

{ CONNn=PPRO.3SG.N.NOM, CONNn=PPRO.3SG.N.ACC, CONNn=PPRO.3PL.N.NOM, CONNn=PPRO.3PL.N.ACC, CONNn=PPRO.3PL.C.NOM}


the second

two
to stand
1SG.PRS.MP
away

away from

border
{NOM.COLL.C, ACC.COLL.C}
border
{VOC.SG, ALL, STF}
to go
3PL.PST
(mng. unkn.)
{HITT.GEN.SG, HITT.GEN.PL, HITT.D/L.PL, HITT.ACC.PL.C}
(bread or pastry)
{GEN.SG, NOM.PL.C, GEN.PL, ACC.PL.C, D/L.PL}
(kind of oracle bird)
{NOM.SG.C, GEN.SG, VOC.SG, GEN.PL, D/L.PL}

{DN.NOM.SG.C, DN.GEN.SG, DN.VOC.SG}
to give
{PTCP.NOM.SG.N, PTCP.ACC.SG.N, PTCP.INDCL}
before

to send
{PTCP.NOM.SG.N, PTCP.ACC.SG.N, PTCP.INDCL}
towards
to put in order
to become good
PTCP.NOM.SG.C
right
HITT.ABL
(low-ranking) officer
ABL
good
{FNL(t).NOM.SG.C, VOC.SG}
to put in order
to become good
3SG.PRS.MP
good
{(UNM)}
to come
3SG.PST
to build
2SG.IMP
to cry
3SG.PST

{ CONNn=PPRO.3SG.C.NOM, CONNn=PPRO.3PL.C.ACC}


the second

two
to stand
1SG.PRS.MP
away

away from

border
{NOM.COLL.C, ACC.COLL.C}
border
{VOC.SG, ALL, STF}
to go
3SG.PST

Vs. 6 ḫa-aš-da-pí-iš!-ma-kán(oracle bird):{NOM.SG.C, VOC.SG, NOM.PL.C} EGIRbehind:D/L_hinter:POSP;
again:ADV;
behind:POSP;
behind:PREV;
last:{(UNM)}
UGUUpper Land:{GN(UNM)};
up:ADV;
up:POSP;
up:{a → POSP, b → ADV, c → PREV};
up:PREV;
upper side:{(UNM)};
upper:{(UNM)}
SIG₅-zato put in order; to become good:PTCP.NOM.SG.C;
right:HITT.ABL;
(low-ranking) officer:ABL;
good:{FNL(t).NOM.SG.C, VOC.SG};
to put in order; to become good:3SG.PRS.MP;
good:{(UNM)}
ú-etto come:3SG.PST;
to build:2SG.IMP;
to cry:3SG.PST
n[a]-aš-kán:{ CONNn=PPRO.3SG.C.NOM=OBPk, CONNn=PPRO.3PL.C.ACC=OBPk} pé-anto give:{PTCP.NOM.SG.N, PTCP.ACC.SG.N, PTCP.INDCL};
before:;
to send:{PTCP.NOM.SG.N, PTCP.ACC.SG.N, PTCP.INDCL};
towards:
ar-ḫato stand:1SG.PRS.MP;
away:;
away from:;
border:{NOM.COLL.C, ACC.COLL.C};
border:{VOC.SG, ALL, STF}
pa-itto go:3SG.PST

ḫa-aš-da-pí-iš!-ma-kánEGIRUGUSIG₅-zaú-etn[a]-aš-kánpé-anar-ḫapa-it
(oracle bird)
{NOM.SG.C, VOC.SG, NOM.PL.C}
behind
D/L_hinter
POSP
again
ADV
behind
POSP
behind
PREV
last
{(UNM)}
Upper Land
{GN(UNM)}
up
ADV
up
POSP
up
{a → POSP, b → ADV, c → PREV}
up
PREV
upper side
{(UNM)}
upper
{(UNM)}
to put in order
to become good
PTCP.NOM.SG.C
right
HITT.ABL
(low-ranking) officer
ABL
good
{FNL(t).NOM.SG.C, VOC.SG}
to put in order
to become good
3SG.PRS.MP
good
{(UNM)}
to come
3SG.PST
to build
2SG.IMP
to cry
3SG.PST

{ CONNn=PPRO.3SG.C.NOM=OBPk, CONNn=PPRO.3PL.C.ACC=OBPk}
to give
{PTCP.NOM.SG.N, PTCP.ACC.SG.N, PTCP.INDCL}
before

to send
{PTCP.NOM.SG.N, PTCP.ACC.SG.N, PTCP.INDCL}
towards
to stand
1SG.PRS.MP
away

away from

border
{NOM.COLL.C, ACC.COLL.C}
border
{VOC.SG, ALL, STF}
to go
3SG.PST

Vs. 7 EGIR.KASKAL-NI-ma-kán(on the) return trip:{a →(UNM), b →(UNM), c →(UNM), d →(UNM), e →(UNM), f →(UNM), g →(UNM), h →(UNM), i →(UNM), j →(UNM), k →(UNM), l →(UNM), m →(UNM)} 3three:QUANcar TI₈MUŠENeagle:{(UNM)};
:{(UNM)}
EGIRbehind:D/L_hinter:POSP;
again:ADV;
behind:POSP;
behind:PREV;
last:{(UNM)}
UGUUpper Land:{GN(UNM)};
up:ADV;
up:POSP;
up:{a → POSP, b → ADV, c → PREV};
up:PREV;
upper side:{(UNM)};
upper:{(UNM)}
SIG₅-zato put in order; to become good:PTCP.NOM.SG.C;
right:HITT.ABL;
(low-ranking) officer:ABL;
good:{FNL(t).NOM.SG.C, VOC.SG};
to put in order; to become good:3SG.PRS.MP;
good:{(UNM)}
ú-e-erto come:3PL.PST nu-kánCONNn=OBPk 1-ašone:;
one:={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
pé-anto give:{PTCP.NOM.SG.N, PTCP.ACC.SG.N, PTCP.INDCL};
before:;
to send:{PTCP.NOM.SG.N, PTCP.ACC.SG.N, PTCP.INDCL};
towards:
SIG₅-zato put in order; to become good:PTCP.NOM.SG.C;
right:HITT.ABL;
(low-ranking) officer:ABL;
good:{FNL(t).NOM.SG.C, VOC.SG};
to put in order; to become good:3SG.PRS.MP;
good:{(UNM)}
ú-[et]to come:3SG.PST;
to build:2SG.IMP;
to cry:3SG.PST

EGIR.KASKAL-NI-ma-kán3TI₈MUŠENEGIRUGUSIG₅-zaú-e-ernu-kán1-ašpé-anSIG₅-zaú-[et]
(on the) return trip
{a →(UNM), b →(UNM), c →(UNM), d →(UNM), e →(UNM), f →(UNM), g →(UNM), h →(UNM), i →(UNM), j →(UNM), k →(UNM), l →(UNM), m →(UNM)}
three
QUANcar
eagle
{(UNM)}

{(UNM)}
behind
D/L_hinter
POSP
again
ADV
behind
POSP
behind
PREV
last
{(UNM)}
Upper Land
{GN(UNM)}
up
ADV
up
POSP
up
{a → POSP, b → ADV, c → PREV}
up
PREV
upper side
{(UNM)}
upper
{(UNM)}
to put in order
to become good
PTCP.NOM.SG.C
right
HITT.ABL
(low-ranking) officer
ABL
good
{FNL(t).NOM.SG.C, VOC.SG}
to put in order
to become good
3SG.PRS.MP
good
{(UNM)}
to come
3PL.PST
CONNn=OBPkone

one
={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
to give
{PTCP.NOM.SG.N, PTCP.ACC.SG.N, PTCP.INDCL}
before

to send
{PTCP.NOM.SG.N, PTCP.ACC.SG.N, PTCP.INDCL}
towards
to put in order
to become good
PTCP.NOM.SG.C
right
HITT.ABL
(low-ranking) officer
ABL
good
{FNL(t).NOM.SG.C, VOC.SG}
to put in order
to become good
3SG.PRS.MP
good
{(UNM)}
to come
3SG.PST
to build
2SG.IMP
to cry
3SG.PST

Vs. 8 na-aš:{ CONNn=PPRO.3SG.C.NOM, CONNn=PPRO.3PL.C.ACC} 2-an:;
the second:;
two:
ar-ḫato stand:1SG.PRS.MP;
away:;
away from:;
border:{NOM.COLL.C, ACC.COLL.C};
border:{VOC.SG, ALL, STF}
pa-itto go:3SG.PST 2two:QUANcar TI₈[M]UŠEN-ma-káneagle:{(UNM)};
:{(UNM)}
EGI[Rbehind:D/L_hinter:POSP;
again:ADV;
behind:POSP;
behind:PREV;
last:{(UNM)}
G]AMbelow:{a → ADV, b → POSP, c → PREV};
lower:{(UNM)}
ku-uš-z[a]unfavourable:;
this:{DEM1.ACC.PL.C, DEM1.NOM.PL.C};
unfavourable:{(ABBR)}
ú-e-erto come:3PL.PST

na-aš2-anar-ḫapa-it2TI₈[M]UŠEN-ma-kánEGI[RG]AMku-uš-z[a]ú-e-er

{ CONNn=PPRO.3SG.C.NOM, CONNn=PPRO.3PL.C.ACC}


the second

two
to stand
1SG.PRS.MP
away

away from

border
{NOM.COLL.C, ACC.COLL.C}
border
{VOC.SG, ALL, STF}
to go
3SG.PST
two
QUANcar
eagle
{(UNM)}

{(UNM)}
behind
D/L_hinter
POSP
again
ADV
behind
POSP
behind
PREV
last
{(UNM)}
below
{a → ADV, b → POSP, c → PREV}
lower
{(UNM)}
unfavourable

this
{DEM1.ACC.PL.C, DEM1.NOM.PL.C}
unfavourable
{(ABBR)}
to come
3PL.PST

Vs. 9 nu-uš-ma-aš:{ CONNn=PPRO.3PL.DAT, CONNn=PPRO.2PL.DAT} al-li-an(kind of oracle bird):{ACC.SG.C, GEN.PL};
:DN.ACC.SG.C;
(mng. unkn.):{LUW||HITT.D/L.SG, HITT.STF};
(kind of merchandise?):D/L.SG;
(bread or pastry):{D/L.SG, STF};
(kind of oracle bird):D/L.SG;
:DN.D/L.SG;
:{PPNf(UNM), PNf(UNM), PNf.D/L.SG, PNf.ABL, PNf.VOC.SG}
GAMbelow:{a → ADV, b → POSP, c → PREV};
lower:{(UNM)}
gun-anto strike:{PTCP.NOM.SG.N, PTCP.ACC.SG.N, PTCP.INDCL};
copper ore:{NOM.SG.N, ACC.SG.N, STF};
dog-man:ACC.SG.C;
this:DEM1.ACC.SG.C
KAR-erto find:3PL.PST al-li-ia-aš-k[á]n(mng. unkn.):{HITT.GEN.SG, HITT.GEN.PL, HITT.D/L.PL, HITT.ACC.PL.C};
(bread or pastry):{GEN.SG, NOM.PL.C, GEN.PL, ACC.PL.C, D/L.PL};
(kind of oracle bird):{NOM.SG.C, GEN.SG, VOC.SG, GEN.PL, D/L.PL};
:{DN.NOM.SG.C, DN.GEN.SG, DN.VOC.SG}
EGIRbehind:D/L_hinter:POSP;
again:ADV;
behind:POSP;
behind:PREV;
last:{(UNM)}
UGUUpper Land:{GN(UNM)};
up:ADV;
up:POSP;
up:{a → POSP, b → ADV, c → PREV};
up:PREV;
upper side:{(UNM)};
upper:{(UNM)}
SIG₅-zato put in order; to become good:PTCP.NOM.SG.C;
right:HITT.ABL;
(low-ranking) officer:ABL;
good:{FNL(t).NOM.SG.C, VOC.SG};
to put in order; to become good:3SG.PRS.MP;
good:{(UNM)}
ú-etto come:3SG.PST;
to build:2SG.IMP;
to cry:3SG.PST

nu-uš-ma-ašal-li-anGAMgun-anKAR-eral-li-ia-aš-k[á]nEGIRUGUSIG₅-zaú-et

{ CONNn=PPRO.3PL.DAT, CONNn=PPRO.2PL.DAT}
(kind of oracle bird)
{ACC.SG.C, GEN.PL}

DN.ACC.SG.C
(mng. unkn.)
{LUW||HITT.D/L.SG, HITT.STF}
(kind of merchandise?)
D/L.SG
(bread or pastry)
{D/L.SG, STF}
(kind of oracle bird)
D/L.SG

DN.D/L.SG

{PPNf(UNM), PNf(UNM), PNf.D/L.SG, PNf.ABL, PNf.VOC.SG}
below
{a → ADV, b → POSP, c → PREV}
lower
{(UNM)}
to strike
{PTCP.NOM.SG.N, PTCP.ACC.SG.N, PTCP.INDCL}
copper ore
{NOM.SG.N, ACC.SG.N, STF}
dog-man
ACC.SG.C
this
DEM1.ACC.SG.C
to find
3PL.PST
(mng. unkn.)
{HITT.GEN.SG, HITT.GEN.PL, HITT.D/L.PL, HITT.ACC.PL.C}
(bread or pastry)
{GEN.SG, NOM.PL.C, GEN.PL, ACC.PL.C, D/L.PL}
(kind of oracle bird)
{NOM.SG.C, GEN.SG, VOC.SG, GEN.PL, D/L.PL}

{DN.NOM.SG.C, DN.GEN.SG, DN.VOC.SG}
behind
D/L_hinter
POSP
again
ADV
behind
POSP
behind
PREV
last
{(UNM)}
Upper Land
{GN(UNM)}
up
ADV
up
POSP
up
{a → POSP, b → ADV, c → PREV}
up
PREV
upper side
{(UNM)}
upper
{(UNM)}
to put in order
to become good
PTCP.NOM.SG.C
right
HITT.ABL
(low-ranking) officer
ABL
good
{FNL(t).NOM.SG.C, VOC.SG}
to put in order
to become good
3SG.PRS.MP
good
{(UNM)}
to come
3SG.PST
to build
2SG.IMP
to cry
3SG.PST

Vs. 10 na-aš-kán:{ CONNn=PPRO.3SG.C.NOM=OBPk, CONNn=PPRO.3PL.C.ACC=OBPk} pé-anto give:{PTCP.NOM.SG.N, PTCP.ACC.SG.N, PTCP.INDCL};
before:;
to send:{PTCP.NOM.SG.N, PTCP.ACC.SG.N, PTCP.INDCL};
towards:
ar-ḫato stand:1SG.PRS.MP;
away:;
away from:;
border:{NOM.COLL.C, ACC.COLL.C};
border:{VOC.SG, ALL, STF}
pa-itto go:3SG.PST 2two:QUANcar TI₈MUŠENeagle:{(UNM)};
:{(UNM)}
g[u]n-liš pa-a[n]to go:{PTCP.NOM.SG.N, PTCP.ACC.SG.N, PTCP.INDCL};
much:{(ABBR), ADV};
opposite:;
from/on the opposite side:
ú-i-e-[er?]to send:3PL.PST;
to cry:3PL.PST
UM!-MAthus:ADV mnu-nu:{PNm(UNM)} SI×S[Á-at-wa]to arrange:{FNL(a).2SG.PST, 3SG.PST};
to arrange:{2SG.PST.MP, 3SG.PST.MP}


na-aš-kánpé-anar-ḫapa-it2TI₈MUŠENg[u]n-lišpa-a[n]ú-i-e-[er?]UM!-MAmnu-nuSI×S[Á-at-wa]

{ CONNn=PPRO.3SG.C.NOM=OBPk, CONNn=PPRO.3PL.C.ACC=OBPk}
to give
{PTCP.NOM.SG.N, PTCP.ACC.SG.N, PTCP.INDCL}
before

to send
{PTCP.NOM.SG.N, PTCP.ACC.SG.N, PTCP.INDCL}
towards
to stand
1SG.PRS.MP
away

away from

border
{NOM.COLL.C, ACC.COLL.C}
border
{VOC.SG, ALL, STF}
to go
3SG.PST
two
QUANcar
eagle
{(UNM)}

{(UNM)}
to go
{PTCP.NOM.SG.N, PTCP.ACC.SG.N, PTCP.INDCL}
much
{(ABBR), ADV}
opposite

from/on the opposite side
to send
3PL.PST
to cry
3PL.PST
thus
ADV

{PNm(UNM)}
to arrange
{FNL(a).2SG.PST, 3SG.PST}
to arrange
{2SG.PST.MP, 3SG.PST.MP}

Vs. 11 INA KURcountry:{D/L.SG, D/L.PL, ABL};
representation of a mountain:{D/L.SG, D/L.PL, ABL}
az-zi:{GN(UNM), GN.HURR.ABS.SG} m.DLIŠ-DKAL:{PNm(UNM)} ú-〈ez〉-zito come:3SG.PRS;
to cry:3SG.PRS
ŠE-r[uto be favourable:3SG.IMP.MP G]ÙB-tarstate of being left:{FNL(tar).NOM.SG.N, FNL(tar).ACC.SG.N, FNL(tar).NOM.PL.N, FNL(tar).ACC.PL.N} ZAG-tarrightness:{FNL(tar).NOM.SG.N, FNL(tar).ACC.SG.N, FNL(tar).NOM.PL.N, FNL(tar).ACC.PL.N} [Š]A m.DLIŠ-DKAL:{GEN.SG, GEN.PL}

INA KURaz-zim.DLIŠ-DKALú-〈ez〉-ziŠE-r[uG]ÙB-tarZAG-tar[Š]A m.DLIŠ-DKAL
country
{D/L.SG, D/L.PL, ABL}
representation of a mountain
{D/L.SG, D/L.PL, ABL}

{GN(UNM), GN.HURR.ABS.SG}

{PNm(UNM)}
to come
3SG.PRS
to cry
3SG.PRS
to be favourable
3SG.IMP.MP
state of being left
{FNL(tar).NOM.SG.N, FNL(tar).ACC.SG.N, FNL(tar).NOM.PL.N, FNL(tar).ACC.PL.N}
rightness
{FNL(tar).NOM.SG.N, FNL(tar).ACC.SG.N, FNL(tar).NOM.PL.N, FNL(tar).ACC.PL.N}

{GEN.SG, GEN.PL}

Vs. 12 da: CONNt;
to take:2SG.IMP;
entire:{(ABBR), ADV};
swelling(?):{(ABBR)}
ZIsoul:{(UNM)} ŠUhand:{(UNM)};
:{PNm(UNM)}
battle:{(UNM)};
to fight:3SG.PRS.IMPF;
to fight:3SG.PRS
ME-erto take:3PL.PST;
to sit:3PL.PST
na-aš:{ CONNn=PPRO.3SG.C.NOM, CONNn=PPRO.3PL.C.ACC} DUT[USolar deity:{DN.HURR.ABS, DN(UNM)}


daZIŠUME-erna-ašDUT[U

CONNt
to take
2SG.IMP
entire
{(ABBR), ADV}
swelling(?)
{(ABBR)}
soul
{(UNM)}
hand
{(UNM)}

{PNm(UNM)}
battle
{(UNM)}
to fight
3SG.PRS.IMPF
to fight
3SG.PRS
to take
3PL.PST
to sit
3PL.PST

{ CONNn=PPRO.3SG.C.NOM, CONNn=PPRO.3PL.C.ACC}
Solar deity
{DN.HURR.ABS, DN(UNM)}

Vs. 13 TA ḪALextispicy expert:{a → ABL_von:POSP, b → INS_von:POSP} ŠE-ruto be favourable:3SG.IMP.MP


TA ḪALŠE-ru
extispicy expert
{a → ABL_von
POSP, b → INS_von
POSP}
to be favourable
3SG.IMP.MP

Vs. 14 nuCONNn LUGAL:{DN(UNM), DN.HURR.ABS};
king:{(UNM)}
KURcountry:{(UNM)};
representation of a mountain:{(UNM)}
URUtu-ma-an-na-ma:{GN(UNM), GN.VOC.SG, GN.STF, GN.HURR.ABS.SG} u-i-ia-an-zito send:3PL.PRS;
to cry:3PL.PRS
[ DING]IR-LIM-zagod:ABL;
godsman(?):{FNL(t).NOM.SG.C, VOC.SG};
god:{(UNM)};
godsman(?):{(UNM)};
divinity:{(UNM)}
ZAG-tarrightness:{FNL(tar).NOM.SG.N, FNL(tar).ACC.SG.N, FNL(tar).NOM.PL.N, FNL(tar).ACC.PL.N} KASKALroad:{(UNM)};
to set on the road:3SG.PRS
in-tarsprightliness:NOM.SG.N(ABBR), ACC.SG.N(ABBR) ME-ašto take:3SG.PST;
to sit:3SG.PST;
hundred:QUANcar={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
water:{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
to take:{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
to sit:{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}

nuLUGALKURURUtu-ma-an-na-mau-i-ia-an-ziDING]IR-LIM-zaZAG-tarKASKALin-tarME-aš
CONNn
{DN(UNM), DN.HURR.ABS}
king
{(UNM)}
country
{(UNM)}
representation of a mountain
{(UNM)}

{GN(UNM), GN.VOC.SG, GN.STF, GN.HURR.ABS.SG}
to send
3PL.PRS
to cry
3PL.PRS
god
ABL
godsman(?)
{FNL(t).NOM.SG.C, VOC.SG}
god
{(UNM)}
godsman(?)
{(UNM)}
divinity
{(UNM)}
rightness
{FNL(tar).NOM.SG.N, FNL(tar).ACC.SG.N, FNL(tar).NOM.PL.N, FNL(tar).ACC.PL.N}
road
{(UNM)}
to set on the road
3SG.PRS
sprightliness
NOM.SG.N(ABBR), ACC.SG.N(ABBR)
to take
3SG.PST
to sit
3SG.PST
hundred
QUANcar={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
water
{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
to take
{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
to sit
{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}

Vs. 15 na-aš:{ CONNn=PPRO.3SG.C.NOM, CONNn=PPRO.3PL.C.ACC} ANA MEŠman:{D/L.SG, D/L.PL, ALL};
manhood:{D/L.SG, D/L.PL, ALL};
:{D/L.SG, D/L.PL, ALL}
URUḪAT-TI:{GN(UNM), (UNM)} GÙB-zato the left:ADV;
left side:ABL;
left side:{(UNM)};
to become unfavourable:3SG.PRS;
state of being left:{(UNM)};
left:{(UNM)}
GAR-rito sit:3SG.PRS.MP NU.ŠEto become unfavourable:3SG.PRS;
to become unfavourable:3SG.PRS.MP;
unfavourable:{(UNM)}


na-ašANA MEŠURUḪAT-TIGÙB-zaGAR-riNU.ŠE

{ CONNn=PPRO.3SG.C.NOM, CONNn=PPRO.3PL.C.ACC}
man
{D/L.SG, D/L.PL, ALL}
manhood
{D/L.SG, D/L.PL, ALL}

{D/L.SG, D/L.PL, ALL}

{GN(UNM), (UNM)}
to the left
ADV
left side
ABL
left side
{(UNM)}
to become unfavourable
3SG.PRS
state of being left
{(UNM)}
left
{(UNM)}
to sit
3SG.PRS.MP
to become unfavourable
3SG.PRS
to become unfavourable
3SG.PRS.MP
unfavourable
{(UNM)}

Vs. 16 TA ḪALextispicy expert:{a → ABL_von:POSP, b → INS_von:POSP} ŠE-ruto be favourable:3SG.IMP.MP


TA ḪALŠE-ru
extispicy expert
{a → ABL_von
POSP, b → INS_von
POSP}
to be favourable
3SG.IMP.MP

Vs. 17 [LU]GAL:{DN(UNM), DN.HURR.ABS};
king:{(UNM)}
URUtu-ma-na:{GN(UNM), GN.VOC.SG, GN.STF, GN.HURR.ABS.SG} m.DLIŠ-DKAL:{PNm(UNM)} 2-uštwo together:;
two:
u-[i-ia-an-zito send:3PL.PRS;
to cry:3PL.PRS
x x ŠA m.DL]-DKAL:{GEN.SG, GEN.PL} GÙB-tarstate of being left:{FNL(tar).NOM.SG.N, FNL(tar).ACC.SG.N, FNL(tar).NOM.PL.N, FNL(tar).ACC.PL.N} ŠA LUGAL:{GEN.SG, GEN.PL};
king:{GEN.SG, GEN.PL}
URU〉tu-ma!-n[a]:{GN(UNM), GN.VOC.SG, GN.STF, GN.HURR.ABS.SG}

[LU]GALURUtu-ma-nam.DLIŠ-DKAL2-ušu-[i-ia-an-ziŠA m.DL]-DKALGÙB-tarŠA LUGALURU〉tu-ma!-n[a]

{DN(UNM), DN.HURR.ABS}
king
{(UNM)}

{GN(UNM), GN.VOC.SG, GN.STF, GN.HURR.ABS.SG}

{PNm(UNM)}
two together

two
to send
3PL.PRS
to cry
3PL.PRS

{GEN.SG, GEN.PL}
state of being left
{FNL(tar).NOM.SG.N, FNL(tar).ACC.SG.N, FNL(tar).NOM.PL.N, FNL(tar).ACC.PL.N}

{GEN.SG, GEN.PL}
king
{GEN.SG, GEN.PL}

{GN(UNM), GN.VOC.SG, GN.STF, GN.HURR.ABS.SG}

Vs. 18 [ar]-ga-andestruction:{ACC.SG.C, GEN.PL};
to perish:{PTCP.NOM.SG.N, PTCP.ACC.SG.N, PTCP.INDCL};
to have:2SG.IMP;
to perish:2SG.IMP
ME-ašto take:3SG.PST;
to sit:3SG.PST;
hundred:QUANcar={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
water:{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
to take:{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
to sit:{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
na-aš:{ CONNn=PPRO.3SG.C.NOM, CONNn=PPRO.3PL.C.ACC} pa-ito give:{3SG.PRS, 2SG.IMP};
completely:
SUM-z[a]onion:ABL;
to give:PTCP.NOM.SG.C;
onion:{(UNM)};
to give:{3SG.PRS, 3SG.PST, 3PL.PRS};
to give:3SG.PRS;
to give:3SG.PRS.IMPF;
gift:{(UNM)}
NU.SIG₅unfavourable:3SG.PRS;
misfortune:{(UNM)};
to become unfavourable:3SG.PRS;
to become unfavourable:3SG.PRS.MP;
unfavourable:{(UNM)}


[ar]-ga-anME-ašna-ašpa-iSUM-z[a]NU.SIG₅
destruction
{ACC.SG.C, GEN.PL}
to perish
{PTCP.NOM.SG.N, PTCP.ACC.SG.N, PTCP.INDCL}
to have
2SG.IMP
to perish
2SG.IMP
to take
3SG.PST
to sit
3SG.PST
hundred
QUANcar={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
water
{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
to take
{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
to sit
{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}

{ CONNn=PPRO.3SG.C.NOM, CONNn=PPRO.3PL.C.ACC}
to give
{3SG.PRS, 2SG.IMP}
completely
onion
ABL
to give
PTCP.NOM.SG.C
onion
{(UNM)}
to give
{3SG.PRS, 3SG.PST, 3PL.PRS}
to give
3SG.PRS
to give
3SG.PRS.IMPF
gift
{(UNM)}
unfavourable
3SG.PRS
misfortune
{(UNM)}
to become unfavourable
3SG.PRS
to become unfavourable
3SG.PRS.MP
unfavourable
{(UNM)}

Vs. 19 TA ḪALextispicy expert:{a → ABL_von:POSP, b → INS_von:POSP} ŠE-ruto be favourable:3SG.IMP.MP


TA ḪALŠE-ru
extispicy expert
{a → ABL_von
POSP, b → INS_von
POSP}
to be favourable
3SG.IMP.MP

Vs. ca. 6 Zeilen unbeschrieben


Vs. 20 ke-e-da-nithis:DEM1.D/L.SG MU-tiyear:{FNL(t).D/L.SG, FNL(t).NOM.COLL, FNL(t).ACC.COLL} KARAŠḪI.Aarmy camp:{(UNM)} a-ša-an-du-la-a[n-z]ito occupy:3PL.PRS L[ÚKÚRenemy:{(UNM)} IZ]Ifire:{(UNM)} battle:{(UNM)};
to fight:3SG.PRS.IMPF;
to fight:3SG.PRS
[K]I.MINditto:ADV ŠE-ruto be favourable:3SG.IMP.MP

ke-e-da-niMU-tiKARAŠḪI.Aa-ša-an-du-la-a[n-z]iL[ÚKÚRIZ]I[K]I.MINŠE-ru
this
DEM1.D/L.SG
year
{FNL(t).D/L.SG, FNL(t).NOM.COLL, FNL(t).ACC.COLL}
army camp
{(UNM)}
to occupy
3PL.PRS
enemy
{(UNM)}
fire
{(UNM)}
battle
{(UNM)}
to fight
3SG.PRS.IMPF
to fight
3SG.PRS
ditto
ADV
to be favourable
3SG.IMP.MP

Vs. 21 MEŠman:{(UNM)};
manhood:{(UNM)};
:{PNm(UNM)}
URUḪAT-TI-ma-aš:{GN(UNM), (UNM)};
:{GN(UNM), (UNM)}={CNJctr=PPRO.3SG.C.NOM, CNJctr=PPRO.3PL.C.ACC};
:{GN(UNM), (UNM)}=={CNJctr=PPRO.3SG.C.NOM, CNJctr=PPRO.3PL.C.ACC};
:{GN(UNM), (UNM)}==={CNJctr=PPRO.3SG.C.NOM, CNJctr=PPRO.3PL.C.ACC}
ZAG-tarrightness:{FNL(tar).NOM.SG.N, FNL(tar).ACC.SG.N, FNL(tar).NOM.PL.N, FNL(tar).ACC.PL.N} KASKALroad:{(UNM)};
to set on the road:3SG.PRS
in-tarsprightliness:NOM.SG.N(ABBR), ACC.SG.N(ABBR) mu-u-wa-an-nabody fluid:LUW||HITT.ACC.SG.C;
strong:{NOM.SG.N, ACC.SG.N, ADV};
:{DN.STF, DN.HURR.ABS, DN(UNM)}
x-[x] ME-ašto take:3SG.PST;
to sit:3SG.PST;
hundred:QUANcar={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
water:{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
to take:{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
to sit:{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
DI[NGI]RMEŠ-ašdivinity:GEN.SG;
deity:{FNL(a).NOM.SG.C, GEN.SG, VOC.SG, GEN.PL, D/L.PL};
god:{FNL(a).NOM.SG.C, GEN.SG, VOC.SG, GEN.PL, D/L.PL};
divinity:{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
deity:{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
ecstatic:{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
god:{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
god:{HURR.ABS.SG, STF}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
2two:QUANcar nuCONNn LUGAL?-uš!-za-aš-kánking:{FNL(u).NOM.SG.C, VOC.SG, ACC.PL.C}={REFL=PPRO.3SG.C.NOM=OBPk, REFL=PPRO.3PL.C.ACC=OBPk} SIG₅-zato put in order; to become good:PTCP.NOM.SG.C;
right:HITT.ABL;
(low-ranking) officer:ABL;
good:{FNL(t).NOM.SG.C, VOC.SG};
to put in order; to become good:3SG.PRS.MP;
good:{(UNM)}
[EGI]Rbehind:D/L_hinter:POSP;
again:ADV;
behind:POSP;
behind:PREV;
last:{(UNM)}
ar-ḫato stand:1SG.PRS.MP;
away:;
away from:;
border:{NOM.COLL.C, ACC.COLL.C};
border:{VOC.SG, ALL, STF}
x-[x]

MEŠURUḪAT-TI-ma-ašZAG-tarKASKALin-tarmu-u-wa-an-naME-ašDI[NGI]RMEŠ-aš2nuLUGAL?-uš!-za-aš-kánSIG₅-za[EGI]Rar-ḫa
man
{(UNM)}
manhood
{(UNM)}

{PNm(UNM)}

{GN(UNM), (UNM)}

{GN(UNM), (UNM)}={CNJctr=PPRO.3SG.C.NOM, CNJctr=PPRO.3PL.C.ACC}

{GN(UNM), (UNM)}=={CNJctr=PPRO.3SG.C.NOM, CNJctr=PPRO.3PL.C.ACC}

{GN(UNM), (UNM)}==={CNJctr=PPRO.3SG.C.NOM, CNJctr=PPRO.3PL.C.ACC}
rightness
{FNL(tar).NOM.SG.N, FNL(tar).ACC.SG.N, FNL(tar).NOM.PL.N, FNL(tar).ACC.PL.N}
road
{(UNM)}
to set on the road
3SG.PRS
sprightliness
NOM.SG.N(ABBR), ACC.SG.N(ABBR)
body fluid
LUW||HITT.ACC.SG.C
strong
{NOM.SG.N, ACC.SG.N, ADV}

{DN.STF, DN.HURR.ABS, DN(UNM)}
to take
3SG.PST
to sit
3SG.PST
hundred
QUANcar={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
water
{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
to take
{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
to sit
{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
divinity
GEN.SG
deity
{FNL(a).NOM.SG.C, GEN.SG, VOC.SG, GEN.PL, D/L.PL}
god
{FNL(a).NOM.SG.C, GEN.SG, VOC.SG, GEN.PL, D/L.PL}
divinity
{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
deity
{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
ecstatic
{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
god
{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
god
{HURR.ABS.SG, STF}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
two
QUANcar
CONNnking
{FNL(u).NOM.SG.C, VOC.SG, ACC.PL.C}={REFL=PPRO.3SG.C.NOM=OBPk, REFL=PPRO.3PL.C.ACC=OBPk}
to put in order
to become good
PTCP.NOM.SG.C
right
HITT.ABL
(low-ranking) officer
ABL
good
{FNL(t).NOM.SG.C, VOC.SG}
to put in order
to become good
3SG.PRS.MP
good
{(UNM)}
behind
D/L_hinter
POSP
again
ADV
behind
POSP
behind
PREV
last
{(UNM)}
to stand
1SG.PRS.MP
away

away from

border
{NOM.COLL.C, ACC.COLL.C}
border
{VOC.SG, ALL, STF}

Vs. 22 KASKALroad:{(UNM)};
to set on the road:3SG.PRS
GÉŠPU-šifist:{(UNM)}={PPRO.3SG.D/L, POSS.3SG.D/L.SG};
violence:{(UNM)}={PPRO.3SG.D/L, POSS.3SG.D/L.SG};
wrestler:{(UNM)}={PPRO.3SG.D/L, POSS.3SG.D/L.SG}
ḫa-aš-da-icharnel house(?):{NOM.SG.N, ACC.SG.N, D/L.SG, STF};
charnel house(?):D/L.SG;
bone:{NOM.SG.N, ACC.SG.N, D/L.SG, STF};
bone:D/L.SG
in-tarsprightliness:NOM.SG.N(ABBR), ACC.SG.N(ABBR) ME-ašto take:3SG.PST;
to sit:3SG.PST;
hundred:QUANcar={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
water:{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
to take:{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
to sit:{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
na-aš-kán:{ CONNn=PPRO.3SG.C.NOM=OBPk, CONNn=PPRO.3PL.C.ACC=OBPk} a-rifriend:D/L.SG []B-〈za〉to the left:ADV;
left side:ABL;
left side:{(UNM)};
to become unfavourable:3SG.PRS;
state of being left:{(UNM)};
left:{(UNM)}
GAR-rito sit:3SG.PRS.MP 3-ŠÚthree:;
thrice:;
third:
SUD-li₁₂-zaempty:{FNL(t).NOM.SG.C, VOC.SG};
empty:{(UNM)};
empty:{FNL(li).NOM.SG.N, FNL(li).ACC.SG.N, FNL(l).D/L.SG, FNL(li).STF, FNL(li).ADV}
DUḪdivided:{(UNM)};
release:{(UNM)};
to release:3SG.PRS;
to release:{3SG.PRS, 3SG.PST, 3PL.PRS};
to release:3SG.PRS.MP
KÚRenemy:{(UNM)} KASKALroad:{(UNM)};
to set on the road:3SG.PRS
ME-ašto take:3SG.PST;
to sit:3SG.PST;
hundred:QUANcar={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
water:{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
to take:{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
to sit:{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
na-aš:{ CONNn=PPRO.3SG.C.NOM, CONNn=PPRO.3PL.C.ACC} EGIRbehind:D/L_hinter:POSP;
again:ADV;
behind:POSP;
behind:PREV;
last:{(UNM)}
ANA KÚRenemy:{D/L.SG, D/L.PL, ALL} S[U]M-zaonion:ABL;
to give:PTCP.NOM.SG.C;
onion:{(UNM)};
to give:{3SG.PRS, 3SG.PST, 3PL.PRS};
to give:3SG.PRS;
to give:3SG.PRS.IMPF;
gift:{(UNM)}


KASKALGÉŠPU-šiḫa-aš-da-iin-tarME-ašna-aš-kána-ri[]B-〈za〉GAR-ri3-ŠÚSUD-li₁₂-zaDUḪKÚRKASKALME-ašna-ašEGIRANA KÚRS[U]M-za
road
{(UNM)}
to set on the road
3SG.PRS
fist
{(UNM)}={PPRO.3SG.D/L, POSS.3SG.D/L.SG}
violence
{(UNM)}={PPRO.3SG.D/L, POSS.3SG.D/L.SG}
wrestler
{(UNM)}={PPRO.3SG.D/L, POSS.3SG.D/L.SG}
charnel house(?)
{NOM.SG.N, ACC.SG.N, D/L.SG, STF}
charnel house(?)
D/L.SG
bone
{NOM.SG.N, ACC.SG.N, D/L.SG, STF}
bone
D/L.SG
sprightliness
NOM.SG.N(ABBR), ACC.SG.N(ABBR)
to take
3SG.PST
to sit
3SG.PST
hundred
QUANcar={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
water
{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
to take
{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
to sit
{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}

{ CONNn=PPRO.3SG.C.NOM=OBPk, CONNn=PPRO.3PL.C.ACC=OBPk}
friend
D/L.SG
to the left
ADV
left side
ABL
left side
{(UNM)}
to become unfavourable
3SG.PRS
state of being left
{(UNM)}
left
{(UNM)}
to sit
3SG.PRS.MP
three

thrice

third
empty
{FNL(t).NOM.SG.C, VOC.SG}
empty
{(UNM)}
empty
{FNL(li).NOM.SG.N, FNL(li).ACC.SG.N, FNL(l).D/L.SG, FNL(li).STF, FNL(li).ADV}
divided
{(UNM)}
release
{(UNM)}
to release
3SG.PRS
to release
{3SG.PRS, 3SG.PST, 3PL.PRS}
to release
3SG.PRS.MP
enemy
{(UNM)}
road
{(UNM)}
to set on the road
3SG.PRS
to take
3SG.PST
to sit
3SG.PST
hundred
QUANcar={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
water
{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
to take
{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
to sit
{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}

{ CONNn=PPRO.3SG.C.NOM, CONNn=PPRO.3PL.C.ACC}
behind
D/L_hinter
POSP
again
ADV
behind
POSP
behind
PREV
last
{(UNM)}
enemy
{D/L.SG, D/L.PL, ALL}
onion
ABL
to give
PTCP.NOM.SG.C
onion
{(UNM)}
to give
{3SG.PRS, 3SG.PST, 3PL.PRS}
to give
3SG.PRS
to give
3SG.PRS.IMPF
gift
{(UNM)}

Vs. 23 TA IGI.MUŠENbird obsever:{a → ABL_von:POSP, b → INS_von:POSP} ER-TUM:{(UNM)} QA-TAM-MA-pátlikewise:ADV=FOC nuCONNn MUŠENḪI.Abird:{(UNM)} SI×SÁ-duto arrange:3SG.PRS={PPRO.2SG.DAT, PPRO.2SG.ACC};
to arrange:{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.2SG.DAT, PPRO.2SG.ACC};
to arrange:3SG.PRS.MP={PPRO.2SG.DAT, PPRO.2SG.ACC}
ḫu-wa-aš(oracle bird):{NOM.SG.C, GEN.SG, VOC.SG, GEN.PL, D/L.PL};
(mng. unkn.):HATT={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
tar-lišstork(?):NOM.PL.C;
(oracle term):
ḫa-aš-da-pí-iš-ma(oracle bird):{NOM.SG.C, VOC.SG, NOM.PL.C} gun-liš

TA IGI.MUŠENER-TUMQA-TAM-MA-pátnuMUŠENḪI.ASI×SÁ-duḫu-wa-aštar-lišḫa-aš-da-pí-iš-magun-liš
bird obsever
{a → ABL_von
POSP, b → INS_von
POSP}

{(UNM)}
likewise
ADV=FOC
CONNnbird
{(UNM)}
to arrange
3SG.PRS={PPRO.2SG.DAT, PPRO.2SG.ACC}
to arrange
{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.2SG.DAT, PPRO.2SG.ACC}
to arrange
3SG.PRS.MP={PPRO.2SG.DAT, PPRO.2SG.ACC}
(oracle bird)
{NOM.SG.C, GEN.SG, VOC.SG, GEN.PL, D/L.PL}
(mng. unkn.)
HATT={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
stork(?)
NOM.PL.C
(oracle term)
(oracle bird)
{NOM.SG.C, VOC.SG, NOM.PL.C}

Vs. 24 2-an:;
the second:;
two:
ar-ḫato stand:1SG.PRS.MP;
away:;
away from:;
border:{NOM.COLL.C, ACC.COLL.C};
border:{VOC.SG, ALL, STF}
pa-itto go:3SG.PST a-li-la-aš-ma-kánflower:{NOM.SG.C, GEN.SG, VOC.SG, GEN.PL, D/L.PL};
(object consecrated to deity):{GEN.SG, VOC.SG, GEN.PL, D/L.PL};
(kind of oracle bird):{NOM.SG.C, GEN.SG, VOC.SG, GEN.PL, D/L.PL}
pé-anto give:{PTCP.NOM.SG.N, PTCP.ACC.SG.N, PTCP.INDCL};
before:;
to send:{PTCP.NOM.SG.N, PTCP.ACC.SG.N, PTCP.INDCL};
towards:
SIG₅-zato put in order; to become good:PTCP.NOM.SG.C;
right:HITT.ABL;
(low-ranking) officer:ABL;
good:{FNL(t).NOM.SG.C, VOC.SG};
to put in order; to become good:3SG.PRS.MP;
good:{(UNM)}
ú-etto come:3SG.PST;
to build:2SG.IMP;
to cry:3SG.PST
na-aš:{ CONNn=PPRO.3SG.C.NOM, CONNn=PPRO.3PL.C.ACC} 2-an:;
the second:;
two:
ar-ḫato stand:1SG.PRS.MP;
away:;
away from:;
border:{NOM.COLL.C, ACC.COLL.C};
border:{VOC.SG, ALL, STF}
pa-itto go:3SG.PST

2-anar-ḫapa-ita-li-la-aš-ma-kánpé-anSIG₅-zaú-etna-aš2-anar-ḫapa-it


the second

two
to stand
1SG.PRS.MP
away

away from

border
{NOM.COLL.C, ACC.COLL.C}
border
{VOC.SG, ALL, STF}
to go
3SG.PST
flower
{NOM.SG.C, GEN.SG, VOC.SG, GEN.PL, D/L.PL}
(object consecrated to deity)
{GEN.SG, VOC.SG, GEN.PL, D/L.PL}
(kind of oracle bird)
{NOM.SG.C, GEN.SG, VOC.SG, GEN.PL, D/L.PL}
to give
{PTCP.NOM.SG.N, PTCP.ACC.SG.N, PTCP.INDCL}
before

to send
{PTCP.NOM.SG.N, PTCP.ACC.SG.N, PTCP.INDCL}
towards
to put in order
to become good
PTCP.NOM.SG.C
right
HITT.ABL
(low-ranking) officer
ABL
good
{FNL(t).NOM.SG.C, VOC.SG}
to put in order
to become good
3SG.PRS.MP
good
{(UNM)}
to come
3SG.PST
to build
2SG.IMP
to cry
3SG.PST

{ CONNn=PPRO.3SG.C.NOM, CONNn=PPRO.3PL.C.ACC}


the second

two
to stand
1SG.PRS.MP
away

away from

border
{NOM.COLL.C, ACC.COLL.C}
border
{VOC.SG, ALL, STF}
to go
3SG.PST

Vs. 25 ú-ra-ia-an-ni-iš(oracle bird):LUW||HITT.NOM.SG.C;
(high-ranking temple functionary):LUW||HITT.NOM.SG.C
tar-lišstork(?):NOM.PL.C;
(oracle term):
šu-lu-pí-in-ma(oracle bird):ACC.SG.C=CNJctr mar-ša-na-aš-ši-in-na(oracle bird):LUW||HITT.ADJG.ACC.SG.C=CNJadd gun-liš I-MURto see:3SG.PRS šu-lu-pí-iš(oracle bird):{NOM.SG.C, VOC.SG} 2-an:;
the second:;
two:
ar-ḫato stand:1SG.PRS.MP;
away:;
away from:;
border:{NOM.COLL.C, ACC.COLL.C};
border:{VOC.SG, ALL, STF}
pa-itto go:3SG.PST

ú-ra-ia-an-ni-ištar-liššu-lu-pí-in-mamar-ša-na-aš-ši-in-nagun-lišI-MURšu-lu-pí-iš2-anar-ḫapa-it
(oracle bird)
LUW||HITT.NOM.SG.C
(high-ranking temple functionary)
LUW||HITT.NOM.SG.C
stork(?)
NOM.PL.C
(oracle term)
(oracle bird)
ACC.SG.C=CNJctr
(oracle bird)
LUW||HITT.ADJG.ACC.SG.C=CNJadd
to see
3SG.PRS
(oracle bird)
{NOM.SG.C, VOC.SG}


the second

two
to stand
1SG.PRS.MP
away

away from

border
{NOM.COLL.C, ACC.COLL.C}
border
{VOC.SG, ALL, STF}
to go
3SG.PST

Vs. 26 mar-ša-na-aš-ši-eš-ma-kán(oracle bird):{HITT.ADJG.NOM.PL.C, HITT.ADJG.ACC.PL.C, LUW||HITT.ADJG.NOM.SG.C} EGIRbehind:D/L_hinter:POSP;
again:ADV;
behind:POSP;
behind:PREV;
last:{(UNM)}
UGUUpper Land:{GN(UNM)};
up:ADV;
up:POSP;
up:{a → POSP, b → ADV, c → PREV};
up:PREV;
upper side:{(UNM)};
upper:{(UNM)}
SIG₅-zato put in order; to become good:PTCP.NOM.SG.C;
right:HITT.ABL;
(low-ranking) officer:ABL;
good:{FNL(t).NOM.SG.C, VOC.SG};
to put in order; to become good:3SG.PRS.MP;
good:{(UNM)}
ú-etto come:3SG.PST;
to build:2SG.IMP;
to cry:3SG.PST
na-aš-kán:{ CONNn=PPRO.3SG.C.NOM=OBPk, CONNn=PPRO.3PL.C.ACC=OBPk} pé-anto give:{PTCP.NOM.SG.N, PTCP.ACC.SG.N, PTCP.INDCL};
before:;
to send:{PTCP.NOM.SG.N, PTCP.ACC.SG.N, PTCP.INDCL};
towards:
ar-ḫato stand:1SG.PRS.MP;
away:;
away from:;
border:{NOM.COLL.C, ACC.COLL.C};
border:{VOC.SG, ALL, STF}
pa-itto go:3SG.PST

mar-ša-na-aš-ši-eš-ma-kánEGIRUGUSIG₅-zaú-etna-aš-kánpé-anar-ḫapa-it
(oracle bird)
{HITT.ADJG.NOM.PL.C, HITT.ADJG.ACC.PL.C, LUW||HITT.ADJG.NOM.SG.C}
behind
D/L_hinter
POSP
again
ADV
behind
POSP
behind
PREV
last
{(UNM)}
Upper Land
{GN(UNM)}
up
ADV
up
POSP
up
{a → POSP, b → ADV, c → PREV}
up
PREV
upper side
{(UNM)}
upper
{(UNM)}
to put in order
to become good
PTCP.NOM.SG.C
right
HITT.ABL
(low-ranking) officer
ABL
good
{FNL(t).NOM.SG.C, VOC.SG}
to put in order
to become good
3SG.PRS.MP
good
{(UNM)}
to come
3SG.PST
to build
2SG.IMP
to cry
3SG.PST

{ CONNn=PPRO.3SG.C.NOM=OBPk, CONNn=PPRO.3PL.C.ACC=OBPk}
to give
{PTCP.NOM.SG.N, PTCP.ACC.SG.N, PTCP.INDCL}
before

to send
{PTCP.NOM.SG.N, PTCP.ACC.SG.N, PTCP.INDCL}
towards
to stand
1SG.PRS.MP
away

away from

border
{NOM.COLL.C, ACC.COLL.C}
border
{VOC.SG, ALL, STF}
to go
3SG.PST

Vs. 27 nuCONNn EGIR.KASKAL-NI(on the) return trip:{a →(UNM), b →(UNM), c →(UNM), d →(UNM), e →(UNM), f →(UNM), g →(UNM), h →(UNM), i →(UNM), j →(UNM), k →(UNM), l →(UNM), m →(UNM)} 2two:QUANcar ḫa-aš-da-pí-uš-kán(oracle bird):{NOM.PL.C, ACC.PL.C} EGIRbehind:D/L_hinter:POSP;
again:ADV;
behind:POSP;
behind:PREV;
last:{(UNM)}
UG[U]Upper Land:{GN(UNM)};
up:ADV;
up:POSP;
up:{a → POSP, b → ADV, c → PREV};
up:PREV;
upper side:{(UNM)};
upper:{(UNM)}
SIG₅-zato put in order; to become good:PTCP.NOM.SG.C;
right:HITT.ABL;
(low-ranking) officer:ABL;
good:{FNL(t).NOM.SG.C, VOC.SG};
to put in order; to become good:3SG.PRS.MP;
good:{(UNM)}
ú-e-erto come:3PL.PST na-at-kán:{ CONNn=PPRO.3SG.N.NOM=OBPk, CONNn=PPRO.3SG.N.ACC=OBPk, CONNn=PPRO.3PL.C.NOM=OBPk, CONNn=PPRO.3PL.N.NOM=OBPk, CONNn=PPRO.3PL.N.ACC=OBPk} pé-anto give:{PTCP.NOM.SG.N, PTCP.ACC.SG.N, PTCP.INDCL};
before:;
to send:{PTCP.NOM.SG.N, PTCP.ACC.SG.N, PTCP.INDCL};
towards:
ar-ḫato stand:1SG.PRS.MP;
away:;
away from:;
border:{NOM.COLL.C, ACC.COLL.C};
border:{VOC.SG, ALL, STF}
pa-a-erto go:3PL.PST

nuEGIR.KASKAL-NI2ḫa-aš-da-pí-uš-kánEGIRUG[U]SIG₅-zaú-e-erna-at-kánpé-anar-ḫapa-a-er
CONNn(on the) return trip
{a →(UNM), b →(UNM), c →(UNM), d →(UNM), e →(UNM), f →(UNM), g →(UNM), h →(UNM), i →(UNM), j →(UNM), k →(UNM), l →(UNM), m →(UNM)}
two
QUANcar
(oracle bird)
{NOM.PL.C, ACC.PL.C}
behind
D/L_hinter
POSP
again
ADV
behind
POSP
behind
PREV
last
{(UNM)}
Upper Land
{GN(UNM)}
up
ADV
up
POSP
up
{a → POSP, b → ADV, c → PREV}
up
PREV
upper side
{(UNM)}
upper
{(UNM)}
to put in order
to become good
PTCP.NOM.SG.C
right
HITT.ABL
(low-ranking) officer
ABL
good
{FNL(t).NOM.SG.C, VOC.SG}
to put in order
to become good
3SG.PRS.MP
good
{(UNM)}
to come
3PL.PST

{ CONNn=PPRO.3SG.N.NOM=OBPk, CONNn=PPRO.3SG.N.ACC=OBPk, CONNn=PPRO.3PL.C.NOM=OBPk, CONNn=PPRO.3PL.N.NOM=OBPk, CONNn=PPRO.3PL.N.ACC=OBPk}
to give
{PTCP.NOM.SG.N, PTCP.ACC.SG.N, PTCP.INDCL}
before

to send
{PTCP.NOM.SG.N, PTCP.ACC.SG.N, PTCP.INDCL}
towards
to stand
1SG.PRS.MP
away

away from

border
{NOM.COLL.C, ACC.COLL.C}
border
{VOC.SG, ALL, STF}
to go
3PL.PST

Vs. 28 UM-MAthus:ADV mnu-nu:{PNm(UNM)} SI×SÁ-at-wato arrange:{FNL(a).2SG.PST, 3SG.PST};
to arrange:{2SG.PST.MP, 3SG.PST.MP}


UM-MAmnu-nuSI×SÁ-at-wa
thus
ADV

{PNm(UNM)}
to arrange
{FNL(a).2SG.PST, 3SG.PST}
to arrange
{2SG.PST.MP, 3SG.PST.MP}

Vs. 29 LUGAL:{DN(UNM), DN.HURR.ABS};
king:{(UNM)}
KURcountry:{(UNM)};
representation of a mountain:{(UNM)}
i-šu-wa-kánsalt:{NOM.SG.C, VOC.SG};
:{DN.STF, DN.HURR.ABS, DN(UNM), DN.VOC.SG};
:{GN(UNM), GN.VOC.SG, GN.STF, GN.HURR.ABS.SG};
libation:{(ABBR)}
LUGAL:{DN(UNM), DN.HURR.ABS};
king:{(UNM)}
kar-ga-miš:{GN(UNM), GN.HURR.ABS.SG} ANA KÚRenemy:{D/L.SG, D/L.PL, ALL} ú-e-ri-ia-an-zito call:3PL.PRS nuCONNn KÚRenemy:{(UNM)} GAMbelow:{a → ADV, b → POSP, c → PREV};
lower:{(UNM)}
[u]š!-ga-an-zito wait (for):3PL.PRS.IMPF MUyear:{(UNM)};
period of one year:{(UNM)}
3KAMthree:QUANcar battle:{(UNM)};
to fight:3SG.PRS.IMPF;
to fight:3SG.PRS
BAD-an-ma-kánif:CNJ;
lord:{FNL(a).ACC.SG.C, GEN.PL};
to leave:{PTCP.NOM.SG.N, PTCP.ACC.SG.N, PTCP.INDCL};
to leave:PTCP.ACC.SG.C
ke-e-da-nithis:DEM1.D/L.SG MU-tiyear:{FNL(t).D/L.SG, FNL(t).NOM.COLL, FNL(t).ACC.COLL} SI×SÁ-ez-zito arrange:3SG.PRS nuCONNn [MUŠE]N!ḪI.Abird:{(UNM)} SI×SÁ-duto arrange:3SG.PRS={PPRO.2SG.DAT, PPRO.2SG.ACC};
to arrange:{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.2SG.DAT, PPRO.2SG.ACC};
to arrange:3SG.PRS.MP={PPRO.2SG.DAT, PPRO.2SG.ACC}
mnu-nu-uš:PNm.NOM.SG.C uš-ke-ez-zi!to see:3SG.PRS.IMPF [


LUGALKURi-šu-wa-kánLUGALkar-ga-mišANA KÚRú-e-ri-ia-an-zinuKÚRGAM[u]š!-ga-an-ziMU3KAMBAD-an-ma-kánke-e-da-niMU-tiSI×SÁ-ez-zinu[MUŠE]N!ḪI.ASI×SÁ-dumnu-nu-ušuš-ke-ez-zi!

{DN(UNM), DN.HURR.ABS}
king
{(UNM)}
country
{(UNM)}
representation of a mountain
{(UNM)}
salt
{NOM.SG.C, VOC.SG}

{DN.STF, DN.HURR.ABS, DN(UNM), DN.VOC.SG}

{GN(UNM), GN.VOC.SG, GN.STF, GN.HURR.ABS.SG}
libation
{(ABBR)}

{DN(UNM), DN.HURR.ABS}
king
{(UNM)}

{GN(UNM), GN.HURR.ABS.SG}
enemy
{D/L.SG, D/L.PL, ALL}
to call
3PL.PRS
CONNnenemy
{(UNM)}
below
{a → ADV, b → POSP, c → PREV}
lower
{(UNM)}
to wait (for)
3PL.PRS.IMPF
year
{(UNM)}
period of one year
{(UNM)}
three
QUANcar
battle
{(UNM)}
to fight
3SG.PRS.IMPF
to fight
3SG.PRS
if
CNJ
lord
{FNL(a).ACC.SG.C, GEN.PL}
to leave
{PTCP.NOM.SG.N, PTCP.ACC.SG.N, PTCP.INDCL}
to leave
PTCP.ACC.SG.C
this
DEM1.D/L.SG
year
{FNL(t).D/L.SG, FNL(t).NOM.COLL, FNL(t).ACC.COLL}
to arrange
3SG.PRS
CONNnbird
{(UNM)}
to arrange
3SG.PRS={PPRO.2SG.DAT, PPRO.2SG.ACC}
to arrange
{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.2SG.DAT, PPRO.2SG.ACC}
to arrange
3SG.PRS.MP={PPRO.2SG.DAT, PPRO.2SG.ACC}

PNm.NOM.SG.C
to see
3SG.PRS.IMPF

Vs. 30 [ ]x-[a]n?-du-la-ar MUyear:{(UNM)};
period of one year:{(UNM)}
3KAMthree:QUANcar battle:{(UNM)};
to fight:3SG.PRS.IMPF;
to fight:3SG.PRS
ŠE-ruto be favourable:3SG.IMP.MP DINGIR.MAḪMother-goddess:{(UNM)} GUB-išto rise:3SG.PST ŠA DINGIRMEŠdivinity:{GEN.SG, GEN.PL};
deity:{GEN.SG, GEN.PL};
ecstatic:{GEN.SG, GEN.PL};
god:{GEN.SG, GEN.PL}
mi-marflattery:NOM.SG.N(ABBR), ACC.SG.N(ABBR)

MU3KAMŠE-ruDINGIR.MAḪGUB-išŠA DINGIRMEŠmi-mar
year
{(UNM)}
period of one year
{(UNM)}
three
QUANcar
battle
{(UNM)}
to fight
3SG.PRS.IMPF
to fight
3SG.PRS
to be favourable
3SG.IMP.MP
Mother-goddess
{(UNM)}
to rise
3SG.PST
divinity
{GEN.SG, GEN.PL}
deity
{GEN.SG, GEN.PL}
ecstatic
{GEN.SG, GEN.PL}
god
{GEN.SG, GEN.PL}
flattery
NOM.SG.N(ABBR), ACC.SG.N(ABBR)

Vs. 31 [ ] DDAGThrone deity:{DN(UNM), DN.HURR.ABS} ME-ašto take:3SG.PST;
to sit:3SG.PST;
hundred:QUANcar={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
water:{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
to take:{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
to sit:{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
na-an: CONNn=PPRO.3SG.C.ACC;
:{PNm(UNM)}
MEŠman:{(UNM)};
manhood:{(UNM)};
:{PNm(UNM)}
URUḪAT-TI:{GN(UNM), (UNM)} SU[M-z]aonion:ABL;
to give:PTCP.NOM.SG.C;
onion:{(UNM)};
to give:{3SG.PRS, 3SG.PST, 3PL.PRS};
to give:3SG.PRS;
to give:3SG.PRS.IMPF;
gift:{(UNM)}
2two:QUANcar nuCONNn D10Storm-god:{DN.HURR.ABS, DN(UNM)};
valor(?):{(UNM)};
:{GN(UNM), GN.HURR.ABS.SG}
GUB-išto rise:3SG.PST ŠA LUGAL:{GEN.SG, GEN.PL};
king:{GEN.SG, GEN.PL}
mu-u-wa-anbody fluid:LUW||HITT.ACC.SG.C;
strong:{NOM.SG.N, ACC.SG.N, ADV};
:{DN.STF, DN.HURR.ABS, DN(UNM)}
KUR-šacountry:{GEN.SG, GEN.PL, D/L.PL} SIG₅good:{(UNM)};
(low-ranking) officer:{(UNM)};
to put in order; to become good:3SG.PRS.MP;
to make alright:3SG.PRS;
to become good:3SG.PRS;
to put in order; to become good:3SG.PRS
M[E]-ašto take:3SG.PST;
to sit:3SG.PST;
hundred:QUANcar={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
water:{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
to take:{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
to sit:{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
nu-kánCONNn=OBPk ANA GIG.GALmajor disease:{D/L.SG, D/L.PL, ALL}

DDAGME-ašna-anMEŠURUḪAT-TISU[M-z]a2nuD10GUB-išŠA LUGALmu-u-wa-anKUR-šaSIG₅M[E]-ašnu-kánANA GIG.GAL
Throne deity
{DN(UNM), DN.HURR.ABS}
to take
3SG.PST
to sit
3SG.PST
hundred
QUANcar={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
water
{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
to take
{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
to sit
{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}

CONNn=PPRO.3SG.C.ACC

{PNm(UNM)}
man
{(UNM)}
manhood
{(UNM)}

{PNm(UNM)}

{GN(UNM), (UNM)}
onion
ABL
to give
PTCP.NOM.SG.C
onion
{(UNM)}
to give
{3SG.PRS, 3SG.PST, 3PL.PRS}
to give
3SG.PRS
to give
3SG.PRS.IMPF
gift
{(UNM)}
two
QUANcar
CONNnStorm-god
{DN.HURR.ABS, DN(UNM)}
valor(?)
{(UNM)}

{GN(UNM), GN.HURR.ABS.SG}
to rise
3SG.PST

{GEN.SG, GEN.PL}
king
{GEN.SG, GEN.PL}
body fluid
LUW||HITT.ACC.SG.C
strong
{NOM.SG.N, ACC.SG.N, ADV}

{DN.STF, DN.HURR.ABS, DN(UNM)}
country
{GEN.SG, GEN.PL, D/L.PL}
good
{(UNM)}
(low-ranking) officer
{(UNM)}
to put in order
to become good
3SG.PRS.MP
to make alright
3SG.PRS
to become good
3SG.PRS
to put in order
to become good
3SG.PRS
to take
3SG.PST
to sit
3SG.PST
hundred
QUANcar={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
water
{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
to take
{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
to sit
{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
CONNn=OBPkmajor disease
{D/L.SG, D/L.PL, ALL}

Vs. 32 [ K]ÚRenemy:{(UNM)} DUḪdivided:{(UNM)};
release:{(UNM)};
to release:3SG.PRS;
to release:{3SG.PRS, 3SG.PST, 3PL.PRS};
to release:3SG.PRS.MP
KÚRenemy:{(UNM)} IZIfire:{(UNM)} battle:{(UNM)};
to fight:3SG.PRS.IMPF;
to fight:3SG.PRS
KÚRenemy:{(UNM)} ME-ašto take:3SG.PST;
to sit:3SG.PST;
hundred:QUANcar={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
water:{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
to take:{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC};
to sit:{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
ŠÀtherein:D/L_in:POSP;
therein:ADV;
:{a → D/L.SG_in:POSP, b → D/L.PL_in:POSP};
heart:{(UNM)};
entrails:{(UNM)}
SUD-li₁₂empty:{(UNM)};
empty:{FNL(li).NOM.SG.N, FNL(li).ACC.SG.N, FNL(l).D/L.SG, FNL(li).STF, FNL(li).ADV}

K]ÚRDUḪKÚRIZIKÚRME-ašŠÀSUD-li₁₂
enemy
{(UNM)}
divided
{(UNM)}
release
{(UNM)}
to release
3SG.PRS
to release
{3SG.PRS, 3SG.PST, 3PL.PRS}
to release
3SG.PRS.MP
enemy
{(UNM)}
fire
{(UNM)}
battle
{(UNM)}
to fight
3SG.PRS.IMPF
to fight
3SG.PRS
enemy
{(UNM)}
to take
3SG.PST
to sit
3SG.PST
hundred
QUANcar={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
water
{(UNM)}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
to take
{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
to sit
{3SG.PRS, 3SG.PST, 3PL.PRS}={PPRO.3SG.C.NOM, PPRO.3PL.C.ACC}
therein
D/L_in
POSP
therein
ADV

{a → D/L.SG_in
POSP, b → D/L.PL_in
POSP}
heart
{(UNM)}
entrails
{(UNM)}
empty
{(UNM)}
empty
{FNL(li).NOM.SG.N, FNL(li).ACC.SG.N, FNL(l).D/L.SG, FNL(li).STF, FNL(li).ADV}

Vs. 3 Zeilen soweit erhalten unbeschrieben


Vs. 33 unbeschrieben


Vs. 34 [ L]ÚMEŠman:{(UNM)};
manhood:{(UNM)};
:{PNm(UNM)}
URUḪAT-TI-ma!-aš:{GN(UNM), (UNM)};
:{GN(UNM), (UNM)}={CNJctr=PPRO.3SG.C.NOM, CNJctr=PPRO.3PL.C.ACC};
:{GN(UNM), (UNM)}=={CNJctr=PPRO.3SG.C.NOM, CNJctr=PPRO.3PL.C.ACC};
:{GN(UNM), (UNM)}==={CNJctr=PPRO.3SG.C.NOM, CNJctr=PPRO.3PL.C.ACC}
ZAG-tarrightness:{FNL(tar).NOM.SG.N, FNL(tar).ACC.SG.N, FNL(tar).NOM.PL.N, FNL(tar).ACC.PL.N} KASKALroad:{(UNM)};
to set on the road:3SG.PRS
GÉŠPUfist:{(UNM)};
violence:{(UNM)};
wrestler:{(UNM)};
to use force:3SG.PRS
ḫa-aš-da-icharnel house(?):{NOM.SG.N, ACC.SG.N, D/L.SG, STF};
charnel house(?):D/L.SG;
bone:{NOM.SG.N, ACC.SG.N, D/L.SG, STF};
bone:D/L.SG

L]ÚMEŠURUḪAT-TI-ma!-ašZAG-tarKASKALGÉŠPUḫa-aš-da-i
man
{(UNM)}
manhood
{(UNM)}

{PNm(UNM)}

{GN(UNM), (UNM)}

{GN(UNM), (UNM)}={CNJctr=PPRO.3SG.C.NOM, CNJctr=PPRO.3PL.C.ACC}

{GN(UNM), (UNM)}=={CNJctr=PPRO.3SG.C.NOM, CNJctr=PPRO.3PL.C.ACC}

{GN(UNM), (UNM)}==={CNJctr=PPRO.3SG.C.NOM, CNJctr=PPRO.3PL.C.ACC}
rightness
{FNL(tar).NOM.SG.N, FNL(tar).ACC.SG.N, FNL(tar).NOM.PL.N, FNL(tar).ACC.PL.N}
road
{(UNM)}
to set on the road
3SG.PRS
fist
{(UNM)}
violence
{(UNM)}
wrestler
{(UNM)}
to use force
3SG.PRS
charnel house(?)
{NOM.SG.N, ACC.SG.N, D/L.SG, STF}
charnel house(?)
D/L.SG
bone
{NOM.SG.N, ACC.SG.N, D/L.SG, STF}
bone
D/L.SG

Vs. 35 [ M]Èbattle:{(UNM)};
to fight:3SG.PRS.IMPF;
to fight:3SG.PRS
ME-erto take:3PL.PST;
to sit:3PL.PST
D10Storm-god:{DN.HURR.ABS, DN(UNM)};
valor(?):{(UNM)};
:{GN(UNM), GN.HURR.ABS.SG}
SUM-zaonion:ABL;
to give:PTCP.NOM.SG.C;
onion:{(UNM)};
to give:{3SG.PRS, 3SG.PST, 3PL.PRS};
to give:3SG.PRS;
to give:3SG.PRS.IMPF;
gift:{(UNM)}


M]ÈME-erD10SUM-za
battle
{(UNM)}
to fight
3SG.PRS.IMPF
to fight
3SG.PRS
to take
3PL.PST
to sit
3PL.PST
Storm-god
{DN.HURR.ABS, DN(UNM)}
valor(?)
{(UNM)}

{GN(UNM), GN.HURR.ABS.SG}
onion
ABL
to give
PTCP.NOM.SG.C
onion
{(UNM)}
to give
{3SG.PRS, 3SG.PST, 3PL.PRS}
to give
3SG.PRS
to give
3SG.PRS.IMPF
gift
{(UNM)}

Vs. Vs. bricht ab, Rs. (mit Ausnahme der Fortsetzung von Vs. 29) unbeschrieben

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